Difference between revisions of "Archotech leg"

From RimWorld Wiki
Jump to navigation Jump to search
(added analysis)
Line 18: Line 18:
  
 
==Analysis==
 
==Analysis==
Since the game gives a greater weighting on the more capable part when calculating moving, with it contributing to 75% of a pawn's moving capability, installing a single archotech leg increases moving by 38%, and a second increases it by 12% to the expected 150%.
+
Since the game gives a greater weighting on the more capable part when calculating [[Moving]], with it contributing to 75% of a pawn's moving capability, installing a single archotech leg increases moving by 38%, and a second increases it by 12% to the expected 150%.
  
 
==Version History==
 
==Version History==

Revision as of 21:45, 21 April 2021

Archotech leg

Archotech leg

An artificial leg built by an archotech. It looks and feels like natural flesh, but a pair of these can move the user as fast as a decent car, and it's harder to damage than plasteel. Even if it is harmed, it repairs itself over time. its internal workings are a mystery to all human minds.

Base Stats

Type
Medical ItemsBody Parts
Market Value
2800 Silver
Mass
7 kg
HP
50
Flammability
100%
Technical
thingSetMakerTags
RewardStandardHighFreq
tradeTags
TechHediff


Archotech legs are a leg replacement. They are more powerful then their regular bionic counterpart, providing 150% efficiency.

Acquistion

Archotech leg cannot be crafted. Instead they can only be acquired either through trade or from quests.

Analysis

Since the game gives a greater weighting on the more capable part when calculating Moving, with it contributing to 75% of a pawn's moving capability, installing a single archotech leg increases moving by 38%, and a second increases it by 12% to the expected 150%.

Version History

  • Beta 19 - added