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{{Biotech}}
 
{{Biotech}}
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{{Stub}}
 
{{infobox main
 
{{infobox main
| name = Bandwidth pack
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| name =  
| image = BandwidthPack.png
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| image =
| description = A backpack containing bandwidth-expansion computer and antenna. It can increase a mechanitor's maximum total bandwidth.
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| description =  
 
| type = Gear
 
| type = Gear
| type2 = Utility
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| type2 =  
| tech level = Spacer
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| tech level =  
 
| hp =  
 
| hp =  
| mass base = 3
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| mass base =  
| production facility 1 = Machining table
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| production facility 1 =  
| research = Standard mechtech
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| production facility 2 =
| work to make = 3200
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| research =  
| resource 1 = Steel
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| work to make =  
| resource 1 amount = 50
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| resource 1 =  
| resource 2 = Component
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| resource 1 amount =  
| resource 2 amount = 8
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| stuff tags =  
| resource 3 = Signal chip
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| armorsharpfactor=  
| resource 3 amount = 2
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| armorbluntfactor=  
| lifestage = Adult
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| armorheatfactor=  
| clothing for nudity = False
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| insulationcoldfactor =  
| coverage = Waist
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| insulationheatfactor =  
| layer = Belt
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| coverage =  
| skill 1 = Crafting
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| layer =  
| skill 1 level = 4
 
 
| thingCategories =  
 
| thingCategories =  
 
| tags =  
 
| tags =  
 
| defaultOutfitTags =  
 
| defaultOutfitTags =  
| page verified for version = 1.4.3525
 
 
}}
 
}}
The '''bandwidth pack''' is a piece of [[utility]] item added by the [[Biotech DLC]]. As its name suggests, it provides the [[mechanitor]] wearing it additional [[bandwidth]].
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The '''{{PAGENAME}}''' is a piece of [[apparel]] added by the [[Biotech DLC]].  
  
 
== Acquisition ==
 
== Acquisition ==
Bandwidth packs can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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{{PAGENAME}} can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
  
 
== Summary ==
 
== Summary ==
When worn, they give a [[mechanitor]] wearing it {{+|9}} [[bandwidth]], allowing the control of more [[mechanoid creation|allied mechanoids]]. They have no [[quality]].
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{{Utility Note}}
 
 
 
 
== Analysis ==
 
== Analysis ==
Bandwidth packs are unique in that they the only means of gaining bandwidth that lasts indefinitely and is 100% stable. [[Band node]]s stop working when the [[Events#Solar Flare|power goes out]], and [[apparel]] items will degrade when damaged and over time. Bandwidth packs never deteriorate when worn and do not require power. So long as the mechanitor wears the pack and remains alive, it will persist forever.
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{{Apparel Material Table}}
The ability to field 9 bandwidth worth of mechanoids is certainly powerful. Almost any dedicated mechanitor should acquire a bandwidth pack eventually. The loss of the utility slot can be made up for by fielding additional mechanoids. Further, as mechanitors become more specialized, they will likely also equip the mechanitor armor and apparel, which either offers no protection or actively degrades the mechanitors combat skill. As such, they can take more and more of a backline approach to combat and allow their mechanoids and other colonists to carry the battle.
 
 
 
Two [[signal chip]]s are quite difficult to obtain, at least early on, as it requires you to defeat 2 [[diabolus]] mechs. While studying a signal chip does not consume it, they can be used for other useful implants, such as a [[control sublink (standard)|standard control sublinks]]. But, generally speaking, a bandwidth pack is the highest priority of all the options for the chips.
 
  
 
== Version history ==
 
== Version history ==
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{{nav|utility|wide}}
 
{{nav|utility|wide}}
[[Category: Utility]]
 

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