Difference between revisions of "Bionic arm"

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{{#set:Melee Damage Base = 9| Melee Cooldown Base = 100| Damage Type = Blunt}}
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{{Info|Bionic arms can sometimes be purchased from traders. A bionic arm can be installed on a colonist to replace a missing or damaged arm, including the hand. Once installed, it increases a colonist's manipulation by 20%. Therefore, two bionic arms provide a 40% increase in manipulation. A bionic arm's strength gives it bearer a melee attack of 9 damage when an attack uses that arm, compared to 5 damage from a natural arm.  
 
{{Info|Bionic arms can sometimes be purchased from traders. A bionic arm can be installed on a colonist to replace a missing or damaged arm, including the hand. Once installed, it increases a colonist's manipulation by 20%. Therefore, two bionic arms provide a 40% increase in manipulation. A bionic arm's strength gives it bearer a melee attack of 9 damage when an attack uses that arm, compared to 5 damage from a natural arm.  
 
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! Damage ||Type ||Cooldown
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! Melee Attack !! Damage Amount !! Cooldown
 
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|9 ||Blunt ||100
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![[Injury|{{Q|{{BASEPAGENAME}}| Damage Type }}]]
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|{{Q|{{BASEPAGENAME}}|Melee Damage Base}}
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|{{Q|{{BASEPAGENAME}}|Melee Cooldown Base}}
 
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Revision as of 00:08, 30 September 2016

Bionic arm

Health item bionic.png

An advanced artificial arm. Silenced mini-servos give great strength, while the biogel nerve-link gives exquisite control. A lattice-dust healing system allows it to recover from damage. It is better than a biological arm in almost every way.


Type
Medical ItemBody Part

Base Stats

Market Value
1,030

Stat Modifiers


Bionic arms can sometimes be purchased from traders. A bionic arm can be installed on a colonist to replace a missing or damaged arm, including the hand. Once installed, it increases a colonist's manipulation by 20%. Therefore, two bionic arms provide a 40% increase in manipulation. A bionic arm's strength gives it bearer a melee attack of 9 damage when an attack uses that arm, compared to 5 damage from a natural arm.


Melee Attack Damage Amount Cooldown
[[Injury|]]