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− | {{infobox main|security | + | {{rewrite|reason=Format standardisation, analysis needed, ensure Sandbag/Barricade parity}}{{See also|Sandbags}}{{infobox main|security| |
− | | name = Barricade | + | |name = Barricade |
− | | image = Barricade.png | + | |image = Barricade.png |
− | | imagesize = 192px | + | |imagesize = 192px |
− | | description = A waist-high barrier for use as cover from incoming shots. Barricades are ugly, but provide better cover than other low objects. Barricades will block certain kinds of animals the same way that fences do. | + | |description = A waist-high barrier for use as cover from incoming shots. Barricades are ugly, but provide better cover than other low objects. Barricades will block certain kinds of animals the same way that fences do. |
− | | type = Building | + | |type = Building |
− | | type2 = Security | + | |type2 = Security |
− | | placeable = true | + | |placeable = true |
− | | path cost = 42 | + | |path cost = 42 |
− | | passability = pass through only | + | |passability = pass through only |
− | | cover = 0.55 | + | |cover = 0.55 |
− | | minifiable = false | + | |minifiable = false |
− | | size = 1 ˣ 1 | + | |size = 1 ˣ 1 |
− | | flammability = 1 | + | |flammability = 1 |
− | | hp = 300 | + | |hp = 300 |
− | | beauty = -3 | + | |beauty = -3 |
− | | terrain affordance = depends on materials | + | |terrain affordance = depends on materials |
− | | work to make = 320 | + | |work to make = 320 |
− | | stuff tags = Metallic, Woody, Stony | + | |stuff tags = Metallic, Woody, Stony |
− | | resource 1 = Stuff | + | |resource 1 = Stuff |
− | | resource 1 amount = 5 | + | |resource 1 amount = 5 |
}} | }} | ||
− | '''Barricades''' can be placed to | + | '''Barricades''' can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Barricades take damage from bullets and explosions. [[Raider]]s can also use Barricades as cover, so place them in a way so enemy units cannot take advantage of them. |
− | + | Barricades provide 55% [[cover]] effectiveness, meaning that bullets aimed at targets behind Barricades have a 55% chance to hit the barricades, leaving only a 45% chance to hit anything behind them. Barricades slow down pawns walking over them, and do not allow a pawn to "stop" to fire or take cover if they are standing on one. | |
− | Barricades | ||
− | + | They are the non-textile version of [[sandbags]], providing identical [[cover]], and so useful during the early game when [[textile]]s are not conveniently available. | |
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− | + | They look better than sandbags, although they are still unsightly, so should be avoided anywhere that [[beauty]] is desired. | |
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− | Barricades | + | Barricades require {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} to build. |
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− | + | ==Material Table== | |
+ | As Barricades and [[Sandbags]] are largely interchangeable except for their aesthetics and material properties, both are included in the following table for convenience. | ||
+ | Note that cover effectiveness is 55% regardless of material or structure choice. | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | {| {{STDT|sortable c_01 text- | + | {| {{STDT|sortable c_01 text-center}} |
− | + | |- | |
! Material | ! Material | ||
+ | ! data-sort-type="number" | [[Stuff]] cost | ||
! data-sort-type="number" | Beauty | ! data-sort-type="number" | Beauty | ||
− | ! data-sort-type="number" | Work | + | ! data-sort-type="number" | Work |
! data-sort-type="number" | HP | ! data-sort-type="number" | HP | ||
