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{{Infobox main|animal
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{{infobox main|animal
| page verified for version = 1.3.3101
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|page verified for version = 1.3.3101
| name = Bison
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|name = Bison
| image = Bison east.png
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|image = Animal Bison side.png
| description = A large plant eating mammal appearing in the savannah wilderness. Tamed are quite docile, but enraged are fast and dangerous.
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|description = A large plant eating mammal appearing in the savannah wilderness. Tamed are quite docile, but enraged are fast and dangerous.
| type = Animal
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|type = Animal
| movespeed = 4.7
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|movespeed = 4.7
| min comfortable temperature = -55
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|min comfortable temperature = -55
| max comfortable temperature = 45
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|max comfortable temperature = 45
| flammability = 0.7
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|flammability = 0.7
| marketvalue = 350
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|marketvalue = 350
| filth rate = 16
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|filth rate = 16
| woolname = bison wool
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|woolname = bison wool
| sheartime = 15
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|sheartime = 15
| wool = 120
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|wool = 120
| combatPower = 100
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|herdanimal = true
| herdanimal = true
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|bodysize = 2.4
| bodysize = 2.4
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|healthscale = 1.75
| healthscale = 1.75
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|hungerrate = 0.535
| hungerrate = 0.535
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|diet = herbivorous
| diet = herbivorous
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|leathername = plainleather
| leathername = plainleather
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|wildness = 0.6
| wildness = 0.6
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|manhuntertame = 0
| manhuntertame = 0
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|manhunter = 0.1
| manhunter = 0.1
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|roamMtb = 2
| roamMtb = 2
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|trainable = none
| trainable = none
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|mateMtb = 12
| mateMtb = 12
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|packanimal = true
| packanimal = true
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|gestation = 6.66
| gestation = 6.66
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|offspring = 1
| offspring = 1
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|lifespan = 15
| lifespan = 15
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|juvenileage = 0.25
| juvenileage = 0.25
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|maturityage = 0.3333
| maturityage = 0.3333
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|tradeTags = AnimalFarm, AnimalCommon
| tradeTags = AnimalFarm, AnimalCommon
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|attack1dmg = 15
| attack1dmg = 15
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|attack1type = Blunt
| attack1type = Blunt
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|attack1cool = 2.9
| attack1cool = 2.9
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|attack1part = head
| attack1part = head
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|attack2dmg = 10
| attack2dmg = 10
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|attack2type = Blunt
| attack2type = Blunt
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|attack2cool = 2
| attack2cool = 2
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|attack2part = front left leg
| attack2part = front left leg
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|attack3dmg = 10
| attack3dmg = 10
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|attack3type = Poke
| attack3type = Poke
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|attack3cool = 2
| attack3cool = 2
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|attack3part = front left leg
| attack3part = front left leg
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|attack4dmg = 10
| attack4dmg = 10
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|attack4type = Blunt
| attack4type = Blunt
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|attack4cool = 2
| attack4cool = 2
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|attack4part = front right leg
| attack4part = front right leg
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|attack5dmg = 10
| attack5dmg = 10
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|attack5type = Poke
| attack5type = Poke
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|attack5cool = 2
| attack5cool = 2
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|attack5part = front right leg
| attack5part = front right leg
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|attack6dmg = 10
| attack6dmg = 10
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|attack6type = Bite
| attack6type = Bite
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|attack6cool = 2
| attack6cool = 2
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|attack6part = teeth
| attack6part = teeth
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|attack6chancefactor = 0.5
| attack6chancefactor = 0.5
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|livesin_temperateforest = 0.07
| livesin_temperateforest = 0.07
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|livesin_aridshrubland = 0.1
| livesin_aridshrubland = 0.1
 
 
}}
 
}}
'''Bison''' are large, grazing [[herbivore]]s that provide [[bison wool|wool]] and act as [[pack animal]]s.
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'''Bison''' are slow-moving, grass-grazing quadrupeds analogous to buffalo. When enraged, they can melee and can become a threat to colonists due to their high health.
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A bison will also increase the carrying capacity of any [[caravan]] it's part of by {{P|Pack Capacity}} kg, making them an excellent [[pack animal]].
  
 
== Taming ==
 
== Taming ==
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{{TrainingTable}}
 
{{TrainingTable}}
  
== Summary ==
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== Production ==
{{Pen Animal Note|Bison}}
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Bison can be sheared by animal handlers once every {{P|Shearing Interval Days}} days, giving {{icon small|{{P|Wool Name}}}} {{P|Wool Amount}} pieces of [[bison wool]] worth {{icon small|silver}} {{#expr: {{Q|{{P|Wool Name}}|Market Value Base}}*{{P|Wool Amount}}}} [[silver]].
  
Bison can be sheared for {{icon small|Bison wool}} {{P|Wool Amount}} [[bison wool]] ({{icon small|silver|16|{{#expr: {{Q|Bison wool|Market Value Base}}*120}}}}) every {{P|Shearing Interval Days}} days for {{Ticks|1700}} of work. Note that yield and shearing time are modified by the shearer's [[Animal Gather Yield]] and [[Animal Gather Speed]] respectively.
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See [[Animals#Products|animal products]] for more details on how much each type of animal produces.
 
 
Bison are also [[pack animal]]s, and will carry up to {{P|Pack Capacity}} kg of weight in a [[caravan]]. They cannot be ridden.
 
  
 
== Analysis ==
 
== Analysis ==
They provide a large quantity of leather compared to other creatures that spawn in the same biomes.  Killing two or three bison usually provides enough leather to make a parka as well as a generous amount of meat. When enraged, they can melee and can become a threat to colonists due to their high health. Unlike muffalo, bison are faster than a baseline human.
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They provide a large quantity of leather compared to other creatures that spawn in the same biomes.  Killing two or three bison usually provides enough leather (or wool if you are willing to tame them) to make a parka as well as a generous amount of meat.
 
 
Bison are excellent [[pack animal]]s. While worse than [[horse]]s as they consume more food and cannot be ridden, a bison does its job well.
 
  
Bison stats are essentially equivalent to [[muffalo]] except they have a slightly higher market value and movement speed, and give [[plainleather]] instead of [[bluefur]]. When tamed they give [[bison wool]] instead of [[muffalo wool]], which is largely the same but has an inferior cold insulation - offering an insulation factor of +{{Temperature|{{Q|{{P|Wool Name}}|Insulation - Cold Factor}}||delta}} instead of +{{Temperature|{{Q|{{Q|Muffalo|Wool Name}}|Insulation - Cold Factor}}||delta}}. See [[Textiles#Comparison table|Textile Comparison Table]] for further details.
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Bison stats are essentially equivalent to [[muffalo]] except they have a slightly higher market value and movement speed, and give [[plainleather]] instead of [[bluefur]]. When tamed they give [[bison wool]] instead of [[muffalo wool]], which is largely the same but has an inferior cold insulation - offering an insulation factor of +{{Q|{{P|Wool Name}}|Insulation - Cold Factor}}<sup>o</sup>C instead of +{{Q|{{Q|Muffalo|Wool Name}}|Insulation - Cold Factor}}<sup>o</sup>C (see [[Textiles#Comparison_table|Textile Comparison Table]]).
  
 
== Health ==
 
== Health ==
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* Version 1.3 - Animal Overhaul
 
* Version 1.3 - Animal Overhaul
  
{{Nav|animal|wide}}
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{{nav|animal|wide}}
 
[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Pack Animal]]
 
[[Category:Pack Animal]]
 
[[Category:Wild animal]]
 
[[Category:Wild animal]]

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