Difference between revisions of "Animal Gather Yield"

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{{Stub}}
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{{Verified|1.3.3080}}{{Stat
{{Stat
 
 
| default base value = 1
 
| default base value = 1
 
| to string style = PercentZero
 
| to string style = PercentZero
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}}
 
}}
  
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Animal Gather Yield is capped at 100%.
 
==Factors==  
 
==Factors==  
* [[Skills#Animals|Animals]] [[Skill::Animals| ]]: ?
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* [[Skills#Animals|Animals]] [[Skill::Animals| ]]
 
* [[Manipulation]]: [[Manipulation Importance::0.3|30%]] importance, [[Manipulation Limit::-|No]] max
 
* [[Manipulation]]: [[Manipulation Importance::0.3|30%]] importance, [[Manipulation Limit::-|No]] max
 
* [[Sight]]: [[Sight Importance::0.2|20%]] importance, [[Sight Limit::1|100%]] limit
 
* [[Sight]]: [[Sight Importance::0.2|20%]] importance, [[Sight Limit::1|100%]] limit
 
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=== Skill Table ===
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{| {{STDT| c_03 text-center}}
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! Animals Skill !! Chance
 +
|-
 +
| 0 || 60%
 +
|-
 +
| 1 || 70%
 +
|-
 +
| 2 || 75%
 +
|-
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| 3 || 80%
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|-
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| 4 || 85%
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|-
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| 5 || 90%
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|-
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| 6 || 95%
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|-
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| 7 || 97.5%
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|-
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| 8 || 100%
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|-
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| 9 || 100% ''(101%)''{{ref label|Over100|A}}
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|-
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| 10 || 100% ''(102%)''{{ref label|Over100|A}}
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|-
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| 11 || 100% ''(103%)''{{ref label|Over100|A}}
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|-
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| 12 || 100% ''(104%)''{{ref label|Over100|A}}
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|-
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| 13 || 100% ''(105%)''{{ref label|Over100|A}}
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|-
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| 14 || 100% ''(106%)''{{ref label|Over100|A}}
 +
|-
 +
| 15 || 100% ''(107%)''{{ref label|Over100|A}}
 +
|-
 +
| 16 || 100% ''(108%)''{{ref label|Over100|A}}
 +
|-
 +
| 17 || 100% ''(109%)''{{ref label|Over100|A}}
 +
|-
 +
| 18 || 100% ''(110%)''{{ref label|Over100|A}}
 +
|-
 +
| 19 || 100% ''(112%)''{{ref label|Over100|A}}
 +
|-
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| 20 || 100% ''(113%)''{{ref label|Over100|A}}
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|}
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:{{note label|Over100|A}} Animal Gather Yield is capped at 100%, but the value added by increased animals skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference. 
 
== Version History ==  
 
== Version History ==  
 
Was at some point renamed from Animal Product Yield
 
Was at some point renamed from Animal Product Yield
  
 
{{nav|stats|wide}}
 
{{nav|stats|wide}}

Revision as of 00:34, 5 August 2021

Animal Gather Yield is a stat: The percentage yield someone receives when they shear, milk, or otherwise gather resources from a living animal. Higher percentages reduce the chance of wasting the product.

Animal Gather Yield is capped at 100%.

Factors

Skill Table

Animals Skill Chance
0 60%
1 70%
2 75%
3 80%
4 85%
5 90%
6 95%
7 97.5%
8 100%
9 100% (101%)[A]
10 100% (102%)[A]
11 100% (103%)[A]
12 100% (104%)[A]
13 100% (105%)[A]
14 100% (106%)[A]
15 100% (107%)[A]
16 100% (108%)[A]
17 100% (109%)[A]
18 100% (110%)[A]
19 100% (112%)[A]
20 100% (113%)[A]
A Animal Gather Yield is capped at 100%, but the value added by increased animals skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference.

Version History

Was at some point renamed from Animal Product Yield