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{{Infobox main
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{{infobox main|
 
| name = Archotech arm
 
| name = Archotech arm
| image = Health item archotech.png
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| image = Health item archotech.png|Archotech arm
 
| type = Medical Items
 
| type = Medical Items
 
| type2 = Body Parts
 
| type2 = Body Parts
| tech level = Archotech
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| description = An artifical arm built by an archotech. It's strong enough to crush a thick hardwood branch in its hand, and precise enough to write a sonnet on a grain of rice. It looks and feels like natural flesh, but it's harder to damage than plasteel. Even if it is harmed, it repairs itself over time. Its internal workings are a mystery to all human minds.
| description = An artificial arm built by an archotech. It's strong enough to crush a thick hardwood branch in its hand, and precise enough to write a sonnet on a grain of rice. It looks and feels like natural flesh, but it's harder to damage than plasteel. Even if it is harmed, it repairs itself over time. Its internal workings are a mystery to all human minds.
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| class = Spacer
 
| meleeattack1dmg = 14
 
| meleeattack1dmg = 14
 
| meleeattack1type = Blunt
 
| meleeattack1type = Blunt
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| meleeattack1cool = 2
 
| meleeattack1cool = 2
 
| meleeattack1ap = 21
 
| meleeattack1ap = 21
| body part = Shoulder
 
 
| MeleeWeaponAverageDPS = 7
 
| MeleeWeaponAverageDPS = 7
 
| MeleeWeaponAverageAP = 21
 
| MeleeWeaponAverageAP = 21
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== Summary ==
 
== Summary ==
=== Body part ===
 
 
Archotech arms replace the user's organic arm up to and including the shoulder. They are universal and can be installed on either the left or right. The archotech arm has a part efficiency of 150%. This not only fully replaces the functionality of a normal arm - when coupled with the arm body part having a [[Manipulation]] importance of 50%, it results in an increase in manipulation of 25% over natural for each archotech arm installed. Manipulation, in turn, affects a great many [[stats]]. For a full list of affected stats, see [[Manipulation#Affected stats|Manipulation]].
 
Archotech arms replace the user's organic arm up to and including the shoulder. They are universal and can be installed on either the left or right. The archotech arm has a part efficiency of 150%. This not only fully replaces the functionality of a normal arm - when coupled with the arm body part having a [[Manipulation]] importance of 50%, it results in an increase in manipulation of 25% over natural for each archotech arm installed. Manipulation, in turn, affects a great many [[stats]]. For a full list of affected stats, see [[Manipulation#Affected stats|Manipulation]].
  
=== Combat ===
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An archotech arm also replaces the natural "Fist" attack all [[Human]]s have with an over 70% more powerful, but otherwise equivalent, punch.
An archotech arm replaces the natural "Fist" attack of the replaced arm with an over 70% more powerful, but otherwise equivalent, punch.
 
 
<div><li style="display: inline-table;">  
 
<div><li style="display: inline-table;">  
 
{| {{STDT|sortable c_06 text-center}}
 
{| {{STDT|sortable c_06 text-center}}
! colspan="2" | Name !! Damage !! DPS !! AP !! Damage Type
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! colspan='2'|Name !! Damage !! DPS !! AP !! Damage Type
 
|-
 
|-
! {{Icon Small|Heart|32}}
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! {{Icon small|Heart|32}}
 
! style='text-align: left !important;'| Human Fist
 
! style='text-align: left !important;'| Human Fist
 
| {{Q|Human|Attack 1 Damage}}
 
| {{Q|Human|Attack 1 Damage}}
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| [[Damage Types#{{Q|Human|Attack 1 Type}}|{{Q|Human|Attack 1 Type}}]]
 
| [[Damage Types#{{Q|Human|Attack 1 Type}}|{{Q|Human|Attack 1 Type}}]]
 
|-
 
|-
! {{Icon Small|{{PAGENAME}}|32}}
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! {{Icon small|{{PAGENAME}}|32}}
 
! {{PAGENAME}}
 
! {{PAGENAME}}
 
| {{P|Attack 1 Damage}}
 
| {{P|Attack 1 Damage}}
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| {{P|Attack 1 AP}}%
 
| {{P|Attack 1 AP}}%
 
| [[Damage Types#{{P|Attack 1 Type}}|{{P|Attack 1 Type}}]]
 
| [[Damage Types#{{P|Attack 1 Type}}|{{P|Attack 1 Type}}]]
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|-
 
|}
 
|}
</li></div>
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</li><div>
 
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===Installation===
=== Installation ===
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{{stub|section=1}}
Installing the part requires {{Ticks|2500}} of work, 2x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5.
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Installing the part requires {{ticks|2500}} of work, 2x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5.
  
Removing the part requires {{Ticks|2000}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and has no [[Skills#Medical|Medical skill]] requirements.
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Removing the part requires ? of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of ?.
  
If the operation fails even in a minor way the archotech arm will be destroyed.
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If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed.
  
== Analysis ==
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==Analysis==
{{Stub|section=1|reason=Tiny analysis. Need expansion on: What jobs benefit? Who should get it first? Does it benefit melee or ranged? Its effect on armor coverage etc etc etc}}
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{{stub|section=1|reason=Tiny analysis. Need expansion on: What jobs benefit? Who should get it first? Does it benefit melee or ranged? Its effect on armor coverage etc etc etc}}
  
 
Useful for everything affected by [[Manipulation]] including [[Cooking Speed]], [[General Labor Speed]], [[Carrying Capacity]] and many others.  
 
Useful for everything affected by [[Manipulation]] including [[Cooking Speed]], [[General Labor Speed]], [[Carrying Capacity]] and many others.  
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While manipulation does affect [[Shooting Accuracy]], no benefit is gained from having a manipulation over 100%. Thus, the archotech arm only improves the accuracy of pawns with damaged manipulation, and depending on the exact source of the manipulation penalty, potentially only improving it as much as having a bionic or even healthy natural arm already would. While the Archotech arm might not improve accuracy for a healthy shooter, it does create a reserve pool of extra manipulation; a shooter with >100% manipulation could receive a significant injury and continue shooting without decreased accuracy until they drop below 100%.
 
While manipulation does affect [[Shooting Accuracy]], no benefit is gained from having a manipulation over 100%. Thus, the archotech arm only improves the accuracy of pawns with damaged manipulation, and depending on the exact source of the manipulation penalty, potentially only improving it as much as having a bionic or even healthy natural arm already would. While the Archotech arm might not improve accuracy for a healthy shooter, it does create a reserve pool of extra manipulation; a shooter with >100% manipulation could receive a significant injury and continue shooting without decreased accuracy until they drop below 100%.
{{Manipulation Part Efficiency Table}}
 
  
== Version history ==
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==Version history==
 
* [[Version/0.19.2009|0.19.2009]] - Added.
 
* [[Version/0.19.2009|0.19.2009]] - Added.
  
{{Nav|body parts|wide}}
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{{nav|body parts|wide}}
{{Nav/questitems}}
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{{nav/questitems}}
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Artificial Body Part]]
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Artificial Body Part]]

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