− | ! data-sort-type="number" | | + | ! data-sort-type="number" | Flammability |
! Terrain Affordance | ! Terrain Affordance | ||
− | ! data-sort-type="number" | Market Value | + | ! data-sort-type="number" | Market Value |
− | + | |- | |
− | -->{{#vardefine: | + | |
− | + | {{#vardefine:name | Barricade }}<!--- | |
− | + | -->{{#vardefine:beauty|{{formatnum:{{Q|{{#var:name}}|Beauty Base}}|R}}}}<!--- | |
− | + | -->{{#vardefine:work|{{formatnum:{{Q|{{#var:name}}|Work To Make}}|R}}}}<!--- | |
− | -->{{#vardefine: | + | -->{{#vardefine:mass|{{formatnum:{{Q|{{#var:name}}|Mass Base}}|R}}}}<!--- |
− | -->{{#vardefine: | + | -->{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}}<!--- |
− | -->{{#vardefine:HP | + | -->{{#vardefine:flammability|{{formatnum:{{Q|{{#var:name}}|Flammability Base}}|R}}}}<!--- |
− | -->{{#vardefine: | + | -->{{#vardefine:value|{{formatnum:{{Q|{{#var:name}}|Market Value Base}}|R}}}}<!--- |
− | -->{{#vardefine: | + | -->{{#vardefine:stufftags|{{Q|{{#var:name}}|Stuff Tags}}}}<!--- |
− | -->{{#vardefine: | + | -->{{#vardefine:stuffAmount|{{Q|{{#var:name}}|Resource 1 Amount}}}}<!--- |
− | -->{{#vardefine: | + | -->{{#vardefine:useTerrainAffordance|1}} |
− | -->{{# | + | {{#ifeq: | {{#pos:{{#var:stufftags}}|Leathery|}}|| |
− | + | {{Building Material Table Row |Bearskin}} | |
− | + | {{Building Material Table Row |Birdskin}} | |
− | + | {{Building Material Table Row |Bluefur}} | |
− | + | {{Building Material Table Row |Camelhide}} | |
− | + | {{Building Material Table Row |Chinchilla fur}} | |
− | + | {{Building Material Table Row |Dog leather}} | |
− | + | {{Building Material Table Row |Elephant leather}} | |
− | }} | + | {{Building Material Table Row |Foxfur}} |
− | + | {{Building Material Table Row |Guinea pig fur}} | |
− | + | {{Building Material Table Row |Heavy fur}} | |
− | -->{{#vardefine:beauty | + | {{Building Material Table Row |Human leather}} |
− | -->{{#vardefine: | + | {{Building Material Table Row |Lightleather}} |
− | -->{{#vardefine: | + | {{Building Material Table Row |Lizardskin}} |
− | -->{{#vardefine: | + | {{Building Material Table Row |Panthera fur}} |
− | -->{{#vardefine: | + | {{Building Material Table Row |Patchleather}} |
− | -->{{#vardefine:value | + | {{Building Material Table Row |Pigskin}} |
− | -->{{#vardefine: | + | {{Building Material Table Row |Plainleather}} |
− | -->{{# | + | {{Building Material Table Row |Rhinoceros leather}} |
− | + | {{Building Material Table Row |Thrumbofur}} | |
− | + | {{Building Material Table Row |Wolfskin}} | |
− | + | }} | |
− | + | |- | |
− | + | {{#ifeq: | {{#pos:{{#var:stufftags}}|Fabric|}}|| | |
− | + | {{Building Material Table Row |Alpaca wool}} | |
− | + | {{Building Material Table Row |Bison wool}} | |
+ | {{Building Material Table Row |Cloth}} | ||
+ | {{Building Material Table Row |Devilstrand}} | ||
+ | {{Building Material Table Row |Hyperweave}} | ||
+ | {{Building Material Table Row |Megasloth wool}} | ||
+ | {{Building Material Table Row |Muffalo wool}} | ||
+ | {{Building Material Table Row |Sheep wool}} | ||
+ | {{Building Material Table Row |Synthread}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Woody|}}|| | ||
+ | {{Building Material Table Row |Wood}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Stony|}}|| | ||
+ | {{Building Material Table Row |Granite blocks}} | ||
+ | {{Building Material Table Row |Limestone blocks}} | ||
+ | {{Building Material Table Row |Marble blocks}} | ||
+ | {{Building Material Table Row |Sandstone blocks}} | ||
+ | {{Building Material Table Row |Slate blocks}} | ||
+ | {{Building Material Table Row |Jade}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Metallic|}}|| | ||
+ | {{Building Material Table Row |Gold}} | ||
+ | {{Building Material Table Row |Plasteel}} | ||
