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The '''Armorskin Gland''' is an implant added by the [[Royalty DLC]] that gives the host pawn natural armor, in exchange for making them uglier and slower. It is the middle option of the three skin gland implants, with protection and penalties between that of the [[Toughskin gland|toughskin]] and [[Stoneskin gland|stoneskin gland]]s.
 
The '''Armorskin Gland''' is an implant added by the [[Royalty DLC]] that gives the host pawn natural armor, in exchange for making them uglier and slower. It is the middle option of the three skin gland implants, with protection and penalties between that of the [[Toughskin gland|toughskin]] and [[Stoneskin gland|stoneskin gland]]s.
  
== Acquisition ==
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==Acquisition==
Armorskin glands can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. The required [[techprint]] can be obtained either by [[trade]] or completing [[quests]] for the [[Empire]]. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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It is made with {{icon|plasteel|20}} [[Plasteel]] and {{icon|advcomponent|6}} [[advanced component]]s at the [[fabrication bench]], after the [[Research#Skin hardening|Skin Hardening]] research is completed. The required [[techprint]] can be obtained either by trade or completing [[quests]] for the [[Empire]]. They require a crafting skill of 8.
  
 
== Summary ==
 
== Summary ==

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