Editing AI Storytellers
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+ | ! {{MainSection_Nav}} | ||
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{| align=center | {| align=center | ||
| {{AI_Storytellers_Nav}} | | {{AI_Storytellers_Nav}} | ||
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− | + | The AI storyteller creates events like pirate raids, resource drops, or animal attacks. Their choices will affect the story of your colony. | |
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− | + | The gameplay of '''RimWorld''' is driven by AI (Artificial Intelligence) Storytellers. The AI Storyteller that you choose will make decisions about what events it wants you to encounter and when, based on the situation you are currently in and on the biases of that particular AI. | |
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− | + | Choosing an AI is the first decision you make in '''RimWorld''', and will have a great influence on the narrative that is formed as you play. Difficulty is now selected separately from Storyteller but both are changeable in-game. | |
{{clear}} | {{clear}} | ||
+ | ==Current AI Storytellers== | ||
+ | The storytellers that currently exist in the game are as follows: | ||
− | == | + | ===Cassandra Classic=== |
− | + | {{:Cassandra Classic}} | |
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− | + | ===Phoebe Chillax=== | |
+ | {{:Phoebe Chillax}} | ||
− | + | ===Randy Random=== | |
+ | {{:Randy Random}} | ||
− | == | + | ==Challenge Scale at Alpha 10== |
+ | When the storyteller sends threats after you, they will be a set percentage as large as in Challenge mode (the default difficulty). | ||
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{| {{STDT| sortable c_08 text-center}} | {| {{STDT| sortable c_08 text-center}} | ||
− | ! | + | ! Name !! Difficulty |
− | |- | + | |- |
− | ! | + | ! Free Play |
− | | | + | | TBS% |
− | |- | + | |- |
− | ! | + | ! Basebuilder |
− | | | + | | TBS% |
− | |- | + | |- |
− | ! | + | ! Rough |
− | | | + | | TBS% |
− | |- | + | |- |
− | ! | + | ! Challenge |
− | | | + | | TBS% |
− | |- | + | |- |
− | + | ! Extreme | |
− | + | | TBS% | |
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− | ! Extreme | ||
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|- | |- | ||
|} | |} | ||
− | + | '''Earlier Challenge Scale Naming''' | |
{| {{STDT| sortable c_08 text-center}} | {| {{STDT| sortable c_08 text-center}} | ||
− | ! | + | ! Name !! Difficulty |
− | |- | + | |- |
− | ! | + | ! Builder Mode |
− | | | + | | 5% |
− | |- | + | |- |
− | ! | + | ! Casual |
− | | | + | | 25% |
− | |- | + | |- |
− | ! | + | ! Rough |
− | | | + | | 60% |
− | + | |- | |
− | + | ! Challenge | |
− | + | | 100% | |
− | |- | + | |- |
− | ! | + | ! Serious Challenge |
− | + | | 130% | |
− | |- | + | |- |
− | ! | + | ! Extreme Challenge |
− | | | + | | 160% |
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− | ! | ||
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|} | |} | ||
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{{nav|ai}} | {{nav|ai}} | ||
[[Category:AI]] | [[Category:AI]] |