+ | {{Building Material Table Row |Silver}} | ||
+ | {{Building Material Table Row |Steel}} | ||
+ | {{Building Material Table Row |Uranium}} | ||
+ | }} | ||
+ | {{#vardefine:name | Sandbags }}<!--- | ||
+ | -->{{#vardefine:beauty|{{formatnum:{{Q|{{#var:name}}|Beauty Base}}|R}}}}<!--- | ||
+ | -->{{#vardefine:work|{{formatnum:{{Q|{{#var:name}}|Work To Make}}|R}}}}<!--- | ||
+ | -->{{#vardefine:mass|{{formatnum:{{Q|{{#var:name}}|Mass Base}}|R}}}}<!--- | ||
+ | -->{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}}<!--- | ||
+ | -->{{#vardefine:flammability|{{formatnum:{{Q|{{#var:name}}|Flammability Base}}|R}}}}<!--- | ||
+ | -->{{#vardefine:value|{{formatnum:{{Q|{{#var:name}}|Market Value Base}}|R}}}}<!--- | ||
+ | -->{{#vardefine:stufftags|{{Q|{{#var:name}}|Stuff Tags}}}}<!--- | ||
+ | -->{{#vardefine:stuffAmount|{{Q|{{#var:name}}|Resource 1 Amount}}}}<!--- | ||
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|Leathery|}}|| | ||
+ | {{Building Material Table Row |Bearskin}} | ||
+ | {{Building Material Table Row |Birdskin}} | ||
+ | {{Building Material Table Row |Bluefur}} | ||
+ | {{Building Material Table Row |Camelhide}} | ||
+ | {{Building Material Table Row |Chinchilla fur}} | ||
+ | {{Building Material Table Row |Dog leather}} | ||
+ | {{Building Material Table Row |Elephant leather}} | ||
+ | {{Building Material Table Row |Foxfur}} | ||
+ | {{Building Material Table Row |Guinea pig fur}} | ||
+ | {{Building Material Table Row |Heavy fur}} | ||
+ | {{Building Material Table Row |Human leather}} | ||
+ | {{Building Material Table Row |Lightleather}} | ||
+ | {{Building Material Table Row |Lizardskin}} | ||
+ | {{Building Material Table Row |Panthera fur}} | ||
+ | {{Building Material Table Row |Patchleather}} | ||
+ | {{Building Material Table Row |Pigskin}} | ||
+ | {{Building Material Table Row |Plainleather}} | ||
+ | {{Building Material Table Row |Rhinoceros leather}} | ||
+ | {{Building Material Table Row |Thrumbofur}} | ||
+ | {{Building Material Table Row |Wolfskin}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Fabric|}}|| | ||
+ | {{Building Material Table Row |Alpaca wool}} | ||
+ | {{Building Material Table Row |Bison wool}} | ||
+ | {{Building Material Table Row |Cloth}} | ||
+ | {{Building Material Table Row |Devilstrand}} | ||
+ | {{Building Material Table Row |Hyperweave}} | ||
+ | {{Building Material Table Row |Megasloth wool}} | ||
+ | {{Building Material Table Row |Muffalo wool}} | ||
+ | {{Building Material Table Row |Sheep wool}} | ||
+ | {{Building Material Table Row |Synthread}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Woody|}}|| | ||
+ | {{Building Material Table Row |Wood}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Stony|}}|| | ||
+ | {{Building Material Table Row |Granite blocks}} | ||
+ | {{Building Material Table Row |Limestone blocks}} | ||
+ | {{Building Material Table Row |Marble blocks}} | ||
+ | {{Building Material Table Row |Sandstone blocks}} | ||
+ | {{Building Material Table Row |Slate blocks}} | ||
+ | {{Building Material Table Row |Jade}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Metallic|}}|| | ||
+ | {{Building Material Table Row |Gold}} | ||
+ | {{Building Material Table Row |Plasteel}} | ||
+ | {{Building Material Table Row |Silver}} | ||
+ | {{Building Material Table Row |Steel}} | ||
+ | {{Building Material Table Row |Uranium}} | ||
}} | }} | ||
+ | |- | ||
|} | |} | ||
− | |||
− | == Version history == | + | ==Version history== |
* [[Version/1.1.0|1.1.0]] - Added. | * [[Version/1.1.0|1.1.0]] - Added. | ||
− | * [[Version/1.3.3066|1.3.3066]] - | + | * [[Version/1.3.3066|1.3.3066]] - fill percent (i.e. cover) reduced from 57% to 55%. |
== See also == | == See also == |