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| type = Medical Items
 
| type = Medical Items
 
| type2 = Body Parts
 
| type2 = Body Parts
| tech level = Spacer
 
 
| description = A sophisticated package of hormonal and mechanite influences shapes the muscles and fat on the body, adding non-functional aesthetic tissue where needed to achieve a desired appearance. The implant can be configured to form various body shapes according to the user's taste - or that of their partner.
 
| description = A sophisticated package of hormonal and mechanite influences shapes the muscles and fat on the body, adding non-functional aesthetic tissue where needed to achieve a desired appearance. The implant can be configured to form various body shapes according to the user's taste - or that of their partner.
| production facility 1 = Fabrication bench
 
| research = Flesh shaping
 
 
| work to make = 26000
 
| work to make = 26000
 
| skill 1 = Crafting
 
| skill 1 = Crafting
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| marketvalue  = 830
 
| marketvalue  = 830
 
| thingSetMakerTags = RewardStandardLowFreq
 
| thingSetMakerTags = RewardStandardLowFreq
| tradeTags = Bionic, ImplantEmpireCommon
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| tradeTags = ImplantEmpireCommon
| techHediffsTags = Advanced, ImplantEmpireCommon
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| techHediffsTags = ImplantEmpireCommon
 
}}
 
}}
The '''aesthetic shaper''' is an [[artificial body part]] that improves the [[pawn beauty|beauty]] of the implanted pawn.
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The '''Aesthetic Shaper''' gives a pawn that's been implanted with it a bonus of +1 to [[Traits#Beauty|beauty]], corresponding to +20 opinion from other colonists.
  
== Acquisition ==
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==Acquisition==
Aesthetic shapers can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. The required [[techprint]] can be obtained either by [[trade]] or completing [[quests]] for the [[Empire]]. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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An aesthetic shaper is made with {{icon|plasteel|15}} [[Plasteel]] and {{icon|advcomponent|3}} [[advanced component]]s at the [[fabrication bench]], after the [[Research#Flesh Shaping|Flesh Shaping]] research is completed. The required [[techprint]] can be obtained either by [[trade]] or completing [[quests]] for the [[Empire]]. They require a [[Skills#Crafting |crafting skill]] of 8.
  
== Summary ==
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==Analysis==
The aesthetic shaper is a visceral implant that does not replace any natural body part. The aesthetic shaper increases a [[pawn beauty|pawn's beauty]] by {{+|1}}, which increases the pawn's market value, and also increases other pawns' opinion of them by {{+|20}}. Note that all pawn beauty modifiers are additive and that a net change in pawn beauty above +2 or below -2 will have no further effect. See [[pawn beauty]] for more details.
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{{Stub|section=1}}
 
 
The aesthetic shaper does not add any stat offsets to the pawn other than beauty.
 
 
 
As an artificial part, aesthetic shapers will give a mood buff to anyone with the [[Body modder]] trait, and a mood penalty to anyone with the [[Body purist]] trait. They will also satisfy colonists with a [[transhumanist]] ideology.
 
 
 
=== Installation ===
 
Installing the part requires {{Ticks|2500}} of work, 2x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5.
 
 
 
Removing the part requires {{Ticks|2500}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5.
 
 
 
If the operation fails, the part will be destroyed.
 
 
 
== Analysis ==
 
The aesthetic shaper improves the beauty of the pawn, increasing opinion of others. It is useful for social harmony, as higher opinion makes pawns less likely to insult each other and start social fights. It can help an existing couple together, counteract the negative beauty from implants like the [[armorskin gland]], fight traits like [[Annoying voice]], and counteract negative opinions from [[ideoligion]]{{IdeologyIcon}}. It increases a warden's ability to reduce [[Prisoner#Recruitment|prisoner resistance]] by a small amount. On the negative side, increased beauty will also increase the chance of romantic rebuffs from married pawns (unless ideoligion permits multiple spouses).
 
 
 
However, this implant costs [[advanced component]]s to make, which could otherwise be used for other [[bionics]]. The cost of aesthetic implants should be weighed against a [[bionic arm]] or [[bionic leg]], which have stronger, tangible impacts on pawn performance. While it is a cheaper implant which pleases [[body modder]]s all the same, the net {{+|1-2}} mood after having a single part like a [[denture]] is generally not worth the material cost. You can also reduce the effect of low opinion by separating pawns through their [[schedule]]; a pawn on the night shift won't interact with a daytime pawn nearly as much.
 
 
 
It stacks with the [[aesthetic nose]], though beauty has no impact beyond +2.  Note that if a pawn is [[disfigured]] (e.g. missing a nose, ears, etc.), then all beauty bonuses are ignored.  Beauty also never affects other pawns who have the [[Ascetic]], [[Kind]], or [[Psychopath]] traits.
 
  
 
{{nav|body parts|wide}}
 
{{nav|body parts|wide}}
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]]
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[[Category: Royalty]]
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[[Category: Medical Item]]
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[[Category: Body Part]]

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