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− | {{ | + | {{infobox main|furniture| |
− | | name = Animal bed | + | |name = Animal bed |
− | | image = Animal_bed.png | + | |image = Animal_bed.png|86px{{!}}Animal bed |
− | | description = A soft bed for animals to sleep on. Fits any animal. | + | |description = A soft bed for animals to sleep on. Fits any animal. |
− | | type | + | |type = Furniture |
− | + | |placeable = Yes | |
− | | placeable = | + | |size = 1 ˣ 1 |
− | + | |hp = 140 | |
− | + | |rest effectiveness = 1 | |
− | + | |immunity gain speed factor = 1.07 | |
− | + | |flammability = 1.0 | |
− | + | |cover = 0.15 | |
− | | size = 1 ˣ | + | |comfort = 0.75 |
− | + | |beauty = 0 | |
− | + | |mass base = 5 | |
− | | hp = 140 | + | |stuff tags = Fabric, Leathery |
− | + | |work to make = 400 | |
− | | rest effectiveness = 1 | + | |resource 1 = Stuff |
− | | immunity gain speed factor = 1.07 | + | |resource 1 amount = 40 |
− | | | ||
− | | comfort = 0.75 | ||
− | | | ||
− | | | ||
− | | stuff tags = Fabric, Leathery | ||
− | | resource 1 = Stuff | ||
− | | resource 1 amount = 40 | ||
− | |||
}} | }} | ||
− | An '''animal bed''' provides a place for an animal to sleep and receive medical treatment. | + | An '''animal bed''' provides a place for an animal to sleep and receive medical treatment. It can be made out of [[Fabrics|fabric]] or [[Leathers|leather]]. |
+ | |||
It accommodates animals of any size. | It accommodates animals of any size. | ||
− | + | <!-- table removed for now, it needs to be shortened and improved. | |
− | {{ | + | {| {{STDT| sortable c_01 text-center}} |
− | + | |- | |
− | == | + | ! |
− | + | ! Material | |
+ | ! Beauty | ||
+ | ! Flammability | ||
+ | ! Market value | ||
+ | ! Max hit points | ||
+ | ! Work to build | ||
+ | {{#if:{{Q| {{BASEPAGENAME}} | Rest Effectiveness}}|! Rest effectiveness|}} | ||
+ | {{List| Textile| item = Furniture/Beds/Table | query = [[Category:Textile]] }}|} | ||
+ | --> | ||
+ | ==Acquisition== | ||
+ | The animal bed can be built with {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. | ||
− | === Rest | + | ==Analysis== |
− | [[Rest | + | {{stub|section=1|reason=Health regen affects, rest effectiveness and general value proposition needed.}} |
+ | The animal bed is used for animals that cannot fit in [[Animal sleeping box]]es. It is better than sleeping on the floor. | ||
+ | === Rest Effectiveness === | ||
+ | [[Rest Effectiveness]] is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. | ||
Rest effectiveness for animal beds varies by [[quality]]. | Rest effectiveness for animal beds varies by [[quality]]. | ||
− | {{Rest Effectiveness Quality | + | <div><li style="display: inline-table;"> |
+ | {{#vardefine:baseresteffectiveness| {{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}}} | ||
+ | {| {{STDT| sortable c_08 text-center}} | ||
+ | ! [[Quality]] | ||
+ | !data-sort-type="number"| Awful | ||
+ | !data-sort-type="number"| Poor | ||
+ | !data-sort-type="number"| Normal | ||
+ | !data-sort-type="number"| Good | ||
+ | !data-sort-type="number"| Excellent | ||
+ | !data-sort-type="number"| Masterwork | ||
+ | !data-sort-type="number"| Legendary | ||
+ | |- | ||
+ | ! [[Rest Effectiveness]] | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*0.86*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*0.92*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.00*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.08*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.14*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.25*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.60*100 round 0}}% | ||
+ | |- | ||
+ | |} | ||
+ | </li><div> | ||
=== Comfort === | === Comfort === | ||
− | [[Comfort]] is a measure of how | + | [[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. |
− | Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same | + | Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same quality, regardless of what they're constructed from. |
− | {{Comfort | + | <div><li style="display: inline-table;"> |
− | + | {{#vardefine:basecomfort| {{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}}} | |
− | === | + | {| {{STDT| sortable c_15 text-center}} |
− | + | ! [[Quality]] | |
− | + | !data-sort-type="number"| Awful | |
− | + | !data-sort-type="number"| Poor | |
− | + | !data-sort-type="number"| Normal | |
− | + | !data-sort-type="number"| Good | |
− | + | !data-sort-type="number"| Excellent | |
− | + | !data-sort-type="number"| Masterwork | |
− | + | !data-sort-type="number"| Legendary | |
− | + | |- | |
− | + | ![[Comfort]] | |
− | + | | {{#expr:{{#var:basecomfort}}*0.76 round 2}} | |
+ | | {{#expr:{{#var:basecomfort}}*0.88 round 2}} | ||
+ | | {{#expr:{{#var:basecomfort}}*1.00 round 2}} | ||
+ | | {{#expr:{{#var:basecomfort}}*1.12 round 2}} | ||
+ | | {{#expr:{{#var:basecomfort}}*1.24 round 2}} | ||
+ | | {{#expr:{{#var:basecomfort}}*1.45 round 2}} | ||
+ | | {{#expr:{{#var:basecomfort}}*1.70 round 2}} | ||
+ | |- | ||
+ | |} | ||
+ | </li><div> | ||
+ | === Surgery Success Chance Factor=== | ||
+ | The Surgery Success Chance Factor is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds having a base value of 100%, the [[animal sleeping spot]] a lower value of 70%, and the hospital bed a higher value of 110%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from. | ||
− | {{Building | + | <div><li style="display: inline-table;"> |
+ | {{#vardefine:basesurgerychancefactor| 110 }} | ||
+ | {| {{STDT| sortable c_10 text-center}} | ||
+ | ! [[Quality]] | ||
+ | !data-sort-type="number"| Awful | ||
+ | !data-sort-type="number"| Poor | ||
+ | !data-sort-type="number"| Normal | ||
+ | !data-sort-type="number"| Good | ||
+ | !data-sort-type="number"| Excellent | ||
+ | !data-sort-type="number"| Masterwork | ||
+ | !data-sort-type="number"| Legendary | ||
+ | |- | ||
+ | !Surgery Success Chance Factor | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*0.90 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*0.95 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.00 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.05 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.10 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.15 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.30 round 2}} | ||
+ | |} | ||
+ | </li><div> | ||
+ | {{Building Material Table}} | ||
== Version history == | == Version history == | ||
* [[Version/0.12.906|0.12.906]] - Added | * [[Version/0.12.906|0.12.906]] - Added | ||
− | + | <noinclude> | |
− | + | {{nav|furniture|wide}} | |
− | {{ | + | </noinclude> |
[[Category:Furniture]] | [[Category:Furniture]] | ||
− |