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| flammability = 1
 
| flammability = 1
 
| stack limit = 75
 
| stack limit = 75
| path cost = 14
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| path cost = 15
 
| rotatable = false
 
| rotatable = false
 
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Note that only [[strawberry plant]]s can be planted. [[Berry bush]]es only spawn naturally.
 
Note that only [[strawberry plant]]s can be planted. [[Berry bush]]es only spawn naturally.
  
Berries can also be created by a [[berrymaker]] [[dryad]].{{IdeologyIcon}}
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Berries can also be foraged by a [[caravan]] when traveling through any [[biome]], other than arid shrubland and both deserts, in its growing season.
 
 
Berries can be foraged by a [[caravan]] when traveling through any [[biome]], other than arid shrubland and both deserts, in its growing season.
 
  
 
== Summary ==
 
== Summary ==
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== Analysis ==  
 
== Analysis ==  
[[Strawberry plant]]s are not particularly work or space efficient to grow, nor are they fertility-insensitive. Berries have 3 major niches:
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[[Strawberry plant]]s are not particularly work or space efficient to grow, nor are they fertility-insensitive. Berries lack a useful niche outside of foraging from wild berry bushes in the very early game. About the only other positive is that pawns automatically forage for berries in a caravan, making them a supplemental source of food.
* You can forage from wild [[berry bush]]es, giving you food in the very early game.
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* Pawns automatically forage for berries inside a [[caravan]]. Foraging can supplement a caravan's existing food, and a good enough pawn can survive indefinitely off of berries.
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They can be eaten raw without penalty, but the increased nutrition and decreased food poisoning chance from cooking them into meals is almost always the better choice.
* [[Berrymaker]]s{{IdeologyIcon}} are dryads and not plants. They and their requisite [[gauranlen tree]] can survive up to {{Temperature|-50}}, meaning they can "grow" food in a [[tundra]]. However, they are quite work-intensive; plants should be grown if at all possible.
 
Berries have a number of other possible niches, but these lack much application.
 
  
They can be eaten raw without mood penalty. However, cooking food into [[meal]]s is almost always better: cooking offers increased nutrition and a decreased food poisoning chance. You could use a [[sterilizing stomach]] {{RoyaltyIcon}}, [[nuclear stomach]],{{RoyaltyIcon}}, or the [[Genes#Strong stomach|strong stomach]] [[gene]]{{BiotechIcon}} to remove the risk of food poisoning, but it is still more efficient to cook. In addition, the only [[xenotype]] that spawns with strong stomach, the [[pigskins]], also has [[Genes#Robust digestion|robust digestion]] gene. While it makes raw food as nutritionally efficient as simple and fine meals, it also eliminates the mood penalty from ''all'' raw food, removing the only advantage berries have over other raw vegetarian foods.
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They can be combined with a [[sterilizing stomach|sterilizing]] {{RoyaltyIcon}} or [[nuclear stomach]],{{RoyaltyIcon}} or the [[Genes#Strong stomach|strong stomach]] [[gene]]{{BiotechIcon}} to remove the risk of food poisoning, but they'd still be more efficient cooked into meals. Additionally, the only xenotype that spawns with strong stomach, the [[pigskin]] {{BiotechIcon}}, also has [[Genes#Robust digestion|robust digestion]] gene. While it makes raw food as nutritionally efficient as simple and fine meals, it also eliminates the mood penalty from ''all'' raw food, removing the only advantage berries have over other raw vegetarian foods.
  
They can be grown in [[hydroponics basin]]s, unlike corn, and unlike potatoes, strawberries receive the full benefit from hydroponics. Compared to [[rice]], strawberries require {{Good|75%}} as much work for {{Bad|86%}} the yield per tile. While this sounds good on paper, each hydroponics basin costs a lot. Therefore, tile efficiency is usually valued more than work efficiency. In addition, this requires that you are using hydroponics at all, that outdoor farmland for growing corn/potatoes is unavailable, and that planter work is an issue at all. A moderately skilled planter (8 Plants) can handle 1 full [[sun lamp]] setup, 24 basins, with plenty of time to spare.
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They can be grown in [[hydroponics basin]]s, unlike corn, and unlike potatoes, strawberries receive the full benefit from hydroponics. Compared to [[rice]], strawberries require {{Good|75%}} as much work for {{Bad|86%}} the yield per tile. While this sounds good on paper, each hydroponics basin costs a lot. Therefefore, tile efficiency is usually valued more than work efficiency. In addition, this requires that you are using hydroponics at all, that outdoor farmland for growing corn/potatoes is unavailable, and that planter work is an issue at all. A moderately skilled planter (8 Plants) can handle 1 full [[sun lamp]] setup, 24 basins, with plenty of time to spare.
  
 
===Nobles===
 
===Nobles===
 
Berries can be eaten by [[conceited noble]]s, but that requires that you have nobles and that they are conceited. Even then, [[fine meal]]s are far more nutritionally efficient, and can be eaten by praetors and below. [[Lavish meal]]s are net equal on nutrition, give {{+|12}} mood, and suit any noble rank. Even a conceited, pigskin noble would be more efficiently fed by growing corn, and turning that into [[vegetarian lavish meal]]s.
 
Berries can be eaten by [[conceited noble]]s, but that requires that you have nobles and that they are conceited. Even then, [[fine meal]]s are far more nutritionally efficient, and can be eaten by praetors and below. [[Lavish meal]]s are net equal on nutrition, give {{+|12}} mood, and suit any noble rank. Even a conceited, pigskin noble would be more efficiently fed by growing corn, and turning that into [[vegetarian lavish meal]]s.
  
Therefore, berries only have a niche if you have a conceited noble and cannot make fine meals at all. Or, you have a conceited baron (or higher), can't make lavish meals, and aren't willing to tank the {{--|3}} from the combined ''Ate fine meal'' mood buff and ''Ate low-class food'' mood penalty but ''are'' willing to risk, or are immune to, food poisoning.
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Therefore, berries only have a niche if you have a conceited noble and cannot make fine meals at all. Or, you have a conceited baron (or higher), can't make lavish meals, and aren't willing to tank the {{--|3}} from the combined ''Ate fine meal'' mood buff and ''Ate low-class food'' mood penalty but ''are'' willing to risk food poisoning.
  
 
== Gallery ==
 
== Gallery ==

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