Editing Buildings

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
'''Buildings''' are the constructed elements that make up a colony. Buildings provide living accommodations, protection from enemies and the weather, and various vital functions for the colony.
+
In RimWorld, colonists can build a number of buildings to generate power, provide foods or bedding. Here's the available buildings:
 +
==Grave==
 +
{{Structure
 +
| title = Grave
 +
| image = GraveFull.png
 +
| imagewidth = 128
 +
| size = 2x1
 +
}}
 +
Dumping spot for human bodies and animal corpses.
 +
<br />
 +
Each grave can be set to accept strangers' bodies, colonists' bodies, animal corpses or not.
 +
{{clr}}
 +
 
 +
==Sleeping spot==
 +
{{Structure
 +
| title = Sleeping spot
 +
| image = BedMat.png
 +
| imagewidth = 128
 +
| size = 2x1
 +
}}
 +
A sleeping spot allows colonists to rest on the floor with a rest effectiveness of 80%.
 +
<br />
 +
Consider building Beds as soon as possible.
 +
{{clr}}
 +
 
 +
==Bed==
 +
{{Structure
 +
| title = Bed
 +
| image = Bed.png
 +
| imagewidth = 128
 +
| size = 2x1
 +
| cost = 20 [[Resources#Metal|Metal]]
 +
| health = 150}}
 +
A bed allows colonists to rest.
 +
<br />
 +
All the beds in the same room or enclosed space can be assigned to colonists of prisoners.
 +
<br />
 +
A colonist keeps the same bed until it is set to prisoner rest or sold.
 +
{{clr}}
  
Buildings that are owned by the colony can be deconstructed; or copied by clicking the <tt>[Build copy]</tt> button.
+
==Plant pot==
 +
{{Structure
 +
| title = Plant pot
 +
| image = PlantPot.png
 +
| imagewidth = 32
 +
| size = 1x1
 +
| cost = 10 [[Resources#Metal|Metal]]
 +
| health = 75}}
 +
A plant pot allows to grow a decorative plant either indoors or outdoors.
 +
<br />
 +
A colonist with the Growing skill will have to periodically check the plant health.{{clr}}
  
Buildings owned by an enemy faction on a local map can be [[claim]]ed once the enemy are all defeated. Once claimed, the buildings are free to be used by colonists, or deconstructed.
+
==Equipment rack==
 +
{{Structure
 +
| title = Equipment rack
 +
| image = EquipmentRack.png
 +
| imagewidth = 128
 +
| size = 2x1
 +
| cost = 30 [[Resources#Metal|Metal]]
 +
| health = 150}}
 +
An equipment rack holds up to 2 [[weapons]].
 +
{{clr}}
  
Certain buildings have an option to Uninstall them or Reinstall them at a new location, a task carried out by [[Menus#Construct|constructors]]. An uninstalled building is converted to a minified item and can be sold to [[trade]]rs or reinstalled at another location, and can even be loaded onto [[caravan]]s to be sold or reinstalled elsewhere.
+
==Tables==
  
Buildings are not subject to [[deterioration]].
+
<table align="Right"><tr>
<!--
+
<td valign="Top">
-->{{#vardefine: pixels1|226}}<!--
+
A table allows colonists to eat off of it when there is a chair placed in front of it.
-->{{#vardefine: pixels2|182}}<!--
+
</td>
-->{{#vardefine: pixels3|182}}<!--
+
<td>
-->
+
{{Structure
{| style="border: 0;width: 660px;"
+
| title = Table (short)
|- style="vertical-align: top;"
+
| image = TableShort.png
| style="width: 38%;" |                                                        <!--COLUMN 1-->
+
| imagewidth = 64
{|class="wikitable" width={{#var:pixels1}} style="text-align:center;"              <!--PRODUCTION start-->
+
| size = 2x2
|-
+
| cost = 20 [[Resources#Metal|Metal]]
! Production
+
| health = 150}}
|-
+
</td></tr><tr><td> </td><td>
| style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Production]][[Description::+]]|format=ul }}
+
{{Structure
|}
+
| title = Table (long)
{|class="wikitable" width={{#var:pixels1}} style="text-align:center;"              <!--TEMPERATURE start-->
+
| image = TableLong.png
! Temperature
+
| imagewidth = 128
|-
+
| size = 4x2
| style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Temperature]][[Description::+]]|format=ul }}
+
| cost = 35 [[Resources#Metal|Metal]]
|}
+
| health = 250}}
{|class="wikitable" width={{#var:pixels1}} style="text-align:center;"              <!--FLOOR start-->
+
</td></tr></table>
! Floor
 
|-
 
| style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Floor]][[Description::+]]|format=ul }}
 
|}
 
{|class="wikitable" width={{#var:pixels1}} style="text-align:center;"              <!--RECREATION start-->
 
! Recreation
 
|-
 
| style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Recreation]][[Description::+]]|format=ul }}
 
|}
 
| style="width: 31%;" |                                                        <!--COLUMN 2-->
 
{| class="wikitable" width={{#var:pixels2}} style="text-align:left;"                <!--STRUCTURE start-->
 
! style="text-align:center;" | Structure
 
|-
 
| style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Structure]][[Description::+]]|format=ul }}
 
|}                                                           
 
{| class="wikitable" width={{#var:pixels2}} style="text-align:center;"    <!--FURNITURE start-->  
 
! Furniture
 
|-
 
| style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Furniture]][[Description::+]]|format=ul }}
 
|}
 
{|class="wikitable" width={{#var:pixels2}} style="text-align:center;"              <!--POWER start-->
 
! Power
 
|-
 
| style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Buildings]][[Category:Power]][[Description::+]]|format=ul }}
 
|}
 
| style="width: 31%;" |                                                        <!--COLUMN 3-->
 
