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|herdanimal = true | |herdanimal = true | ||
|bodysize = 2 | |bodysize = 2 | ||
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|healthscale = 0.65 | |healthscale = 0.65 | ||
|hungerrate = 0.535 | |hungerrate = 0.535 | ||
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|livesin_tropicalswamp = 0.5 | |livesin_tropicalswamp = 0.5 | ||
}} | }} | ||
− | '''Boomalopes''' | + | '''Boomalopes''' are [[herbivore]]s with a high hunger rate. They produce {{#show:{{PAGENAME}}|?Daily Milk Average#}} [[chemfuel]] per day, and explode on death. |
== Acquisition == | == Acquisition == | ||
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{{Pen Animal Note|Boomalopes}} As pen animals, [[raider]]s will not attack boomalopes. | {{Pen Animal Note|Boomalopes}} As pen animals, [[raider]]s will not attack boomalopes. | ||
− | Boomalopes | + | Boomalopes produce {{icon small|chemfuel}} {{#show:{{PAGENAME}}|?Daily Milk Average#}} [[chemfuel]] per day when fully fed. Production decreases as [[saturation]] drops. Production drops to half when the animal is hungry, one third when urgently hungry and completely stops when starving. |
Boomalopes have 90% [[Toxic Environment Resistance]] rendering them highly resistant to environmental effects such as [[rot stink]] and [[toxic buildup]] from non-attack sources. | Boomalopes have 90% [[Toxic Environment Resistance]] rendering them highly resistant to environmental effects such as [[rot stink]] and [[toxic buildup]] from non-attack sources. | ||
==== Explosion ==== | ==== Explosion ==== | ||
− | On death, boomalopes explode, doing 10 [[Damage Types#Flame|flame]] damage in a radius that depends on the age stage of the animal. Baby boomalopes explode in a 1.9 tile radius, juveniles in a 2.9 tile radius, and adults in a 4.9 tile radius. This explosion does not itself set fires nor provide [[Filth#Chemfuel puddle|chemfuel puddles]] to burn but the flame damage might ignite surrounding objects and pawns | + | On death, boomalopes explode, doing 10 [[Damage Types#Flame|flame]] damage in a radius that depends on the age stage of the animal. Baby boomalopes explode in a 1.9 tile radius, juveniles in a 2.9 tile radius, and adults in a 4.9 tile radius. This explosion does not itself set fires nor provide [[Filth#Chemfuel puddle|chemfuel puddles]] to burn but the flame damage might ignite surrounding objects and pawns. |
− | + | * '''Note:''' This explosion will still occur if the boomalope is slaughtered or dies of natural causes. | |
== Analysis == | == Analysis == | ||
− | Boomalopes are an efficient source of chemfuel | + | Boomalopes are an efficient source of chemfuel |
=== Chemfuel === | === Chemfuel === | ||
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An adult boomalope consumes {{#expr:{{#show:{{PAGENAME}}|?Real Hunger Rate}}/0.05}} [[hay]] per day. In 100% fertility soil, this would require {{#expr:{{#show:{{PAGENAME}}|?Real Hunger Rate}}/0.05/{{#show:Haygrass|?Harvest Yield Per Day (100)}} round 1}} tiles of [[haygrass]] to grow. In order to produce the same {{icon small|Chemfuel}} {{#show:{{PAGENAME}}|?Daily Milk Average#}} chemfuel per day in a [[biofuel refinery]], {{#expr:{{#show:{{PAGENAME}}|?Daily Milk Average#}}/{{#show:Corn plant|?Harvest Yield Per Day (100)}}*70/35 round 1}} tiles of [[corn plant]] would be needed. | An adult boomalope consumes {{#expr:{{#show:{{PAGENAME}}|?Real Hunger Rate}}/0.05}} [[hay]] per day. In 100% fertility soil, this would require {{#expr:{{#show:{{PAGENAME}}|?Real Hunger Rate}}/0.05/{{#show:Haygrass|?Harvest Yield Per Day (100)}} round 1}} tiles of [[haygrass]] to grow. In order to produce the same {{icon small|Chemfuel}} {{#show:{{PAGENAME}}|?Daily Milk Average#}} chemfuel per day in a [[biofuel refinery]], {{#expr:{{#show:{{PAGENAME}}|?Daily Milk Average#}}/{{#show:Corn plant|?Harvest Yield Per Day (100)}}*70/35 round 1}} tiles of [[corn plant]] would be needed. | ||
