Difference between revisions of "Boomrat"

From RimWorld Wiki
Jump to navigation Jump to search
m
m
Line 1: Line 1:
 
<onlyinclude>
 
<onlyinclude>
{{TNT|infobox main|animal|<!--
+
{{TNT|infobox main|s1=animal|
-->|name = <translate>Boomrat</translate><!--
+
|name = <translate>Boomrat</translate>
-->|image = Animal Boomrat side.png|<translate>Boomrat</translate><!--
+
|image = Animal Boomrat side.png|<translate>Boomrat</translate>
-->|info = <translate>″Makes kaboom, if killed..″</translate><!--
+
|info = <translate>″Makes kaboom, if killed..″</translate>
-->|type = <translate>Animals</translate><!--
+
|type = <translate>Animals</translate>
-->|type2 = <translate>Wild</translate><!--
+
|type2 = <translate>Wild</translate>
-->|placeable = <!--
+
|placeable =  
-->|hp = 50}}</onlyinclude><translate>'''Boomrat:''' A bioengineered rat that develops an incendiary chemical compound in its body which explodes upon its death. Originally engineered as a weapon, these creatures are now common in the wild on some planets where wars took place long ago.
+
|hp = 50}}</onlyinclude><translate>'''Boomrat:''' A bioengineered rat that develops an incendiary chemical compound in its body which explodes upon its death. Originally engineered as a weapon, these creatures are now common in the wild on some planets where wars took place long ago.
  
  

Revision as of 14:57, 27 December 2013

Template:TNT<translate>Boomrat: A bioengineered rat that develops an incendiary chemical compound in its body which explodes upon its death. Originally engineered as a weapon, these creatures are now common in the wild on some planets where wars took place long ago.


Code Specifics: (Version#0.0.254b)</translate>

baseMaxHealth = 50
walkSpeed = 1.5
meleeDamage = 5
hungerThreshold = .8
targetHitEase = .6
thinkConfig = Herbivore
herdMentality = false
ecoSystemWeight = .2
spawnWild = true

Template:TNT