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| type = Resources
 
| type = Resources
 
| type2 = Mortar shell
 
| type2 = Mortar shell
| tech level = Spacer
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| tech level = Industrial
| path cost = 14
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| path cost = 15
 
| stack limit = 25
 
| stack limit = 25
 
| beauty =  
 
| beauty =  
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| damage = 550
 
| damage = 550
 
| damage type = BombSuper
 
| damage type = BombSuper
| armorPenetration = 130
 
| stoppingPower = 2
 
 
| velocity = 41
 
| velocity = 41
 
| blastRadius = 14.9
 
| blastRadius = 14.9
 
| defName = Shell_AntigrainWarhead
 
| defName = Shell_AntigrainWarhead
 
| thingCategories = MortarShells
 
| thingCategories = MortarShells
| tradeTags = MortarShell
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| tradeTags = MortarShells
 
| thingSetMakerTags = RewardStandardHighFreq
 
| thingSetMakerTags = RewardStandardHighFreq
 
| page verified for version = 1.3.3066
 
| page verified for version = 1.3.3066
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When damaged beyond 70% of its health, it will explode after between {{ticks|30}} and {{ticks|60}}, dealing [[Damage Type#BombSuper|BombSuper]] damage in a radius around itself. The radius depends on the quantity in the stack, with a single shell covering a 14.9 tile radius, and expanding this radius proportional to the square root of the stack size times 0.4 up to a maximum radius of {{#expr: 14.9+((24*0.4)^0.5) round 2}} tiles at a full stack of 25. As above, it will deal {{P|Damage Base}} at the center of the explosion, {{#expr: {{P|Damage Base}}*0.2}} damage at the extreme edge of the radius and be linearly interpolated in between. It will also set fire to roughly 22% of the affected tiles.
 
When damaged beyond 70% of its health, it will explode after between {{ticks|30}} and {{ticks|60}}, dealing [[Damage Type#BombSuper|BombSuper]] damage in a radius around itself. The radius depends on the quantity in the stack, with a single shell covering a 14.9 tile radius, and expanding this radius proportional to the square root of the stack size times 0.4 up to a maximum radius of {{#expr: 14.9+((24*0.4)^0.5) round 2}} tiles at a full stack of 25. As above, it will deal {{P|Damage Base}} at the center of the explosion, {{#expr: {{P|Damage Base}}*0.2}} damage at the extreme edge of the radius and be linearly interpolated in between. It will also set fire to roughly 22% of the affected tiles.
  
Deterioration damage, however, will not cause an explosion, and the warhead will "deteriorate to nothing" instead.
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Deterioration damage, however, will not cause said explosion, and the warhead will "deteriorate to nothing" instead.
  
 
They are also used in the construction of [[IED antigrain warhead trap]]s.
 
They are also used in the construction of [[IED antigrain warhead trap]]s.
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== Version history ==
 
== Version history ==
 
* [[Version/0.18.1722|0.18.1722]] - Added.
 
* [[Version/0.18.1722|0.18.1722]] - Added.
* ? - Description changed from ''{{Hover title|A tiny ultra-tech warhead usually used by spacecraft or glitterworld war machines. Powered by a grain of antimatter, it creates a huge explosion and starts fires around the target. Can be fired from mortars or installed as a trap. Explodes when damaged.|"A tiny ultra-tech warhead [...]"}}'' to ''{{Hover title|An ultra-tech warhead powered by a grain of antimatter. Usually used by spacecraft or glitterworld war machines, it creates a huge explosion and starts fires around the target. Can be fired from mortars or installed as a trap. Explodes when damaged.|"An ultra-tech warhead [...]"}}''.
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* ? - Description changed from ''"A tiny ultra-tech warhead usually used by spacecraft or glitterworld war machines. Powered by a grain of antimatter, it creates a huge explosion and starts fires around the target. Can be fired from mortars or installed as a trap. Explodes when damaged."'' -> ''"An ultra-tech warhead powered by a grain of antimatter. Usually used by spacecraft or glitterworld war machines, it creates a huge explosion and starts fires around the target. Can be fired from mortars or installed as a trap. Explodes when damaged."'' The difference being the words "A tiny"
* Between [[Version/1.0.2096|1.0.2096]] - [[Version/1.3.3159|1.3.3159]] - Texture changed.
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* Somewhere between 1.0.2096 - 1.3.3159 - Texture changed.  
* Between [[Version/1.4.3523|1.4.3523]] - [[Version/1.4.3901|1.4.3901]] (inclusive) - Tech level changed from industrial to spacer.  
 
  
 
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