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− | {{Royalty}} | + | {{Royalty}}{{infobox main| |
− | {{ | ||
| name = Circadian assistant | | name = Circadian assistant | ||
− | | image = Health item bionic.png | + | | image = Health item bionic.png|Circadian assistant |
| type = Medical Items | | type = Medical Items | ||
| type2 = Body Parts | | type2 = Body Parts | ||
Line 24: | Line 23: | ||
| techHediffsTags = Advanced, ImplantEmpireCommon | | techHediffsTags = Advanced, ImplantEmpireCommon | ||
}} | }} | ||
− | The ''' | + | The '''Circadian Assistant''' decreases the amount of sleep required by a pawn. |
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | An installed circadian assistant decreases [[ | + | {{stub|section=1|reason=Order of operations with sleep [[gene]]s.}} |
+ | An installed circadian assistant decreases [[Rest Fall Rate]] by {{Good|-20%}}. This does ''not'' equal 20% or 25% less sleep. See [[#Sleep saved|Sleep Saved]] for the exact details. | ||
When a pawn with this implant is shocked with [[EMP]], they will receive [[brain shock]], knocking them unconscious temporarily. | When a pawn with this implant is shocked with [[EMP]], they will receive [[brain shock]], knocking them unconscious temporarily. | ||
=== Installation === | === Installation === | ||
− | Installing the part requires {{ | + | Installing the part requires {{ticks|2500}} of work, 2x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5. |
− | Removing the part requires {{ | + | Removing the part requires {{ticks|2500}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5. |
− | If the operation fails, the part | + | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. |
− | == Analysis == | + | ==Analysis== |
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− | + | ===Sleep saved=== | |
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− | === Sleep saved === | ||
In essence, the circadian assistant only has an effect ''while the pawn is awake''. Therefore, '''actual sleep saving will always be lower''' than expected values. | In essence, the circadian assistant only has an effect ''while the pawn is awake''. Therefore, '''actual sleep saving will always be lower''' than expected values. | ||
− | For example, a baseline pawn in a normal [[bed]] would spend 18.19 hours awake per 7.56 hours sleeping | + | For example, a baseline pawn in a normal [[bed]] would spend 18.19 hours awake per 7.56 hours sleeping. The assistant increases awake time to (18.19/0.8), or 22.74 hours awake, for the same sleep time. |
− | * A baseline pawn | + | Therefore: |
− | * With the circadian assistant, this becomes (22.74 hr awake) / (7.56 + 22.74 hr total) = 75.04% of a day awake. Equal to 18.01 hr | + | *A baseline pawn spends (18.19 hr awake) / (7.56 + 18.19 hr total) = 70.6% of a day awake. Equal to 16.95 hr per 24 hour cycle. |
+ | *With the circadian assistant, this becomes (22.74 hr awake) / (7.56 + 22.74 hr total) = 75.04% of a day awake. Equal to 18.01 hr per 24 hour cycle. | ||
− | This means that | + | This means that the circadian assistant actually increases awake time by +4.44%, or about 1 hour per day, rather than the expected +20% or +25%. Increasing [[Rest Effectiveness]] or [[Rest Rate Multiplier]] will actually lower the amount of time savings of the circadian assistant. |
− | + | == Notes == | |
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Despite its description, it does nothing to mitigate toxic buildup. | Despite its description, it does nothing to mitigate toxic buildup. | ||
− | {{ | + | {{nav|body parts|wide}} |
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]] | [[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]] |