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<includeonly>{{main|Apparel layers|Table of Human Body Part Groups}}</includeonly><noinclude>{{Stub|reason=Mouth coverage point (e.g. [[face mask]])}}</noinclude>
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<noinclude>{{rewrite| reason = Tables are outdated and cannot reflect the state of the game in their current format. See Talk page}}</noinclude><includeonly>
Each item of {{#ifeq: Apparel|{{PAGENAME}}|apparel|[[apparel]]}} or [[utility]] gear is worn on a specific location of the wearer's body. That location is determined by two things:
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{{main|Clothing Layers|Table of Human Body Part Groups}}<br/>
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</includeonly>
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<div><li style="display: inline-table;">
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{| {{STDT| c_06 text-center}} style='float: right; margin-left: 10px; <includeonly>margin-top: -2em</includeonly>'
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! {{H:title|link=no|The coverage group as defined in the code|Body Part Group}}
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! {{H:title|link=no|What body parts are actually covered|<small>Coverage</small>}}
 +
{{Dia Layer| Skin  | items = 1}}
 +
{{Dia Layer| Middle    | items = 1}}
 +
{{Dia Layer| Outer    | items = 1}}
 +
{{Dia Layer| Headgear | items = 1}}
 +
|-
 +
{{Dia Row
 +
| heading    = Full Head
 +
| detail    = Head, Ears, Nose, Jaw, Eyes
 +
| content    =
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{{Dia Skip|1}}
 +
{{Dia Next Layer}}
 +
{{Dia Skip|1}}
 +
{{Dia Next Layer}}
 +
{{Dia Skip|1}}
 +
{{Dia Next Layer}}
 +
{{!}}'''&times;'''
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}}
 +
{{Dia Row
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| subheading = {{H:title|link=no|Mutually exclusive with Full Head - covers only a subset of what Full Head does|Upper Head}}
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| detail    = Head, Ears
 +
| content    =
 +
{{Dia Skip|1}}
 +
{{Dia Next Layer}}
 +
{{Dia Skip|1}}
 +
{{Dia Next Layer}}
 +
{{Dia Skip|1}}
 +
{{Dia Next Layer}}
 +
{{!}}'''&times;'''
 +
}}
 +
{{Dia Row
 +
| heading    = Shoulders
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| detail    = Left & Right Shoulder
 +
| content    =
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{!}}'''&times;'''
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{{Dia Next Layer}}
 +
{{Dia Skip|1}}
 +
}}
 +
{{Dia Row
 +
| heading    = Arms
 +
| detail    = Left & Right Arm
 +
| content    =
 +
{{!}}'''&times;'''
 +
{{Dia Next Layer}}
 +
{{!}}'''&times;'''
 +
{{Dia Next Layer}}
 +
{{!}}'''&times;'''
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{{Dia Next Layer}}
 +
{{Dia Skip|1}}
 +
}}
 +
{{Dia Row
 +
| heading    = Torso
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| detail    = Torso
 +
| content    =
 +
{{!}}'''&times;'''
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{{Dia Next Layer}}
 +
{{!}}'''&times;'''
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{{Dia Next Layer}}
 +
{{!}}'''&times;'''
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{{Dia Next Layer}}
 +
{{Dia Skip|1}}
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}}
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{{Dia Row
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| heading    = Neck
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| detail    = Neck
 +
| content    =
 +
{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{!}}'''&times;'''
 +
{{Dia Next Layer}}
 +
{{!}}'''&times;'''
 +
{{Dia Next Layer}}
 +
{{Dia Skip|1}}
 +
}}
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{{Dia Row
 +
| heading    = Legs
 +
| detail    = Legs
 +
| content    =
 +
{{!}}'''&times;'''
 +
{{Dia Next Layer}}
 +
{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{Dia Skip|1}}
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}}
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|}
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</li><div>
 +
Each kind of gear is worn on a specific location of a person's body. That location is determined by two things:
  
 
# The [[Table of Human Body Part Groups|body part groups]] it covers.
 
# The [[Table of Human Body Part Groups|body part groups]] it covers.
# The '''layer''' or '''layers''' it occupies.
+
# The '''layer''' or '''layers''' it occupies. A layer basically says how far away from the body a piece of gear is worn.
 +
 
 +
Which body parts have which layers is shown in the table on the right; layers and body parts which are not currently used by gear were omitted.
  