This advantage is further increased if the boomalope is allowed to graze instead of requiring pawn-grown crops. This can partially or totally negate the ongoing resource costs of boomalopes, which the refinery cannot replicate. | This advantage is further increased if the boomalope is allowed to graze instead of requiring pawn-grown crops. This can partially or totally negate the ongoing resource costs of boomalopes, which the refinery cannot replicate. | ||
− | + | Lastly, milking at its base value requires {{ticks|400}} of work for {{icon small|Chemfuel}} {{P|Daily Milk Average#}} units of chemfuel, or {{ticks|{{#expr:400/{{P|Daily Milk Average#}} round 1}}}} of work per chemfuel, while the refinery requires {{ticks|2500}} for {{icon small|Chemfuel}} 35 units, or {{ticks|{{#expr:2500/35 round 1}}}} of work per chemfuel. Milking time is dependent on the [[animal gather speed]] of the pawn, while refining time is dependent on their [[general labor speed]]. Notably, both stats have the same factors except that of the [[Skills#Animals|Animals skill]] of animal gather speed - thus, milking is more work efficient than refining for any pawn with a Animals skill of 4 or above and has a much greater potential for further reduction at higher skill levels. | |
− | === | + | === Strategies === |
− | Wild boomalopes spawn in areas with long and year-round growing periods. If you really need to kill a boomalope, use ranged weapons to kill them, preferably during [[rain]]fall to prevent fires from spreading. [[Manhunter]] boomalopes can be devastating | + | Wild boomalopes spawn in areas with long and year-round growing periods. If you really need to kill a boomalope, use ranged weapons to kill them, preferably during [[rain]]fall to prevent fires from spreading. [[Manhunter]] boomalopes can be devastating enemies, but they are prone to chain reactions. |
− | + | It is naturally risky to handle boomalopes due to [[Mental break#Slaughterer|potential collateral damage]], but they can be a vital part of a colony's infrastructure. You can let boomalopes sleep outside, but one should have [[animal sleeping spot]]s in a separate safe area, to avoid bringing injured boomalope inside your base. If you need to kill a tamed boomalope, then you can make a fireproof room, put a [[pen marker]] in there, and shoot the boomalope. | |
==Training== | ==Training== | ||
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== Gallery == | == Gallery == | ||
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<gallery> | <gallery> | ||
Boomalope east.png|Facing east | Boomalope east.png|Facing east | ||
Boomalope north.png|Facing north | Boomalope north.png|Facing north | ||
Boomalope south.png|Facing south | Boomalope south.png|Facing south | ||
− | + | Dessicated boomalope east.png|Decaying | |
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− | Dessicated boomalope east.png| | ||
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</gallery> | </gallery> | ||
== Version history == | == Version history == | ||
* [[Version/0.12.906|0.12.906]] - Added | * [[Version/0.12.906|0.12.906]] - Added | ||
− | * | + | * Beta 18 - gained the ability to produce chemfuel, at a rate of 20 fuel per 2 days. |
* Beta 19/1.0 - chemfuel production reduced by 40%, hunger rate 1.0 -> 1.3 | * Beta 19/1.0 - chemfuel production reduced by 40%, hunger rate 1.0 -> 1.3 | ||
* [[Version/1.3.3066|1.3.3066]] - Trainable Intelligence reduced from Intermediate to None. Became [[pen animals]]. | * [[Version/1.3.3066|1.3.3066]] - Trainable Intelligence reduced from Intermediate to None. Became [[pen animals]]. | ||
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{{nav|animal|wide}} | {{nav|animal|wide}} | ||
[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Wild animal]] | [[Category:Wild animal]] |