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The table below details the effect of the reduction in aiming time on the DPS for each pawn-usable, ranged [[weapon]]. Note that while single use weapons such as the [[doomsday rocket launcher]] do benefit from the decreased aiming time, their single-use nature makes comparing DPS in this way nonsensical and they are thus excluded.
 
The table below details the effect of the reduction in aiming time on the DPS for each pawn-usable, ranged [[weapon]]. Note that while single use weapons such as the [[doomsday rocket launcher]] do benefit from the decreased aiming time, their single-use nature makes comparing DPS in this way nonsensical and they are thus excluded.
  
Also note that this DPS only takes into account the Aiming Time of a pawn, and assumes all other factors are equal. For example, the 125% column will represent the decrease in DPS from the increased Aiming Time of [[Careful shooter]] trait, but will '''not''' reflect the effect of the increase in [[Shooting Accuracy]] that the trait also provides.
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Also note that this DPS only takes into account the Aiming Time of a pawn, and assumes all other factors are equal. For example, the 125% column will represent the decrease in DPS from the increased Aiming Time of [[Traits#Careful shooter|Careful shooter]] trait, but will '''not''' reflect the effect of the increase in [[Shooting Accuracy]] that the trait also provides.
  
 
{{Weapon Time|collapse=cooldown}}
 
{{Weapon Time|collapse=cooldown}}
  
 
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