{|class="wikitable" width={{#var:pixels3}} style="text-align:center;"              <!--SECURITY start-->
 
! Security
 
|-
 
| style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Security]][[Description::+]]|format=ul }}
 
|}
 
{|class="wikitable" width={{#var:pixels3}} style="text-align:center;"              <!--MISC start-->
 
! Misc
 
|-
 
| style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Miscellaneous]][[Description::+]]|format=ul|limit=500}}
 
|}
 
{|class="wikitable" width={{#var:pixels3}} style="text-align:center;"              <!--SHIP start-->
 
! Ship
 
|-
 
| style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Ship]][[Description::+]]|format=ul }}
 
|}
 
|}
 
  
== Table ==
+
{{clr}}
  
<!--Help: https://www.semantic-mediawiki.org/wiki/Help:Inline_queries -->
+
==Chair==
{{#ask:
+
{{Structure
[[Type::Building]]
+
| title = Chair
[[Type2::+]]
+
| image = Chair.png
<!-- |?Image  hidden because of different dimensions. -->
+
| imagewidth = 32
|?Type2
+
| size = 1x1
|?Required Research
+
| cost = 10 [[Resources#Metal|Metal]]
|?Skill 1
+
| health = 75}}
|?Skill 1 Level
+
A chair allows a colonist to sit to eat if there's a table in front of it.
|?From DLC
+
{{clr}}
|?Work To Make
 
|?Flammability Base
 
|?Beauty Base
 
|?Comfort Base
 
|?Max Hit Points Base
 
  
|sort=Type2,Required Research,From DLC,Skill 1,Skill 1 Level<!-- Help about empty statement and comma: https://www.semantic-mediawiki.org/wiki/Help:Inline_queries#Sorting_results. -->
+
==Solar generator==
|order=ascending,ascending,ascending,ascending,ascending
+
{{Structure
|limit=1000
+
| title = Solar generator
|format=table<!--TODO: add |format=templatefile support. Help about this: https://www.semantic-mediawiki.org/wiki/Help:Templatefile_format. -->
+
| image = SolarCollector.png
 +
| imagewidth = 64
 +
| size = 2x2
 +
| cost = 80 [[Resources#Metal|Metal]]
 +
| health = 500
 +
| note = Power output: 1700 W during day}}
 +
[[Power]] output: 1700 W if placed outdoors during the day or briefly when there is lightning during storms.
 +
<br />
 +
Power output slowly increases to max at dawn and slowly decreases to 0 at dusk.
 +
{{clr}}
 +
 
 +
==Geothermal generator==
 +
{{Structure
 +
| title = Geothermal generator
 +
| image = GeothermalPlant.png
 +
| imagewidth = 192
 +
| size = 6x6
 +
| cost = 250 [[Resources#Metal|Metal]]
 +
| health = 1200
 +
| note = Power output: 5000 W}}
 +
[[Power]] output: 5000 W if placed on a geothermal geyser.
 +
{{clr}}
 +
 
 +
==Battery==
 +
{{Structure
 +
| title = Battery
 +
| image = Battery.jpg
 +
| imagewidth = 29
 +
| size = 2x1
 +
| cost = 50 [[Resources#Metal|Metal]]
 +
| health = 100
 +
| note = Stores power}}
 +
A battery stores up to 26000 KJ when there is more power produced than used, and provides [[power]] from its storage to appliances if power generated is not enough.
 +
{{clr}}
 +
 
 +
==Growing area==
 +
{{Structure
 +
| title = Growing area
 +
| image = AreaGrowing.png
 +
| imagewidth = 192
 +
| size = 6x4
 +
| note = Allows farming on soil
 
}}
 
}}
 +
Placed on soil, a growing area designates an area where colonists with the Growing skill will plant potato seeds.
 +
{{clr}}
  
[[Category:Architect]]
+
==Hydroponics table==
 +
{{Structure
 +
| title = Hydroponics table
 +
| image = HydroponicsTable.png
 +
| imagewidth = 160
 +
| size = 4x1
 +
| cost = 25 [[Resources#Metal|Metal]]
 +
| health = 75
 +
| note = Allows indoor farming}}
 +
A hydroponics table allows your colonists to grow food indoors, provided there is a powered [[Structures#Sun_lamp|Sun Lamp]] nearby.
 +
<br />
 +
Accele-potatoes grown on hydroponics tables mature much faster than regular potato plants in growing area.
 +
{{clr}}
 +
 
 +
==Nutrient paste dispenser==
 +
{{Structure
 +
| title = Nutrient paste dispenser
 +
| image = NutrientDispenser.png
 +
| imagewidth = 160
 +
| size = 4x3
 +
| cost = 90 [[Resources#Metal|Metal]]
 +
| health = 500
 +
| note = Power needed: 200 W}}
 +
Converts raw food resources into edible meals.
 +
<br />
 +
Necessary to feed your colonists.
 +
{{clr}}
 +
 
 +
==Comms console==
 +
{{Structure
 +
| title = Comms console
 +
| image = CommsConsole.png
 +
| imagewidth = 128
 +
| size = 3x2
 +
| cost = 120 [[Resources#Metal|Metal]]
 +
| health = 300
 +
| note = Power needed: 200 W
 +
Allows trade out}}
 +
A Comms console is used to [[Trade|trade]] with passing interstellar trader vessels.
 +
{{clr}}
 +
 
 +
==Landing area==
 +
{{Structure
 +
| title = Landing area
 +
| image = AreaLanding.png
 +
| imagewidth = 256
 +
| size = 9x9
 +
| note = Requires Comms console to allow trading
 +
}}
 +
A Landing area is necessary to receive goods from [[Trade|interstellar traders]].{{clr}}
 +
[[Category:Buildings]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)