Editing Template:Aiming Time Row/doc

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{{For|an equivalent template for [[Ranged Cooldown Multiplier]]|Template:Ranged Cooldown Row}}
 
 
 
As each ranged [[weapon]] has their own combination of Warm-up and Cooldown times, the effect of changes in [[Aiming Time]] on total DPS can vary from weapon to weapon. This template calculates the effect on {{DPS}} for ranged [[weapons]] affected by a variety of changes in [[Aiming Time]] corresponding to:
 
As each ranged [[weapon]] has their own combination of Warm-up and Cooldown times, the effect of changes in [[Aiming Time]] on total DPS can vary from weapon to weapon. This template calculates the effect on {{DPS}} for ranged [[weapons]] affected by a variety of changes in [[Aiming Time]] corresponding to:
 
* Base (100%)
 
* Base (100%)
 +
* [[Trigger-happy]] trait (50%)
 
* [[Careful shooter]] trait (125%)
 
* [[Careful shooter]] trait (125%)
 
* [[Ideoligion#Shooting specialist|Shooting specialist's Marksman Command]]{{IdeologyIcon}} (60%)
 
* [[Ideoligion#Shooting specialist|Shooting specialist's Marksman Command]]{{IdeologyIcon}} (60%)
* [[Trigger-happy]] trait XOR [[Ideoligion#Shooting specialist|Shooting specialist role]]{{IdeologyIcon}} (50%)
+
* [[Ideoligion#Shooting specialist|Shooting specialist role]]{{IdeologyIcon}} (50%)
* [[Trigger-happy]] trait AND [[Ideoligion#Shooting specialist|Shooting specialist's Marksman Command]]{{IdeologyIcon}} (10%)
+
* [[Trigger-happy]] trait + [[Ideoligion#Shooting specialist|Shooting specialist's Marksman Command]]{{IdeologyIcon}} (10%)
* [[Trigger-happy]] trait AND [[Ideoligion#Shooting specialist|Shooting specialist role]]{{IdeologyIcon}} (1%)  
+
* [[Trigger-happy]] trait + [[Ideoligion#Shooting specialist|Shooting specialist role]]{{IdeologyIcon}} (1%)  
  
These values are then displayed as a table row for use with the [[Ask Tutorial|#Ask]] method. The #Ask controls what weapons are placed in the template.
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These values are then displayed as a table row for use with the [[Ask tutorial|#Ask]] method.  
  
 
Note: This value does not account for the accuracy effects of any the abilities that change aiming time, and it displays as DPS % so as to not require consideration of quality.  
 
Note: This value does not account for the accuracy effects of any the abilities that change aiming time, and it displays as DPS % so as to not require consideration of quality.  
  
 
== Usage ==
 
== Usage ==
The template must be used with the #Ask method and a table. It is compatible with [[Template:STDT]] tables.  
+
The template must be used with the #Ask method and a table. It is compatible with [[STDT]] tables.  
  
 
<code><nowiki>
 
<code><nowiki>
<div><li style="display: inline-table;">
 
 
{| {{STDT|sortable c_06 text-center}}
 
{| {{STDT|sortable c_06 text-center}}
 
|-
 
|-
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  | format=template
 
  | format=template
 
  | template=Aiming Time Row
 
  | template=Aiming Time Row
| sort = From DLC, name
 
 
}}
 
}}
 
|}
 
|}
</li><div>
 
 
</nowiki></code>
 
</nowiki></code>
  
Results in:
 
<div><li style="display: inline-table;">
 
 
{| {{STDT|sortable c_06 text-center}}
 
{| {{STDT|sortable c_06 text-center}}
 
|-
 
|-
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  | format=template
 
  | format=template
 
  | template=Aiming Time Row
 
  | template=Aiming Time Row
| sort = From DLC, name
 
 
}}
 
}}
 
|}
 
|}
</li><div>
+
<includeonly>[[Category:Customized table templates]]<includeonly>
<includeonly>[[Category:Customized table templates]]</includeonly>
+
<noinclude>[[Category:Template documentation]]<noinclude>
<noinclude>[[Category:Template documentation]]</noinclude>
 

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