Editing Bill
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− | {{Rewrite|reason=Tone, page integration | + | {{Rewrite|reason=Tone, detail, page integration, lack of content}} |
− | {{ | + | {{Image wanted}} |
− | [[File:Work bill meals | + | [[File:Work bill simple meals.jpg|link=|905px|Assorted bills|right|The bill at the top ensures fine meals will be cooked first. The simple meal bill in the middle, as shown in its detail window, does not allow vegetables. If there is no meat available, the third bill does allow vegetables.]] |
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A '''bill''' is used to: | A '''bill''' is used to: | ||
* request work to be done at a workstation, such as those under [[Production]]. | * request work to be done at a workstation, such as those under [[Production]]. | ||
* request an [[Doctoring#surgery|operation]] on a pawn | * request an [[Doctoring#surgery|operation]] on a pawn | ||
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== Bill management == | == Bill management == | ||
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* Suspend or resume a bill: Click the yellow S. | * Suspend or resume a bill: Click the yellow S. | ||
* Change the order of bills: Click the yellow up or down triangles. | * Change the order of bills: Click the yellow up or down triangles. | ||
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+ | Notes: | ||
+ | * Bills are worked in top-down order. Bills missing an ingredient will be skipped. Once a bill is satisfied, the next one will be worked. | ||
* Hovering over a bill with a restricted ingredient radius will outline the limited area (if small enough to see on screen). | * Hovering over a bill with a restricted ingredient radius will outline the limited area (if small enough to see on screen). | ||
− | == Bills at workstations == | + | ---- |
− | [[File: | + | === Bills at workstations === |
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+ | [[File:Bills.png|400px|thumb|right|Assorted bills on a [[machining table]].]] | ||
Besides general commands, bills at workstations have these additional commands: | Besides general commands, bills at workstations have these additional commands: | ||
* Change the quantity or repetitions: Click -/+ | * Change the quantity or repetitions: Click -/+ | ||
* Change the mode: Choose 'Do X times', 'Do until you have X', 'Do forever'. | * Change the mode: Choose 'Do X times', 'Do until you have X', 'Do forever'. | ||
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==== Modes ==== | ==== Modes ==== | ||
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* Set ingredient radius: Sets the maximum distance at which pawns will get ingredients. | * Set ingredient radius: Sets the maximum distance at which pawns will get ingredients. | ||
* Allowed skill: Sets the minimum and maximum skill level, usually to prevent pawns with low skills from making poor products. | * Allowed skill: Sets the minimum and maximum skill level, usually to prevent pawns with low skills from making poor products. | ||
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* Hit points: Sets the minimum and maximum percentage hit points for ingredients. | * Hit points: Sets the minimum and maximum percentage hit points for ingredients. | ||
* Ingredients: Sets which resources can be used on this bill. | * Ingredients: Sets which resources can be used on this bill. | ||
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=== Bills on pawns === | === Bills on pawns === | ||
Besides general commands, bills on pawns have these additional commands: | Besides general commands, bills on pawns have these additional commands: | ||
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* Any bill for an operation requires medicine. By default, the best allowed medicine (see Health|Overview) for animals and non-colonists is herbal medicine. If the appropriate medicine for that pawn is not in stock, doctors cannot carry out prescribed bills. Attempting to prioritize the operation will state 'Cannot operate (need material)'. Either ensure the right medicine is in stock or adjust the pawn's allowed medicine. | * Any bill for an operation requires medicine. By default, the best allowed medicine (see Health|Overview) for animals and non-colonists is herbal medicine. If the appropriate medicine for that pawn is not in stock, doctors cannot carry out prescribed bills. Attempting to prioritize the operation will state 'Cannot operate (need material)'. Either ensure the right medicine is in stock or adjust the pawn's allowed medicine. | ||
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[[Category:Game mechanics]] | [[Category:Game mechanics]] |