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{{Ideology}}{{Stub}}{{infobox main|animal| | {{Ideology}}{{Stub}}{{infobox main|animal| | ||
− | | name = Carrier | + | |name = Carrier |
− | | image = Carrier.png | + | |image = Carrier.png |
− | | description = A dryad caste specialized in carrying items. Under human influence, it can help haul things where they need to go.<br>In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes. | + | |description = A dryad caste specialized in carrying items. Under human influence, it can help haul things where they need to go.<br>In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes. |
− | | type = Animal | + | |type = Animal |
− | | type2 = Dryad | + | |type2 = Dryad |
− | | movespeed = 2.4 | + | |movespeed = 2.4 |
− | | basemeatamount = 2 | + | |basemeatamount = 2 |
− | | baseleatheramount = 0 | + | |baseleatheramount = 0 |
− | | min comfortable temperature = -50 | + | |min comfortable temperature = -50 |
− | | max comfortable temperature = 50 | + | |max comfortable temperature = 50 |
− | | flammability = 0.7 | + | |flammability = 0.7 |
− | | bodysize = 0.667 | + | |bodysize = 0.667 |
− | | healthscale = 0.8 | + | |healthscale = 0.8 |
− | | diet = none | + | |diet = none |
− | | wildness = 0 | + | |wildness = 0 |
− | | petness = 0 | + | |petness = 0 |
− | | manhunter = 1 | + | |manhunter = 1 |
− | | trainable = hauling only | + | |trainable = hauling only |
− | | meatname = immature dryad meat | + | |meatname = immature dryad meat |
− | | lifespan = 80 | + | |lifespan = 80 |
− | | tradeTags = AnimalDryad | + | |tradeTags = AnimalDryad |
− | | attack1dmg = 8 | + | |attack1dmg = 8 |
− | | attack1type = Scratch | + | |attack1type = Scratch |
− | | attack1cool = 2 | + | |attack1cool = 2 |
− | | attack1part = front left paw | + | |attack1part = front left paw |
− | | attack1stun = 14 | + | |attack1stun = 14 |
− | | attack2dmg = 8 | + | |attack2dmg = 8 |
− | | attack2type = Scratch | + | |attack2type = Scratch |
− | | attack2cool = 2 | + | |attack2cool = 2 |
− | | attack2part = front right paw | + | |attack2part = front right paw |
− | | attack2stun = 14 | + | |attack2stun = 14 |
− | | attack3dmg = 9 | + | |attack3dmg = 9 |
− | | attack3type = Bite | + | |attack3type = Bite |
− | | attack3cool = 2 | + | |attack3cool = 2 |
− | | attack3part = teeth | + | |attack3part = teeth |
− | | attack3chancefactor = 0.9 | + | |attack3chancefactor = 0.9 |
− | | attack3stun = 14 | + | |attack3stun = 14 |
− | | attack4dmg = 4 | + | |attack4dmg = 4 |
− | | attack4type = Blunt | + | |attack4type = Blunt |
− | | attack4cool = 2 | + | |attack4cool = 2 |
− | | attack4part = head | + | |attack4part = head |
− | | attack4chancefactor = 0.2 | + | |attack4chancefactor = 0.2 |
}} | }} | ||
'''Carriers''' are a caste of [[Dryads]], a type of [[animal]] added by the [[Ideology DLC]]. These chunky helpers will haul things where they need to go. | '''Carriers''' are a caste of [[Dryads]], a type of [[animal]] added by the [[Ideology DLC]]. These chunky helpers will haul things where they need to go. | ||
== Summary == | == Summary == | ||
− | + | All dryads, including the carrier, are produced by a [[gauranlen tree]]. They have no need to eat, are immune to disease events, and have a [[Toxic Sensitivity]] of 0%, rendering them immune to [[Toxic fallout]] and [[Toxic buildup]]. Dryads are also immune to blood loss, so in practice will survive virtually any damage that doesn't immediately kill them. Dryads can retreat to a healing pod in order to regenerate wounds; this takes 3 days and heals all permanent injuries and bad conditions. | |
− | Unlike other animals with Haul [[ | + | Unlike other animals with Haul [[train]]ing, dryads will continuously haul for as long as there's [[hauling]] to do, rather than waiting for random intervals. They have a carrying capacity of 50kg and move roughly half as fast as a [[human]]. |
− | == Analysis == | + | ==Analysis== |
− | + | Carriers are better than humans for hauling. One colonist can create up to 4 carriers per gauranlen tree. Carriers will constantly haul while awake, which is longer than the time taken to prune 4 dyrads. Dyrads also have no need for [[food]] or [[recreation]]. | |
− | + | ==Training== | |
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− | == Training == | ||
{{TrainingTable}} | {{TrainingTable}} | ||
Line 64: | Line 60: | ||
{{Animal Health Table}} | {{Animal Health Table}} | ||
− | == Version history == | + | ==Version history== |
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
* [[Version/1.3.3076|1.3.3076]] - Fix: Dryads are affected by disease incidents. | * [[Version/1.3.3076|1.3.3076]] - Fix: Dryads are affected by disease incidents. |