Editing Animal bed

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Infobox main|furniture
+
<onlyinclude>{{Stub}}{{infobox main|furniture|
| name = Animal bed
+
|name = Animal bed
| image = Animal_bed.png
+
|image = Animal_bed.png|86px{{!}}Animal bed
| description = A soft bed for animals to sleep on. Fits any animal.
+
|description = A soft bed for animals to sleep on. Fits any animal.
| type = Building
+
|type = Furniture
| type2 = Furniture
+
|placeable = Yes
| placeable = true
+
|size = 1 ˣ 1
| path cost = 14
+
|hp = 140
| blockswind = false
+
|rest effectiveness = 1
| passability = pass through only
+
|immunity gain speed factor = 1.07
| cover = 0.15
+
|flammability = 1
| minifiable = true
+
|cover = 0.15
| size = 1 ˣ 1
+
|comfort = 0.75
| mass base = 5
+
|work to make = 400
| flammability = 1
+
|material cost = 45
| hp = 140
+
|material category fabric = true
| sell price multiplier = 0.7
+
|material category leather = true
| rest effectiveness = 1
+
|beauty = 0
| immunity gain speed factor = 1.07
+
|mass base = 10
| surgery success chance factor = 1
+
|material amount = 40
| comfort = 0.75
+
|material name = cloth
| terrain affordance = light
+
|marketvalue =  
| work to make = 400
+
}}</onlyinclude>
| stuff tags = Fabric, Leathery
+
An '''animal bed''' provides a place for an animal to sleep and receive medical treatment. It can be made out of [[Fabrics|fabric]] or [[Leathers|leather]].
| resource 1 = Stuff
+
 
| resource 1 amount = 40
 
| has quality = True
 
}}
 
An '''animal bed''' provides a place for an animal to sleep and receive medical treatment.
 
 
It accommodates animals of any size.
 
It accommodates animals of any size.
  
== Acquisition ==
+
<!-- table removed for now, it needs to be shortened and improved.
{{Acquisition}}
+
{| {{STDT| sortable c_01 text-center}}
 
+
|-
== Summary ==
+
!
Unlike [[animal sleeping box]]es, all animals can fit inside an animal bed.
+
! Material
 
+
! Beauty
=== Rest effectiveness ===
+
! Flammability
[[Rest effectiveness]] is a measure how fast a pawn will regain [[rest]]. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep.  
+
! Market value
Rest effectiveness for animal beds varies by [[quality]].
+
! Max hit points
{{Rest Effectiveness Quality Table}}
+
! Work to build
 
+
{{#if:{{Q| {{BASEPAGENAME}} | Rest Effectiveness}}|! Rest effectiveness|}}
 +
{{List| Textile| item = Furniture/Beds/Table | query = [[Category:Textile]] }}|}
 +
-->
 +
==Acquisition==
 +
?
 +
==Analysis==
 +
?
 +
==Stats==
 +
Bedrolls can be made out of the following materials:
 +
<div style="float: left;">
 +
{| {{STDT|sortable c_01 align-center}}
 +
!Stuff
 +
!Cost
 +
!Max hit points
 +
!Market value
 +
!Cover effectiveness
 +
!Mass
 +
![[Beauty]]
 +
!Comfort
 +
!Flamability
 +
!Rest effectiveness
 +
!Work to build
 +
!Work to uninstall
 +
|-
 +
![[Alpaca wool]]
 +
||{{icon|Alpaca wool|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Bearskin]]                                                        
 +
||{{icon|Bearskin|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Birdskin]]                                                        
 +
||{{icon|Birdskin|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Bison wool]]                                                        
 +
||{{icon|Bison wool|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Bluefur]]                                                        
 +
||{{icon|Bluefur|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Camelhide]]                                                        
 +
||{{icon|Camelhide|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Chinchilla fur]]                                                    
 +
||{{icon|Chinchilla fur|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Cloth]]                                                            
 +
||{{icon|Cloth|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Devilstrand]]                                                    
 +
||{{icon|Devilstrand|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Dog leather]]                                                    
 +
||{{icon|Dog leather|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Elephant leather]]                                                
 +
||{{icon|Elephant leather|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Foxfur]]                                                            
 +
||{{icon|Foxfur|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Guinea pig fur]]                                                    
 +
||{{icon|Guinea pig fur|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Heavy fur]]                                                        
 +
||{{icon|Heavy fur|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Human leather]]                                                    
 +
||{{icon|Human leather|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Hyperweave]]                                                        
 +
||{{icon|Hyperweave|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Lightleather]]                                                    
 +
||{{icon|Lightleather|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Lizardskin]]                                                        
 +
||{{icon|Lizardskin|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Megasloth wool]]                                                    
 +
||{{icon|Megasloth wool|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Muffalo wool]]                                                    
 +
||{{icon|Muffalo wool|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Panthera fur]]                                                    
 +
||{{icon|Panthera fur|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Patchleather]]                                                    
 +
||{{icon|Patchleather|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                    
 +
![[Pigskin]]                                                        
 +
||{{icon|Pigskin|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                     
 +
![[Plainleather]]                                                     
 +
||{{icon|Plainleather|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                     
 +
![[Rhinoceros leather]]                                               
 +
||{{icon|Rhinoceros leather|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                     
 +
![[Sheep wool]]                                                       
 +
||{{icon|Sheep wool|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                     
 +
![[Synthread]]                                                         
 +
||{{icon|Synthread|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                     
 +
![[Thrumbofur]]                                                       
 +
||{{icon|Thrumbofur|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|-                                                                     
 +
![[Wolfskin]]                                                          
 +
||{{icon|Wolfskin|40}} ||? ||$? ||?% ||? ||? ||0.75 ||?% ||100% ||? ||?
 +
|}
 +
</div>
 +
<br style="clear:both" />
 +
=== Rest Effectiveness ===
 +
[[Rest Effectiveness]] is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep.  
 +
Rest effectiveness for bedrolls varies by [[quality]].
 +
<div style="float: left;">{{#vardefine:baseresteffectiveness| {{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}}}
 +
{| {{STDT| sortable c_08 text-center}}
 +
! [[Quality]]
 +
!data-sort-type="number"| Awful
 +
!data-sort-type="number"| Poor
 +
!data-sort-type="number"| Normal
 +
!data-sort-type="number"| Good
 +
!data-sort-type="number"| Excellent
 +
!data-sort-type="number"| Masterwork
 +
!data-sort-type="number"| Legendary
 +
|-
 +
! [[Rest Effectiveness]]
 +
| {{#expr:{{#var:baseresteffectiveness}}*0.86*100 round 0}}%
 +
| {{#expr:{{#var:baseresteffectiveness}}*0.92*100 round 0}}%
 +
| {{#expr:{{#var:baseresteffectiveness}}*1.00*100 round 0}}%
 +
| {{#expr:{{#var:baseresteffectiveness}}*1.08*100 round 0}}%
 +
| {{#expr:{{#var:baseresteffectiveness}}*1.14*100 round 0}}%
 +
| {{#expr:{{#var:baseresteffectiveness}}*1.25*100 round 0}}%
 +
| {{#expr:{{#var:baseresteffectiveness}}*1.60*100 round 0}}%
 +
|-
 +
|}
 +
</div><br style="clear:both" />
 