Apparel combinations are limited by layer and coverage - an item cannot be worn with another item that covers the same body parts and on the same layer. Thus, items covering the same parts but on different layers are compatible, as are items on the same layer but with no overlap in coverage. Items that cover multiple layers conflict with items on all layers.
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You cannot wear two pieces of apparel with overlapping coverage in the same layer.<noinclude>
  
Layers are also used to determine the order in which {{#ifeq: Apparel|{{PAGENAME}}|[[#Protection|armor calculations]]|[[Apparel#Protection|armor calculations]]}} are performed, with the outermost layer's armor applying first, and progressing through the layers until the attack is stopped or there are no more layers.
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<!--
 +
== Items at each Location ==
  
The layers, from innermost to outermost, are: <!---Order defined in RimWorld\Data\Core\Defs\Misc\ApparelLayerDefs\ApparelLayerDefs.xml-->
+
=== Head ===
* '''Skin:''' The closest layer to the body, and mostly used for apparel below the head.
 
* '''Middle:''' The second closest layer to the body, and mostly used for apparel below the head.
 
* '''Outer:''' The third layer from the body, and mostly used for apparel below the head. Note that it will be ''displayed'' on the pawn's sprite above all other layers, even though it is considered below the following layers for actual mechanical effects.
 
* '''Belt:''' Technically the fourth layer. A distinct layer for [[utility]] items to allow them to be worn alongside any other apparel but not with each other.
 
* '''Headgear:''' The fifth layer, and used for headwear. There are several items that cover body parts typically covered by the other layers however, in which case this will be above them.
 
* '''Eyes:''' The outermost layer. A distinct layer only used for the [[blindfold]]{{IdeologyIcon}} to allow it to be worn alongside headwear.
 
  
Which body parts currently have items that occupy each of the layers is shown in the table on the below; layers and body parts which are not currently used by gear were omitted. As such, the hands and feet which are not covered by any apparel or any layer, are omitted.
 
<div><li style="display: inline-table;">
 
 
{| {{STDT| c_06 text-center}}
 
{| {{STDT| c_06 text-center}}
! {{H:title|link=no|The coverage group as defined in the code|Body Part Group}}
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! colspan=2 |
! {{H:title|link=no|What body parts are actually covered|<small>Coverage</small>}}
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{{Dia Layer| Headgear | items = 23}}
! Skin !! Middle !! Outer !! Headgear !! {{H:title|link=no|Despite confusingly being named the same as the coverage, Eyes is the title of this layer, and is only used for the Blindfold|Eyes}} !! Belt
 
! Image
 
 
|-
 
|-
! style='text-align: left' | Full Head
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{{Dia Row
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Head, Ears, Nose, Jaw, Eyes
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| heading    = Full Head
| || || || '''&times;'''  || ||
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| detail    = Nose, Jaw
| rowspan=9 | [[File:Human Body Areas Located.png|200px]]
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| content    =
 +
{{Dia Skip|20}}
 +
{{Dia Cell| <br>[[Recon helmet]] ([[Prestige recon helmet|Prestige]] {{RoyaltyIcon}})<br>[[Marine helmet]] ([[Prestige marine helmet|Prestige]] {{RoyaltyIcon}})<br>[[Cataphract helmet]] {{RoyaltyIcon}})([[Prestige cataphract helmet|Prestige]] {{RoyaltyIcon}}) <br>| rows = 3 }}
 +
{{Dia Cell| <br><br>[[War mask]]<br><br><br>| rows = 3 }}
 +
{{Dia Cell| <br><br>[[Veil]]<br><br><br>| rows = 3 }}
 +
}}
 +
{{Dia Row
 +
| subheading = Upper Head
 +
| detail    = Head, Ears
 +
| content    =
 +
{{Dia Cell| [[Cowboy hat]] }}
 +
{{Dia Cell| [[Bowler hat]] }}
 +
{{Dia Cell| [[Tuque]] }}
 +
{{Dia Cell| [[Tribal headdress]] }}
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{{Dia Cell| [[Psychic foil helmet]] }}
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{{Dia Cell| [[Simple helmet]]}}
 +
{{Dia Cell| [[Flak helmet]]}}
 +
{{Dia Cell| [[Hood]] {{RoyaltyIcon}}}}
 +
{{Dia Cell| [[Beret]] {{RoyaltyIcon}}}}
 +
{{Dia Cell| [[Crown]] {{RoyaltyIcon}}}}
 +
{{Dia Cell| [[Stellic crown]] {{RoyaltyIcon}}}}
 +
{{Dia Cell| [[Eltex helmet]] {{RoyaltyIcon}}}}
 +
{{Dia Cell| [[Eltex skullcap]] {{RoyaltyIcon}}}}
 +
{{Dia Cell| [[Gunlink]] {{RoyaltyIcon}}}}
 +
{{Dia Cell| [[Coronet]] {{RoyaltyIcon}}}}
 +
{{Dia Cell| [[Top hat]] {{RoyaltyIcon}}}}
 +
{{Dia Cell| [[Ladies hat]] {{RoyaltyIcon}}}}
 +
{{Dia Shared with Above}}
 +
}}
 +
{{Dia Row
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| subheading = Eyes
 +
| detail    = Eyes
 +
| content    =
 +
{{Dia Skip|20}}
 +
{{Dia Shared with Above}}
 +
}}
 +
|}
 +
 
