Difference between revisions of "Chocolate"

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m (Update chocolate details)
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| graphic path = Things/Item/Resource/Chocolate
 
| graphic path = Things/Item/Resource/Chocolate
 
| is pleasure drug = true
 
| is pleasure drug = true
| joy offset = 0.07
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| joy offset = 0.10
 
| label = chocolate
 
| label = chocolate
 
| max num to ingest at once = 4
 
| max num to ingest at once = 4
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| flammability base = 1.0
 
| flammability base = 1.0
 
| market value base = 3
 
| market value base = 3
| max hit points base = 100
+
| max hit points base = 60
 
| mass = 0.075
 
| mass = 0.075
 
}}
 
}}
  
  
'''Chocolate''' is a food item which provides a small amount of nutrition, filling a colonist's hunger meter by 10% per unit consumed. Unlike most other foods, it also grants a bonus to [[Joy]] (Recreation) of 10% per unit.
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{{Info|'''Chocolate''' is a food item which provides a small amount of nutrition, filling a colonist's hunger meter by 10% per unit consumed. Unlike most other foods, it also grants a bonus to [[Recreation]] of 10% per unit.}}
  
 
==Usefulness==
 
==Usefulness==
  
The low nutritional value makes it a poor choice to try to sustain a colony with, but its joy-boosting properties make it excellent for keeping colonists' mood up.
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Chocolate's low nutritional value makes it a poor choice to try to sustain a colony with, but its recreation-boosting properties make it excellent for keeping colonists' mood up.
  
 
Colonists will eat no more than 4 units of chocolate at a time. Manually directing troubled colonists to eat it when necessary is advised.
 
Colonists will eat no more than 4 units of chocolate at a time. Manually directing troubled colonists to eat it when necessary is advised.
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== Version history ==
 
== Version history ==
  
In Beta 18 or earlier, chocolate cannot be produced by your colonists, and were exclusively a trade good.
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In Beta 18 or earlier, chocolate could not be produced by your colonists, and was exclusively a trade good.

Revision as of 00:16, 13 April 2020

"DesperateOnly" is not in the list (Plant, Raw, RawTasty, RawBad, Awful, Simple, Fine, Lavish, Desperate, NeverForNutrition) of allowed values for the "Preferability" property.

Chocolate

Chocolate b.png

A delicious preparation of cocoa seeds ground together with sugar and vanilla. Very pleasurable to eat, but not very nutritious.


Type
FoodMeal
Stack Limit
75

Nutrition Facts

Nutrition
0.1
Taste
Fine

Base Stats

Deterioration Rate
8
Market Value
3
Mass
0.075
Max Hit Points
60


Chocolate is a food item which provides a small amount of nutrition, filling a colonist's hunger meter by 10% per unit consumed. Unlike most other foods, it also grants a bonus to Recreation of 10% per unit.

Usefulness

Chocolate's low nutritional value makes it a poor choice to try to sustain a colony with, but its recreation-boosting properties make it excellent for keeping colonists' mood up.

Colonists will eat no more than 4 units of chocolate at a time. Manually directing troubled colonists to eat it when necessary is advised.

Acquiring chocolate

Chocolate can be acquired by planting cocoa trees, making chocolate good for selling or improving colonists' moods. They can also be purchased from bulk goods traders, or occasionally arrive in cargo pods.

Version history

In Beta 18 or earlier, chocolate could not be produced by your colonists, and was exclusively a trade good.