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{{Version Nav}}
 
 
Some rare, game-breaking bugs were reported. Some are crashes; others critically break AI behavior. So I fixed them.
 
Some rare, game-breaking bugs were reported. Some are crashes; others critically break AI behavior. So I fixed them.
  
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Non-Steam players won’t get an update email since this isn’t a content update. They can download the new version from their existing download link.
 
Non-Steam players won’t get an update email since this isn’t a content update. They can download the new version from their existing download link.
  
== Changes ==
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==Changes==
* Fix: Hard crash when bed-sharing pawns have zero chance to do [[Social|lovin]]’, passing a PositiveInfinity mean-time-between to the random event checker, causing it to enter an infinite loop.
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* Fix: AI stuck when warden chooses to feed a [[prisoner]] by taking food from an empty [[Nutrient paste dispenser|food dispenser]].
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* Fix: Hard crash when bed-sharing pawns have zero chance to do lovin’, passing a PositiveInfinity mean-time-between to the random event checker, causing it to enter an infinite loop.
* Fix: AI stuck and performance chugging from colony [[animals]] starving while being restricted to not touching [[walls]], and locked inside.
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* Fix: AI stuck when warden chooses to feed a prisoner by taking food from an empty food dispenser.
* Mitigate: Sometimes, NPCs in [[Party|parties]], marriages all freeze and just stand there.
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* Fix: AI stuck and performance chugging from colony animals starving while being restricted to not touching walls, and locked inside.
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* Mitigate: Sometimes, NPCs in parties, marriages all freeze and just stand there.
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* Mitigate: Game can save a corpse with null innerPawn, which makes the save unloadable.

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