Difference between revisions of "Bionic heart"

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{{stub}}
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{{infobox main|
 
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| name = Bionic heart
{{Define|Body Part
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| image = Health item bionic.png|Bionic heart
| image = Artificial Organ
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| type = Medical Items
| always haulable = true
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| type2 = Body Parts
| def name = BionicHeart
 
 
| description = An advanced artificial heart. It has synthetic muscle fibers for a realistic heartbeat, plus a high-flow pump for rapid circulation during high stress. It is better than a biological heart in almost every way.
 
| description = An advanced artificial heart. It has synthetic muscle fibers for a realistic heartbeat, plus a high-flow pump for rapid circulation during high stress. It is better than a biological heart in almost every way.
| graphic class = Graphic_Single
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| class =  
| graphic path = Things/Item/BodyPart/ArtificialOrgan
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| production facility 1 = Fabrication bench
| is body part = true
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| skill 1 = Crafting
| label = bionic leg
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| skill 1 level = 8
| parent name = BodyPartBase
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| resource 1 = Plasteel
| path cost = 10
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| resource 1 amount = 15
| selectable = true
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| resource 2 = Advanced component
| thing class = ThingWithComps
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| resource 2 amount = 4
| ticker type = Never
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| work to make = 26000
| use hit points = true
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| mass base = 4
| flammability base = 1.0
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| marketvalue = 1030
| market value base = 1500
 
 
| max hit points base = 50
 
| max hit points base = 50
| mass =  
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| tradeTags = TechHediff, Bionic
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| techHediffsTags = Advanced
 
}}
 
}}
  
Bionic hearts are an organ replacement added in beta 19. They have 125% efficiency, improving [[blood pumping]], which in turn slightly improves [[moving|movement speed]] and [[rest efficiency]].
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The '''bionic heart''' is an organ replacement that replaces the [[Heart]] and improves [[Blood pumping]] and several dependent stats.
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==Acquisition==
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The bionic heart can be crafted at a [[Fabrication bench]] after [[Research#Bionic replacements|Bionic Replacements]] has been researched. It requires {{icon|plasteel|15}} [[plasteel]] and {{icon|advcomponent|4}} [[advanced component]]s. They require a crafting skill of 8.
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It can also be purchased from Outlander settlements, some caravans, exotic goods and [[Empire]] orbital traders or offered as a [[quest]] reward.
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== Analysis ==
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It has 125% efficiency, improving [[blood pumping]], which in turn slightly improves [[moving]] by about 5%. This gain is a multiplier rather than a flat improvement - other buffs to movement speed such as [[bionic leg]]s or being affected by certain [[drugs]] will also be multiplied for an even larger increase. The bionic heart also improves the [[rest rate multiplier]] by about 8%.
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By installing a bionic heart, the pawn's natural [[heart]] is harvested without a penalty, as the bionic heart is superior. This organic heart can then be sold or stored for later use.
  
They can be purchased from traders or crafted for {{icon|plasteel|15}} and {{icon|advcomponent|3}}.
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Like [[bionic stomach]]s, bionic hearts are of less obvious importance than [[bionic leg]]s, [[bionic arm|arms]] or [[Bionic eye|eyes]] due to having lower bonuses. However, the improved rest effectiveness, though small, will improve the productivity of a colonist, allowing them to do more work each day. Over time, this can really add up. Likewise, the movement speed boost can make a difference when fleeing animals or mechanoids or in caravans.  
  
By installing a bionic heart, the pawn's natural heart is harvested without a penalty, as the bionic heart is superior. This organic heart can then be sold or stored for later use.
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The bionic heart also stops and prevents [[heart attack]]s, which makes it very useful for [[Wake-up|drug-users]] or old people, especially if they have an [[artery blockage]].
  
Like [[bionic stomach|bionic stomachs]], bionic hearts are of lesser importance than bionic legs, arms or eyes due to having lower bonuses. However, the faster rest effectiveness, though small, can make a great difference in the productivity of a colonist, allowing them to do more work than would otherwise be possible. Likewise, the movement speed boost can make the difference when fleeing animals or mechanoids. They also stop heart attacks (requires verification)
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== Version History ==
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*Beta 19 - Added.
  
{{nav/body_parts}}
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{{nav|body parts|wide}}
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[[Category:Medical Item]]
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[[Category:Body Part]]

Revision as of 09:34, 20 April 2021

Bionic heart

Bionic heart

An advanced artificial heart. It has synthetic muscle fibers for a realistic heartbeat, plus a high-flow pump for rapid circulation during high stress. It is better than a biological heart in almost every way.

Base Stats

Type
Medical ItemsBody Parts
Market Value
1030 Silver
Mass
4 kg

Creation

Crafted At
Fabrication bench
Skill Required
Crafting 8
Work To Make
26,000 ticks (7.22 mins)
Resources to make
Plasteel 15 + Advanced component 4
Technical
techHediffsTags
Advanced
tradeTags
TechHediff, Bionic


The bionic heart is an organ replacement that replaces the Heart and improves Blood pumping and several dependent stats.

Acquisition

The bionic heart can be crafted at a Fabrication bench after Bionic Replacements has been researched. It requires Plasteel 15 plasteel and Advanced component 4 advanced components. They require a crafting skill of 8.

It can also be purchased from Outlander settlements, some caravans, exotic goods and Empire orbital traders or offered as a quest reward.

Analysis

It has 125% efficiency, improving blood pumping, which in turn slightly improves moving by about 5%. This gain is a multiplier rather than a flat improvement - other buffs to movement speed such as bionic legs or being affected by certain drugs will also be multiplied for an even larger increase. The bionic heart also improves the rest rate multiplier by about 8%.

By installing a bionic heart, the pawn's natural heart is harvested without a penalty, as the bionic heart is superior. This organic heart can then be sold or stored for later use.

Like bionic stomachs, bionic hearts are of less obvious importance than bionic legs, arms or eyes due to having lower bonuses. However, the improved rest effectiveness, though small, will improve the productivity of a colonist, allowing them to do more work each day. Over time, this can really add up. Likewise, the movement speed boost can make a difference when fleeing animals or mechanoids or in caravans.

The bionic heart also stops and prevents heart attacks, which makes it very useful for drug-users or old people, especially if they have an artery blockage.

Version History

  • Beta 19 - Added.