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|text=Note: This page is made in preparation of the release of Version 1.5 to facilitate edits by new editors. It cannot be held as representative of the content until release allows for confirmation, nor is it intended to speculate. Please verify all page information before removing this banner.}}
 
{{Infobox main|furniture
 
{{Infobox main|furniture
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| set property = false <!-- Remove when 1.5 goes live and content confirmed -->
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| name = Wall torch lamp
 
| name = Wall torch lamp
 
| image = Wall torch lamp.png
 
| image = Wall torch lamp.png
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| type = Building
 
| type = Building
 
| type2 = Furniture
 
| type2 = Furniture
| edifice = false
 
 
| placeable = true
 
| placeable = true
 
| path cost = 0
 
| path cost = 0
| passability = standable
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| passability = Standable
 
| cover = 0.15
 
| cover = 0.15
 
| minifiable = false
 
| minifiable = false
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| destroyyield = nothing
 
| destroyyield = nothing
 
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The '''wall torch lamp''' is wall-mounted piece of [[furniture]] that burns [[wood]] to light an area, while also generating a small amount of [[Temperature|heat]]. It is a wall-mounted equivalent to the [[torch lamp]], providing less light in return for not taking up a tile.  
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The '''wall torch lamp''' is a piece of [[furniture]] that burns [[wood]] to light an area, while also generating a small amount of [[Temperature|heat]].
  
 
== Acquisition ==
 
== Acquisition ==
 
{{Acquisition}}
 
{{Acquisition}}
 
== Summary ==
 
{{Stub|section=1|reason=Explain wall mounting mechanics (what can it mount to - walls/natural stone/ore etc? What happens when the host object is destroyed, What can be placed below it, note its lack of pathcost etc.). Ensure parity with [[Wall lamp]] - templatize if necessary.}}
 
A wall torch lamp outputs [[light]] in a 9-tile radius, with the nearest {{P|Light Radius}} tiles being above 50% light level and considered lit. It heats the room to a maximum [[temperature]] of {{Temperature|{{P|Max Heat Temperature}} }} at a rate of {{P|Heat Per Second}} heat per second.{{Check Tag|Exact mechanic unclear|Provides comparison with other heat sources but doesn't explain how much it actually heats}}
 
 
The wall torch lamp consumes {{Icon Small|wood}} 2 [[wood]] per day as long as it is lit. It can hold up to {{Icon Small|wood}} 20 wood at a time, for a maximum run time of {{#expr:20/2}} days. It is constructed with a full fuel capacity. Fuel is delivered to the torch lamp by a [[Work#Haul|haulers]] as long as refueling is enabled. It cannot be "turned off" or paused, only deconstructed, in which case ''no wood'' is recovered, regardless of any "fuel" remaining.
 
 
If under the [[rain]] and unroofed, it consumes an additional {{Icon Small|wood}} 0.0006 wood per {{Ticks|1}}, or {{#expr: 2+ (0.0006*60000)}} wood per day. It therefore lasts for {{#expr:24*20/(2+ (0.0006*60000)) round 2}} hours if in constant rain.
 
 
== Analysis ==
 
?
 
Doesn't take a tile, produces less light, consumes the same wood/time.
 
 
== Styles ==
 
{{Ideology|section=true}}
 
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
 
<!--
 
<gallery>
 
Torch lamp.png|Base Variant
 
Morbid torch lamp.png|Morbid Variant
 
Totemic torch lamp.png|Totemic Variant
 
Spikecore torch lamp.png|Spikecore Variant
 
Rustic torch lamp.png|Rustic Variant
 
</gallery>
 
<gallery>
 
Torch lamp unlit.png|Base Variant Unlit
 
Morbid torch lamp unlit.png|Morbid Variant Unlit
 
Totemic torch lamp unlit.png|Totemic Variant Unlit
 
Spikecore torch lamp unlit.png|Spikecore Variant Unlit
 
Rustic torch lamp unlit.png|Rustic Variant Unlit
 
</gallery>
 
-->
 
== Version history ==
 
* [[Version/1.5.4062|1.5.4062]] - Added.
 
 
{{Nav|furniture|wide}}
 
[[Category:Furniture]] [[Category:Lamp]]
 

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