Editing Train Animal Chance

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{{Verified|1.2.2900}}{{Stat
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{{Stat
 
| default base value = 1
 
| default base value = 1
 
| to string style = PercentTwo
 
| to string style = PercentTwo
| description = The base chance this person will make progress training an animal on a given attempt. The actual chance for a given attempt will also depend on the animal's wildness, whether it is bonded with the trainer, and so on.
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| description = The base chance this person will make progress training an animal on a given attempt.\n\nThe actual chance for a given attempt will also depend on the animal's wildness, whether it is bonded with the trainer, and so on.
 
}}
 
}}
  
== Factors ==
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==Factors==
* [[Skill#Animals|Animals]][[Skill::Animals| ]]: [[Skill Base Factor::0.10|10%]] plus [[Skill Bonus Factor::0.05|5%]] per skill level.
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* [[Skill::Animals]]: [[Skill Base Factor::0.10|10%]] plus [[Skill Bonus Factor::0.05|5%]] per skill level.
* [[Talking]]: [[Talking Importance::0.7|70%]] importance, 20% allowed defect. Max [[Talking Limit::1|100%]]
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* [[Manipulation]]: [[Manipulation Importance::0.5|50%]] importance, 20% allowed defect. Max 100%
* [[Hearing]]: [[Hearing Importance::0.3|30%]] importance, 5% allowed defect. Max [[Hearing Limit::1|100%]]
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* [[Talking]]: [[Talking Importance::0.7|70%]] importance, 20% allowed defect. Max 100%
* [[Manipulation]]: [[Manipulation Importance::0.5|50%]] importance, 20% allowed defect. Max [[Manipulation Limit::1|100%]]
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* [[Hearing]]: [[Hearing Importance::0.3|30%]] importance, 5% allowed defect. Max 100%
 
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* Animal's Wildness: If the Wildness is 50%, the above holds true. If lower than 50%, the chance of taming is higher - double for an animal with 0% Wildness. If higher, the chance is lower - impossible for an animal with 100% Wildness.
== Wildness ==
 
{{Stub|section=1|reason=Verify which is correct in game and delete the other. if theory 2 is correct, add effrct of bonding to [[bond]]}}
 
 
 
In practice, the final tame chance is a function of both the animal's [[Wildness]] and the handler's Train Animal Chance. There are currently two theories for this relationship  and it is currently unclear which, if either, is correct.
 
 
 
Theory 1:
 
* If the Wildness is 50%, the above holds true. If lower than 50%, the chance of taming is higher - double for an animal with 0% Wildness. If higher, the chance is lower - impossible for an animal with 100% Wildness.
 
 
 
Theory 2:
 
* The final train chance is equal to the Handler's train animal chance * (1.5 - the Animal's wildness)
 
* If the handler and animal are [[bond]]ed, mutiply this value by 5.
 
 
 
 
 
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