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{{Royalty}}
 
{{Royalty}}
{{Stub|reason=General}}
 
{{Image wanted|reason=Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].}}
 
 
{{Infobox main|psycast
 
{{Infobox main|psycast
 
| name = Vertigo pulse
 
| name = Vertigo pulse
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| duration multiplier = Psychic Sensitivity
 
| duration multiplier = Psychic Sensitivity
 
| goodwill impact = -15
 
| goodwill impact = -15
| caster must be capable of violence = false
 
 
}}
 
}}
 
'''Vertigo pulse''' is a level {{P|Psylink Level}} [[psycast]] that causes pawns in its area of effect to repeatedly [[vomit]].  
 
'''Vertigo pulse''' is a level {{P|Psylink Level}} [[psycast]] that causes pawns in its area of effect to repeatedly [[vomit]].  
  
 
== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
+
There are two ways to acquire {{P|Name}}:
 +
# A randomly selected level {{P|Psylink Level}} psycast is granted to the psycaster when they gain psylink level {{P|Psylink Level}}. {{P|Name}} is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
 +
# {{P|Name}} can also be acquired from a [[psytrainer]] naming it. See the [[psytrainer]] page for further details.
  
 
== Summary ==
 
== Summary ==
 
 
 
Goodwill penalty doesn't apply to lodgers.
 
Goodwill penalty doesn't apply to lodgers.
 
Can be used to reveal [[revenant]]s.{{AnomalyIcon}}
 
  
 
== Analysis ==
 
== Analysis ==
{{Stub|section=1|reason=Ubend killbox maze to fascilitate burn/gas mazes}}
 
Despite the seemingly weak effect, vertigo pulse makes enemies stop attacking, they also wander out of cover. This means it can turn the tide of pitched battles, so long as you can clump enemies effectively for targeting and you have enough damage potential to exploit the opening.
 
  
 
== Version history ==
 
== Version history ==

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