Editing Circadian assistant
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− | {{Royalty}} | + | {{Royalty}}{{infobox main| |
− | {{ | ||
| name = Circadian assistant | | name = Circadian assistant | ||
− | | image = Health item bionic.png | + | | image = Health item bionic.png|Circadian assistant |
| type = Medical Items | | type = Medical Items | ||
| type2 = Body Parts | | type2 = Body Parts | ||
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| description = An artificial gland. Produces chemicals and nanomachines that clear toxin buildup from the brain. | | description = An artificial gland. Produces chemicals and nanomachines that clear toxin buildup from the brain. | ||
| production facility 1 = Fabrication bench | | production facility 1 = Fabrication bench | ||
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| techHediffsTags = Advanced, ImplantEmpireCommon | | techHediffsTags = Advanced, ImplantEmpireCommon | ||
}} | }} | ||
− | The ''' | + | The '''Circadian Assistant''' gives a pawn that's been implanted with it a bonus of -20% Rest fall rate. |
+ | |||
+ | When a pawn with this implant is shocked with [[EMP]] they will receive [[brain shock]], knocking them unconscious temporarily. | ||
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | + | {{stub|section=1}} | |
+ | Summary stuff goes here | ||
− | + | ===Installation=== | |
+ | {{stub|section=1}} | ||
+ | Installing the part requires {{ticks|2500}} of work, 2x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. | ||
− | + | Removing the part requires {{ticks|2500}} of work, 1x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. | |
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− | + | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. | |
− | + | ==Analysis== | |
+ | {{stub|section=1}} | ||
+ | It is a decent implant, allowing for 20 percent more work hours while still retaining normal [[consciousness]], the mood buff from a good bedroom, and the ability for couples to engage in lovin', unlike the [[circadian half-cycler]]. Using a [[EMP]] weapon on a mentally broken pawn will shock (via applying the [[brain shock]] condition) them and bring them out of their state (but without the +40 Catharsis mood buff). However, the risk of brain shock means that supporting melee pawns with a brain implant installed with [[EMP]] weapons is no longer an option against [[mechanoid]]s. | ||
− | == | + | == Notes == |
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Despite its description, it does nothing to mitigate toxic buildup. | Despite its description, it does nothing to mitigate toxic buildup. | ||
− | {{ | + | {{nav|body parts|wide}} |
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]] | [[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]] |