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− | {{Biotech}} | + | {{Biotech}}{{Stub}} |
{{infobox main|none| | {{infobox main|none| | ||
| name = Tesseron | | name = Tesseron | ||
| image = Tesseron east.png | | image = Tesseron east.png | ||
| description = A medium-range combat mechanoid. While it is fairly vulnerable to attacks, the tesseron's sweeping beam graser attack is so deadly that few opponents can get shots off against it. | | description = A medium-range combat mechanoid. While it is fairly vulnerable to attacks, the tesseron's sweeping beam graser attack is so deadly that few opponents can get shots off against it. | ||
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| type = Mechanoid | | type = Mechanoid | ||
| movespeed = 4.7 | | movespeed = 4.7 | ||
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| min comfortable temperature = -100 | | min comfortable temperature = -100 | ||
| max comfortable temperature = 250 | | max comfortable temperature = 250 | ||
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| bodysize = 1 | | bodysize = 1 | ||
| healthscale = 0.72 | | healthscale = 0.72 | ||
+ | | hungerrate = <!-- May not be applicable, or may need custom implementation, if unsure, tag page with {{Stub}} and any known details --> | ||
| lifespan = | | lifespan = | ||
− | | attack1dmg = | + | | attack1dmg = |
− | | attack1type = | + | | attack1type = |
− | | attack1cool = | + | | attack1cool = |
− | | attack1part = | + | | attack1part = |
− | | | + | | attack5chancefactor = |
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| page verified for version = 1.4.3525 | | page verified for version = 1.4.3525 | ||
| weaponTags = BeamGraserGun | | weaponTags = BeamGraserGun | ||
<!-- Creation --> | <!-- Creation --> | ||
| research = Ultra mechtech | | research = Ultra mechtech | ||
− | | production facility 1 = | + | | production facility 1 = Mech gestator |
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| resource 1 = Plasteel | | resource 1 = Plasteel | ||
| resource 1 amount = 110 | | resource 1 amount = 110 | ||
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}} | }} | ||
A '''tesseron''' is a [[mechanoids|mechanoid]] added by the [[Biotech DLC]]. | A '''tesseron''' is a [[mechanoids|mechanoid]] added by the [[Biotech DLC]]. | ||
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== Summary == | == Summary == | ||
− | + | As mechanoids, tesseron are immune to [[fire]], toxicity, and temperature extremes, despite having a Comfortable Temperature. They do not need to eat, rest, and have no mood. Enemy mechs do not require power, though will spawn dormant outside of a [[raid]]. They will be stunned by [[EMP]] attacks and will "adapt" for {{Ticks|2200}}, rendering them immune to further EMP strikes. Mechs do not count as a pawn for determining [[raid points]], but still contribute towards wealth. | |
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===As an enemy=== | ===As an enemy=== | ||
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− | + | ===As an ally=== | |
+ | Tesserons are medium mechanoids, and require [[Research#High Mechtech|High Mechtech]] to be researched. They are created from a standard [[mech gestator]] with 1 [[high subcore]], 110 [[plasteel]], and 7 [[component]], taking up 3 [[bandwidth]] from a [[mechanitor]]. They take 1800 [[ticks]] to initally craft, and then it must gestate for 2(?) cycles. Mechanoids can be fully repaired at the cost of power and nothing else. A dead tessron can be resurected for 50 [[steel]] and 1 gestation cycle so long as the corpse is extant. | ||
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Mechs under player control require power: tesserons use 10% of their power per day while active. If set to dormant self-charging, they instead recharge for 1% power / day, without pollution. They recharge in a [[mech recharger]] (200W), for 50% power/day, creating 15 [[wastepack]]s whenever the recharger's waste is filled up. | Mechs under player control require power: tesserons use 10% of their power per day while active. If set to dormant self-charging, they instead recharge for 1% power / day, without pollution. They recharge in a [[mech recharger]] (200W), for 50% power/day, creating 15 [[wastepack]]s whenever the recharger's waste is filled up. | ||
===Combat=== | ===Combat=== | ||
− | Tesserons use the beam graser. This weapon fires a laser that attacks pawns as it travels through multiple different | + | Tesserons use the [[beam graser]]. This weapon fires a laser that attacks pawns as it travels through multiple different types, dealing beam-type damage |
Tesserons have a base [[shooting accuracy]] of 96%, equivalent to a pawn with a [[Shooting]] skill of 8. They have a [[melee hit chance]] of 62%, equivalent to a pawn with a [[Melee]] skill of 4. | Tesserons have a base [[shooting accuracy]] of 96%, equivalent to a pawn with a [[Shooting]] skill of 8. They have a [[melee hit chance]] of 62%, equivalent to a pawn with a [[Melee]] skill of 4. | ||
== Analysis == | == Analysis == | ||
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== Health == | == Health == | ||
− | + | Specify body type when known. | |
− | {{Animal Health Table | + | {{Animal Health Table}} |
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== Version history == | == Version history == |