 +
=== Body ===
 +
 
 +
{| {{STDT| c_06 text-center}}
 +
! colspan=2 |
 +
{{Dia Layer| Skin | items = 5}}
 +
{{Dia Layer| Middle  | items = 5}}
 +
{{Dia Layer| Outer  | items = 7}}
 
|-
 
|-
!  style='text-align: left' |<span style='font-weight: normal; padding-left: 1em'>{{H:title|link=no|Mutually exclusive with Full Head - covers only a subset of what Full Head does|Upper Head}}<span>
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{{Dia Row
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Head, Ears
+
| heading    = Hands
| || || || '''&times;''' || ||
+
| detail    = Hands, Fingers
|-
+
| content    =
!  style='text-align: left' |<span style='font-weight: normal; padding-left: 1em'>{{H:title|link=no|Mutually exclusive with Full Head - covers only a subset of what Full Head does|Eyes}}<span>
+
{{Dia Skip|5}}
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Eyes
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{{Dia Next Layer}}
| || || || || '''&times; ||
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{{Dia Skip|5}}
|-
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{{Dia Next Layer}}
!  style='text-align: left' | Shoulders
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{{Dia Skip|7}}
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Left & Right Shoulders
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}}
| '''&times;''' || '''&times;''' || '''&times;''' || || ||
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{{Dia Row
|-
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| heading    = Arms
!  style='text-align: left' | Arms
+
| detail    = Arms
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Left & Right Arm
+
| content    =
| '''&times;''' || '''&times;''' || '''&times;''' ||  || ||
+
{{Dia Skip|2}}
|-
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{{Dia Cell| <br>[[Button-down shirt|Button-Down<br>Shirt]]<br><br><br><br><br><br>| rows = 4}}
!  style='text-align: left' | Torso
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{{Dia Cell| <br>[[Formal shirt|FormalShirt]] <br>{{RoyaltyIcon}}<br><br><br><br><br><br>| rows = 4}}
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Torso
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{{Dia Skip|1}}
| '''&times;''' || '''&times;''' || '''&times;''' || || ||
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{{Dia Next Layer}}
|-
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{{Dia Skip|4}}
!  style='text-align: left' | Waist
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{{Dia Cell| <br><br>[[Marine armor]]<br>[[Recon armor]]<br>[[Cataphract armor]]<br><br><br><br> | rows = 5 | cols = 2 }}
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Waist
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{{Dia Cell| <br><br><br>[[Duster]]<br><br><br><br><br><br> | rows = 5 }}
| || || || || || '''&times;'''
+
{{Dia Cell| <br><br><br>[[Prestige robe|Prestige Robe]]<br>{{RoyaltyIcon}}<br><br><br><br><br><br> | rows = 5 }}
|-
+
{{Dia Cell| <br><br><br>[[Eltex robe|Eltex Robe]]<br>{{RoyaltyIcon}}<br><br><br><br><br><br> | rows = 5 }}
!  style='text-align: left' | Neck
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{{Dia Cell| <br><br><br>[[Cape]]<br>{{RoyaltyIcon}}<br><br><br><br><br><br> | rows = 5 }}
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Neck
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{{Dia Cell| <br><br>[[Jacket]]<br><br><br><br><br> | rows = 4}}
| '''&times;''' || '''&times;''' || '''&times;''' || '''&times;''' || ||
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{{Dia Cell| <br><br>[[Flak_jacket|Flak Jacket]]<br><br><br><br><br> | rows = 4}}
|-
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{{Dia Cell| <br><br>[[Parka]]<br><br><br><br><br>  | rows = 4}}
! style='text-align: left' | Legs
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}}
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Left & Right Leg
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{{Dia Row
| '''&times;''' || '''&times;''' || '''&times;''' ||  || ||
+
| heading    = Neck
 +
| detail    = Neck
 +
| content    =
 +
{{Dia Skip|2}}
 +
{{Dia Skip|1}}
 +
{{Dia Next Layer}}
 +
{{Dia Skip|2}}
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{{Dia Cell| <br>[[Eltex vest|Eltex vest]] <br>{{RoyaltyIcon}}<br><br><br> | rows = 3}}
 +
{{Dia Cell| <br>[[Flak vest|Flakvest]]<br><br><br><br><br> | rows = 3}}
 +
}}
 +
{{Dia Row
 +
| heading = Shoulders
 +
| detail = Shoulders
 +
| content =
 +
{{Dia Cell| <br>[[T-shirt]]<br><br> | rows = 2}}
 +
{{Dia Cell| [[Eltex shirt|Eltex shirt]] <br>{{RoyaltyIcon}}<br><br> | rows = 2}}
 +
{{Dia Skip|1}}
 +
{{Dia Next Layer}}
 +
{{Dia Skip|2}}
 +
}}
 +
{{Dia Row
 +
| heading    = Torso
 +
| detail    = Torso
 +
| content    =
 +
{{Dia Cell| <br>[[Tribalwear]]<br><br><br> | rows = 2}}
 +
{{Dia Next Layer}}
 +
{{Dia Cell| [[Formal vest]] {{RoyaltyIcon}}}}
 +
{{Dia Cell| [[Corset]] {{RoyaltyIcon}}}}
 +
}}
 +
{{Dia Row
 +
| heading    = Legs
 +
| detail    = Legs
 +
| content    =
 +
{{Dia Cell| [[Pants]] }}
 +
{{Dia Skip|3}}
 +
{{Dia Next Layer}}
 +
{{Dia Skip|4}}
 +
{{Dia Skip|2}}
 +
}}
 +
{{Dia Row
 +
| heading    = Feet
 +
| detail    = Feet, Toes
 +
| content    =
 +
{{Dia Skip|5}}
 +
{{Dia Next Layer}}
 +
{{Dia Skip|5}}
 +
{{Dia Next Layer}}
 +
{{Dia Skip|7}}
 +
}}
 