=== Comfort ===
 
=== Comfort ===
[[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect.
+
[[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster.
Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from.
+
Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same quality, regardless of what they're constructed from.
{{Comfort Quality Table}}
+
An adjacent [[end table]] and a nearby [[dresser]] will both increase comfort by a further +0.05.  
 
+
<div style="float: left;">
=== Surgery success chance factor ===
+
{{#vardefine:basecomfort| {{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}}}
The [[surgery success chance factor]] is exactly what it sounds like: a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type only, with both the animal sleeping box and animal bed having a base value of 100% while the [[animal sleeping spot]] has a lower value of 70%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.
+
{| {{STDT| sortable c_15 text-center}}
 
+
! [[Quality]]
{{Surgery Success Chance Factor Quality Table}}
+
!data-sort-type="number"| Awful
 
+
!data-sort-type="number"| Poor
== Analysis ==
+
!data-sort-type="number"| Normal
=== Sleeping comparison ===
+
!data-sort-type="number"| Good
Compared to an [[animal sleeping spot]], a normal quality bed causes animals to sleep 80% as much. The better quality bed, the less time spent sleeping. However, in practice, animal sleeping time is almost entirely negligible. Most animal products are created even while sleeping. Combat animals can be woken up. Even for haulers, the impact is quite small.
+
!data-sort-type="number"| Excellent
 
+
!data-sort-type="number"| Masterwork
Therefore, creating a box/bed is mostly useful for medical outcomes: recovery, surgeries and [[Immunity Gain Speed]]. Of those, animals rarely require surgery. Meanwhile, the immunity boost is rather small (+7% for animal bed, of any quality). Since animals are more resistant against disease, beds usually won't be necessary for [[infection]], but can help against the [[plague]] or to heal battle wounds quicker.
+
!data-sort-type="number"| Legendary
 
+
|-
On the plus side, animal beds are fairly cheap. They can be created for only {{Icon Small|cloth||40}} [[cloth]] or other fabric, which is easy to grow in a temperate [[biome]] and not that expensive to [[trade]] for.
+
![[Comfort]]
 
+
| {{#expr:{{#var:basecomfort}}*0.76 round 2}}
{{Building Stats Table}}
+
| {{#expr:{{#var:basecomfort}}*0.88 round 2}}
 +
| {{#expr:{{#var:basecomfort}}*1.00 round 2}}
 +
| {{#expr:{{#var:basecomfort}}*1.12 round 2}}
 +
| {{#expr:{{#var:basecomfort}}*1.24 round 2}}
 +
| {{#expr:{{#var:basecomfort}}*1.45 round 2}}
 +
| {{#expr:{{#var:basecomfort}}*1.70 round 2}}
 +
|-
 +
|}
 +
</div><br style="clear:both" />
  
 
== Version history ==
 
== Version history ==
 
* [[Version/0.12.906|0.12.906]] - Added
 
* [[Version/0.12.906|0.12.906]] - Added
* [[Version/1.3.3287|1.3.3287]] - Fix: "Assign owner" tooltip for animal beds mentions humanlike owners.
+
<noinclude>
 
+
{{nav|furniture|wide}}
{{Nav|furniture|wide}}
+
</noinclude>
 
[[Category:Furniture]]
 
[[Category:Furniture]]
[[Category:Sleep furniture]]
 

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 2 hidden categories: