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*'''What does this all mean? - General guidelines''' | *'''What does this all mean? - General guidelines''' | ||
# Firefight, Patient, Bed rest, and Basic should be set to 1 for everybody. The former three can be extremely important to handle immediately. You want your colonists fighting fires all the time, so that your rice fields won't burn to ashes. You want colonists resting constantly when they get the [[plague]]. If a colonist is resting just because of a single bruise, then you can lower the priority of rest for a while. Just make sure to turn it back on soon. | # Firefight, Patient, Bed rest, and Basic should be set to 1 for everybody. The former three can be extremely important to handle immediately. You want your colonists fighting fires all the time, so that your rice fields won't burn to ashes. You want colonists resting constantly when they get the [[plague]]. If a colonist is resting just because of a single bruise, then you can lower the priority of rest for a while. Just make sure to turn it back on soon. | ||
− | # Set things you want first... higher priority. Your grower should be growing at the highest priority | + | # Set things you want first... higher priority. Your grower should be growing at the highest priority. |
# Even if a colonist is not great at Intellectual, set Research at priority 4. You cannot fail research, and research is better than being idle. Multiple pawns can research at the same time, at no penalty, if you have multiple [[research bench]]es. | # Even if a colonist is not great at Intellectual, set Research at priority 4. You cannot fail research, and research is better than being idle. Multiple pawns can research at the same time, at no penalty, if you have multiple [[research bench]]es. | ||
:*The same principle applies to Craft and the Crafting skill. Stonecutting is valuable work that can be done by (almost) anyone. It's better to have an otherwise idle colonist cut stone, than a colonist with other work to do. | :*The same principle applies to Craft and the Crafting skill. Stonecutting is valuable work that can be done by (almost) anyone. It's better to have an otherwise idle colonist cut stone, than a colonist with other work to do. |