Difference between revisions of "Barkskin"

From RimWorld Wiki
Jump to navigation Jump to search
Line 12: Line 12:
 
|attack1type = bite
 
|attack1type = bite
 
|attack1part = teeth
 
|attack1part = teeth
|attack1cool = 100
+
|attack1cool = 2
 
|attack2dmg = 8
 
|attack2dmg = 8
 
|attack2type =  scratch
 
|attack2type =  scratch
 
|attack2part = front paw
 
|attack2part = front paw
|attack2cool = 100
+
|attack2cool = 2
 
|manhunter = .25
 
|manhunter = .25
 
|manhuntertame = 0
 
|manhuntertame = 0

Revision as of 04:18, 17 September 2021

Barkskin

Barkskin

A dryad caste specialized in absorbing hits during combat. Barkskin dryads are covered by a thick bark-like hide which is partly formed by the Gauranlen tree itself. Under human influence, it can act as a damage-absorbing fighter.

Base Stats

Type
AnimalsDryads
Market Value
Silver

Apparel

Armor - Sharp
70%
Armor - Blunt
40%

Pawn Stats

Move Speed
3.20 c/s
Health Scale
0.90
Body Size
0.65
Mass - Baby
7.8 kg
Mass - Juvenile
19.5 kg
Mass - Adult
39 kg
Carrying Capacity
49 kg
Filth Rate
1
Hunger Rate
0 Nutrition/Day
Diet
none
Life Expectancy
80 years
Manhunter Chance
25%
Manhunter Chance (Taming)
0%
Trainable Intelligence
Intermediate
Wildness
0%
Comfortable Temp Range
-50 °C – 50 °C (-58 °F – 122 °F)

Production

Meat Yield
91 immature dryad meat

Melee Combat

Attack 1
Teeth
9 dmg (Bite)
13 % AP
2 second cooldown
Attack 2
Front paw
8 dmg (Scratch)
12 % AP
2 second cooldown
Average DPS
2.64

Barkskin are a caste of Dryads, a type of animal added by the Ideology DLC. Slow but tough, the barkskin soaks hits for your other fighters.

Armor

Armor

Version history

  • Ideology DLC Release - Added.
  • 1.3.3101 - Blunt armor increased from 30% to 40%, sharp armor increased from 60% to 70%.