|}
 
|}
</li><div>
+
--->
<gallery>
 
|Human Body Clothing Coverage Areas
 
</gallery>
 
 
 
 
=== Examples ===
 
=== Examples ===
 
* You ''can't'' wear pants as well as tribalwear, since both cover the "skin" layer and cover the legs.
 
* You ''can't'' wear pants as well as tribalwear, since both cover the "skin" layer and cover the legs.
 
* You ''can'' wear pants and a button-down shirt, since while they both use the "skin" layer they don't cover the same parts.
 
* You ''can'' wear pants and a button-down shirt, since while they both use the "skin" layer they don't cover the same parts.
* You ''can'' wear pants and a duster, since while they both cover the legs pants use the "skin" layer while a duster uses the "outer" layer.<noinclude>
+
* You ''can'' wear pants and a duster, since while they both cover the legs pants use the "skin" layer while a duster uses the "outer" layer.
=== Comparison table ===
+
 
{| {{STDT|sortable c_06 text-center}}
 
! colspan='2'|Name !! Covers Full Head !! Covers Upper Head !! Covers Shoulders !! Covers Arms !! Covers Torso !! Covers Neck !! Covers Legs !! |Occupies Skin  !! Occupies Middle !! Occupies Outer !! Occupies Head
 
|-
 
{{#ask: [[Layer::+]] [[Type::!Medical Items]]
 
| named args=yes
 
| ?Name=?Name
 
| ?From DLC=?From DLC
 
| ?Coverage=?Coverage
 
| ?Layer=?Layer
 
| format = template
 
| template = Apparel Layer Table Row
 
| sort = Layer
 
| limit = 500
 
}}
 
|}
 
</noinclude>
 
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

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