Editing Stun (psycast)

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{{Royalty}}
 
{{Royalty}}
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{{Stub|reason=General}}
 
{{Infobox main|psycast
 
{{Infobox main|psycast
 
| name = Stun
 
| name = Stun
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| duration multiplier = Psychic Sensitivity
 
| duration multiplier = Psychic Sensitivity
 
| goodwill impact = -15
 
| goodwill impact = -15
| caster must be capable of violence = false
 
| page verified for version = 1.5.4062
 
 
}}
 
}}
'''Stun''' is a level {{P|Psylink Level}} [[psycast]] that momentarily stuns its target.  
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'''Stun''' is a level {{P|Psylink Level}} [[psycast]] that drives pawns insane in its area of effect.  
  
 
== Acquisition ==
 
== Acquisition ==
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== Summary ==
 
== Summary ==
As the name implies, the Stun psycast stuns  a selected target for {{Ticks|{{P|Duration}}}}. This target must be in [[line of sight]] but can be any pawn including [[human]], [[animal]], or [[mechanoid]].{{Check Tag|Verify|Verify mechanoid}}{{Check Tag|Others?|Turrets, entities, any others}} The duration scales proportionally to the target's [[psychic sensitivity]] i.e. a pawn with 200% sensitivity would be stunned for {{Ticks|2*{{P|Duration}}}} while a pawn with 0% would be immune.{{Check Tag|Detail|0% prevent targeting or just have a duration of 0 seconds?}}
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<canTargetAnimals>True</canTargetAnimals>
 
 
When used on factions with Neutral or Allied relations, goodwill will decrease by {{Bad|−15}}.{{Check Tag|Verify|Verify Neutral and Allied}} Note the actual penalty will depend on the current relationship with that faction and their natural goodwill.{{Check Tag|Verify|Verify and Clarify}}
 
  
 
== Analysis ==
 
== Analysis ==
{{Stub|section=1|reason=General also style and formatting}}
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{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
One of the simplest psycasts, its effects seem weak as befitting the lowest level of psycasts, but the ability to stun at a very low cost and latency is a versatile ability that should not be underestimated, and one that remains useful at even the highest levels of psycastong
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Best used to support a melee attacker against another.
 
 
Support a melee attacker against another - given the high impact of a pawn's stats on melee capability, the first attack that lands can significantly swing the outcome of a combat.  
 
 
 
 
Help melee attackers close the distance to shooters.
 
Help melee attackers close the distance to shooters.
 
 
Peel melee attackers off ranged.
 
Peel melee attackers off ranged.
 
Stun wielders of powerful weapons such as [[doomsday rocket launcher]]s to ensure they don't fire before a melee pawn can close and prevent their firing all together.
 
  
 
== Version history ==
 
== Version history ==

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