Editing The Mechanitor Guide
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 30: | Line 30: | ||
Next you will want a [[research bench]], you can build an advanced one, but you may find the 10 components it takes are better spent elsewhere, go with a simple one, unless you intend to rush for fabrication. | Next you will want a [[research bench]], you can build an advanced one, but you may find the 10 components it takes are better spent elsewhere, go with a simple one, unless you intend to rush for fabrication. | ||
A second gestator helps but isn't necessary if you can afford to wait. Get a [[subcore encoder]] to build more than 5 small mechs. | A second gestator helps but isn't necessary if you can afford to wait. Get a [[subcore encoder]] to build more than 5 small mechs. | ||
− | Once you have 1 Constructoid, 1 Lifter, and 1-2 agrihands, the best way to spend your remaining 5-6 BW is on Militors, since they've got guns. | + | Once you have 1 Constructoid, 1 Lifter, and 1-2 agrihands, the best way to spend your remaining 5-6 BW is on Militors or Constructoids, since they've got guns. |
{{nav/guides}} | {{nav/guides}} | ||
[[Category:Guides]] | [[Category:Guides]] |