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{{Capacity
 
{{Capacity
| mechanoid name = Power Generation
 
 
| default base value = 1
 
| default base value = 1
 
| to string style = PercentZero
 
| to string style = PercentZero
 
| description = How well a creature can move blood around its body. Affects consciousness and moving.
 
| description = How well a creature can move blood around its body. Affects consciousness and moving.
 
}}
 
}}
It is lethal for [[human]]s, [[animals]] and [[mechanoids]] for ''blood pumping'' to be reduced to zero.  
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'''Blood Pumping''', also called '''Power Generation''' on [[mechanoids]], is a capacity that controls how well a pawn pumps blood.  
  
{{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible ''blood pumping'' capacity is [[Effective Maximum::1.9|190%]] with a pawn with a [[bionic heart]] installed, sick with [[fibrous mechanites]] and high on [[luciferium]].
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It is lethal for [[human]]s, [[animals]] and [[mechanoids]] for Blood Pumping to be reduced to zero.  
  
== Affected stats ==
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{{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Blood Pumping capacity is 190% with a pawn with a [[bionic heart]] installed, sick with [[fibrous mechanites]] and high on [[luciferium]].
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==Affected stats==
 
{{#ask: [[Blood Pumping Importance::+]]
 
{{#ask: [[Blood Pumping Importance::+]]
 
| ?Health Type = Type
 
| ?Health Type = Type
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}}
 
}}
  
== Base factors ==
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== Factors ==
The following factors affect ''blood pumping'':
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The following factors affect Blood Pumping.
 
* Heart part efficiency. 100% importance, no allowed defect. No Max (effectively 125%).
 
* Heart part efficiency. 100% importance, no allowed defect. No Max (effectively 125%).
** [[Bionic heart]]: 125% part efficiency for effectively {{+|25%}} ''blood pumping''.
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** [[Bionic heart]]: 125% part efficiency for {{+|25%}} blood pumping.
** [[Prosthetic heart]]: 80% part efficiency for effectively {{--|20%}} ''blood pumping''.
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** [[Prosthetic heart]]: 80% part efficiency for {{--|20%}} blood pumping.
  
 
== Offsets ==
 
== Offsets ==
The following offsets affect ''blood pumping''. They are applied after the ''base factors''.
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The following offsets affect Blood Pumping.
 
* [[Go-juice]] withdrawal: {{--|20%}}
 
* [[Go-juice]] withdrawal: {{--|20%}}
 
* [[Luciferium]] high: {{+|15%}}
 
* [[Luciferium]] high: {{+|15%}}
 
* [[Fibrous mechanites]]: {{+|50%}}
 
* [[Fibrous mechanites]]: {{+|50%}}
  
{{Nav|stats|wide}}
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{{nav|stats|wide}}
[[Category:Capacity]]
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<noinclude>[[Category:Capacity]]</noinclude>

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