Difference between revisions of "Bionic arm"

From RimWorld Wiki
Jump to navigation Jump to search
Line 25: Line 25:
  
 
{| {{STDT| c_06 text-center}}
 
{| {{STDT| c_06 text-center}}
! Melee Attack !! Damage Amount !! Cooldown
+
! Melee Attack !! Damage Amount !! Cooldown !!DPS
 
|-
 
|-
 
![[Injury|{{Q|{{BASEPAGENAME}}| Damage Type }}]]
 
![[Injury|{{Q|{{BASEPAGENAME}}| Damage Type }}]]
 
|{{Q|{{BASEPAGENAME}}|Melee Damage Base}}
 
|{{Q|{{BASEPAGENAME}}|Melee Damage Base}}
 
|{{Q|{{BASEPAGENAME}}|Melee Cooldown Base}}
 
|{{Q|{{BASEPAGENAME}}|Melee Cooldown Base}}
 +
|{{Q|{{BASEPAGENAME}}|Maximum DPS}}
 
|}
 
|}

Revision as of 19:55, 2 October 2016

Bionic arm

Health item bionic.png

An advanced artificial arm. Silenced mini-servos give great strength, while the biogel nerve-link gives exquisite control. A lattice-dust healing system allows it to recover from damage. It is better than a biological arm in almost every way.


Type
Medical ItemBody Part

Base Stats

Market Value
1,030

Stat Modifiers


Bionic arms can sometimes be purchased from traders. A bionic arm can be installed on a colonist to replace a missing or damaged arm, including the hand. Once installed, it increases a colonist's manipulation by 20%. Therefore, two bionic arms provide a 40% increase in manipulation. A bionic arm's strength gives it bearer a melee attack of 9 damage when an attack uses that arm, compared to 5 damage from a natural arm.


Melee Attack Damage Amount Cooldown DPS
[[Injury|]]