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<div class="thumbinner" style="display:inline-block;">{{#ev:youtube|wusy3Z8JKkY|330}}<div class="thumbcaption">'''RimWorld Alpha 4 - Giant Centipede Robots'''</div></div>
 
<div class="thumbinner" style="display:inline-block;">{{#ev:youtube|wusy3Z8JKkY|330}}<div class="thumbcaption">'''RimWorld Alpha 4 - Giant Centipede Robots'''</div></div>
 
}}
 
}}
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<pre>[[Version/0.4.460]]</pre>
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[[Version/0.4.460|Alpha 4]] is playable again.
  
Have you ever wandered how old versions that launched years ago looked like before you even heard about this game? Here you will find out past content from the eyes of the future after official release of version 1.0.
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Welcome to the Yoshida Keiji's documentaries series. Have you ever wandered how old versions that launched years ago looked like before you even heard about this game? Here you will find out past content from the eyes of the future after official release of version 1.0.
  
 
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Capturing downed enemies had Prisoner treatment options that included "beating".
 
Capturing downed enemies had Prisoner treatment options that included "beating".
  
What did players used to research after Stone Cutting? I don't know, but among the list, there is one called "Fear Tech 1". Let's check this one out. This technology...which is kinda odd and I'm not sure how something like this is advanced knowledge, allowed players to build Gibbet cages in which you could place enemy corpses as war trophies to cause fear on enemies... This is awesome...why was this removed from the game?
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What did players used to research after Stone Cutting? I don't know, but among the list, there is one called "Fear Tech 1". Let's check this one out. This technology...which is kinda odd and I'm not sure how something like this is advanced knowledge, allowed players to build Gibbet Cages in which you could place enemy corpses as war trophies to cause fear on enemies... This is awesome...why was this removed from the game?
  
 
<gallery widths="250px" heights="250px" class="center" mode="nolines">
 
<gallery widths="250px" heights="250px" class="center" mode="nolines">
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File:Alpha4-17.png|'''Handful of Stones.'''
 
File:Alpha4-17.png|'''Handful of Stones.'''
 
</gallery>
 
</gallery>
 
* Carpets, used to require "steel", yes I said steel. Instead of cotton like we are used to.
 
* The only trade system available was through trade ship: Industrial traders, Food traders, Slave traders.
 
 
<gallery widths="350px" heights="350px" class="center" mode="nolines">
 
File:Alpha4-18.png|'''Industrial traders.'''
 
File:Alpha4-19.png|'''Food traders.'''
 
File:Alpha4-21.png|'''Slave traders.'''
 
</gallery>
 
<gallery widths="450px" heights="450px" class="center" mode="nolines">
 
File:Alpha4-22.png|'''Selling loots.'''
 
File:Alpha4-23.png|'''Picking the shooters only.'''
 
</gallery>
 
 
* I have never been a "Turrets" player myself and most of my games within my 5.000+hs counted on Steam, barely had up to three tops but still I don't think I ever saw a turret explosion detonate hard enough to blow mountain tiles.
 
 
<gallery widths="350px" heights="350px" class="center" mode="nolines">
 
File:Alpha4-20.png|'''Turret explosion blew mountain tiles too.'''
 
File:Alpha4-24.png|'''Colony overall.'''
 
File:Alpha4-25.png|'''Colony zoom-in.'''
 
</gallery>
 
 
* There were other researches that were fast to complete but had little use during it's mid-game, like the Machining table, Crematorium and Slag refinery.
 
* Refrigeration wasn't present yet and food wouldn't perish, no cooler needed.
 
* I never touched the animals in my "one" game experience, and I saw a lot of muffalos around.
 
* Rooms of 4x4 size would get the "Cramped" mood so the least punishing dimension I found was 4x5 = 20 tiles width.
 
* No Apparel tailoring yet, no Weapon smithing yet.
 
* This last one took me some time to figure out but it appears that any room that had more than three doors wouldn't get a roof for some reason, so the max "allowed" was three. Which explains why my base layout looks strange.
 
 
 
There really wasn't much to do by then and you could just finish everything within a one in-game year, no Space Ship launching yet.
 
 
I hope you enjoyed the read.
 

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