Editing Band node

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| name = Band node
 
| name = Band node
 
| image = BandNode.png
 
| image = BandNode.png
| description = A mechanoid-band signal amplifier. Band nodes must be tuned to a specific mechanitor. This will add 1 bandwidth to that mechanitor's total bandwidth, allowing them to control more mechanoids.<br/>Once a band node is constructed, it can be quickly tuned to a mechanitor. However, retuning a band node to a different mechanitor takes significantly longer.
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| description = A mechanoid-band signal amplifier. Band nodes must be tuned to a specific mechanitor. This will add 1 bandwidth to that mechanitor's total bandwidth, allowing them to control more mechanoids.<br>Once a band node is constructed, it can be quickly tuned to a mechanitor. However, retuning a band node to a different mechanitor takes significantly longer.
 
| type = Building
 
| type = Building
 
| type2 = Biotech (Buildings)
 
| type2 = Biotech (Buildings)
 
| placeable =  
 
| placeable =  
 
| path cost =  
 
| path cost =  
| passability = pass through only
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| passability = PassThroughOnly
 
| blockswind = false
 
| blockswind = false
 
| cover = 0.4
 
| cover = 0.4
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* Heavy on both [[power]] and resources. Large quantities of nodes are heavy on space.
 
* Heavy on both [[power]] and resources. Large quantities of nodes are heavy on space.
* Risk of wild mechs during long bouts of power loss, such as EMI [[condition causers]] {{RoyaltyIcon}} or disruption to infrastructure.  
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* Risk of wild mechs during long bouts of power loss, such as EMI [[condition causers]]{{RoyaltyIcon}} or disruption to infrastructure.  
 
** [[Solar flare]]s are never long enough to have mechs go feral, though you'll lose command of any affected mechs for its duration.
 
** [[Solar flare]]s are never long enough to have mechs go feral, though you'll lose command of any affected mechs for its duration.
 
* Does not block [[wind turbine]]s.
 
* Does not block [[wind turbine]]s.

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