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− | {{infobox main| | + | {{infobox main|resource| |
| name = Smokeleaf joint | | name = Smokeleaf joint | ||
− | | image = | + | | image = Smokeleaf joint.png |
− | | description = Smokeleaf leaves prepared in small rolls for smoking. The drug improves mood, but also increases appetite, reduces focus and slows movement. Smokeleaf use can produce a dependency. | + | | description = Smokeleaf leaves prepared in small rolls for smoking. The drug improves mood, but also increases appetite, reduces focus and slows movement. Smokeleaf use can produce a dependency. Joints can be produced at a crafting spot without equipment, and are a fixture in many traditional low-industriousness cultures. |
| type = Drug | | type = Drug | ||
− | | type2 = Social | + | | type2 = Social Drug |
− | | | + | | hp = 50 |
+ | | deterioration = 6 | ||
| marketvalue = 11 | | marketvalue = 11 | ||
− | | | + | | beauty = -4 |
| mass base = 0.05 | | mass base = 0.05 | ||
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| flammability = 1.3 | | flammability = 1.3 | ||
− | + | | stack limit = 150 | |
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<!-- Creation --> | <!-- Creation --> | ||
| production facility 1 = Crafting spot | | production facility 1 = Crafting spot | ||
| production facility 2 = Drug lab | | production facility 2 = Drug lab | ||
+ | | skill 1 = Cooking | ||
| work to make = 450 | | work to make = 450 | ||
− | |||
| resource 1 = Smokeleaf leaves | | resource 1 = Smokeleaf leaves | ||
| resource 1 amount = 4 | | resource 1 amount = 4 | ||
− | + | <!-- Food --> | |
− | <!-- | + | | food type = Plant, Processed |
− | | | + | | base ingest ticks = 720 |
− | + | | joy kind = Chemical | |
− | + | | joy offset = 0.8 | |
− | = | + | | max num to ingest at once = 1 |
− | + | | nurseable = true | |
− | + | | nutrition base = 0 | |
− | + | <!-- Drug --> | |
− | + | | high severity = 0.5 | |
− | + | | rest offset = -0.1 | |
− | + | | tolerance severity = 0.03 | |
− | + | <!-- Addiction --> | |
− | + | | addictiveness = 0.02 | |
− | + | | min tolerance to addict = 0.15 | |
− | + | | existing addiction severity offset = 0.06 | |
− | + | | need level offset = 0.9 | |
− | + | <!-- High --> | |
− | + | | hunger rate factor offset = 0.3 | |
− | + | | pain offset = -0.2 | |
− | + | | consciousness offset = -0.3 | |
− | + | | moving offset = -0.1 | |
− | + | <!-- Thought --> | |
− | + | | mood offset = 13 | |
− | + | }}{{#set: Drug Category = social}} | |
− | + | The '''Smokeleaf joint''' is a drug of low [[Drugs#Addiction and Tolerance|addiction]] rate that can be crafted using 4 [[Smokeleaf leaves]] without any requirement for special [[Research]]. | |
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− | + | Crafting a smokeleaf joint can be done at a [[crafting spot]], but uses the [[Drug Cooking Speed]] stat, so production speed is largely based on the <u>[[Skills#Cooking|Cooking]]</u> skill. Note that production does not increase any skill, neither Crafting nor Cooking, however Crafting must be active in the Work tab in order to perform this activity. The joint can also be crafted at a [[Drug lab]] at a higher speed, but still uses the same stats. | |
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− | + | Consuming a smokeleaf joint improves Pain tolerance and greatly improves both [[Mood]] and Recreation level at a cost of Rest, Consciousness, Hunger and Movement (see next). | |
+ | __NoTOC__ | ||
+ | == Use == | ||
+ | Consumption has the following effects: | ||
− | + | * A one-time change in [[needs]]: | |
+ | ** [[Recreation]]: +80% | ||
+ | ** [[Rest]]: -10% | ||
+ | * Whole-body "Stoned on smokeleaf" effect for, initially, 12 hours (the actual duration depends on the developed smokeleaf tolerance): | ||
+ | ** [[Pain]]: -20% | ||
+ | ** [[Consciousness]]: -30% | ||
+ | ** [[Moving]]: -10% | ||
+ | ** Hunger rate offset: +30% | ||
+ | * [[Thoughts/Drugs|High on smokeleaf]], a +13 [[mood]] thought bound to the "Stoned on smokeleaf" effect and lasting as long | ||
+ | * Whole-body "Smokeleaf tolerance" effect: +3%, capped at 100% | ||
− | + | Consumption of one smokeleaf joint every 2 days will not cause dependency. If smoked more often, and the smokeleaf tolerance reaches 15% or more, then consumption has a 2% chance to create addiction. Those with visible tolerance will develop [[asthma]] or [[carcinoma]] in the lungs in a mean time of 180 days. | |
− | + | The default [[Menus#Assign|drug policy]] is set to "Social drugs", which allows colonists to smoke a toke whenever they feel like it for joy and social purposes. | |
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− | * | + | === Warning! === |
− | + | * If a colonist's '''consciousness is currently below 30%''', smoking a joint can be fatal. | |
− | + | === Withdrawal Symptoms === | |
+ | '''Detailed Symptoms''' | ||
+ | * Mood -20 | ||
+ | * Consciousness: -20% | ||
+ | * Moving: -15% | ||
− | + | Long-term effects and duration unknown | |
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== Version history == | == Version history == | ||
* [[Version/0.15.1279|0.15.1279]] - Added. | * [[Version/0.15.1279|0.15.1279]] - Added. | ||
* Version 1.0 the effect of the mood buff was decreased from 15 to 13. | * Version 1.0 the effect of the mood buff was decreased from 15 to 13. | ||
− | + | {{nav/drugs}} | |
− | + | [[Category: Drug]] | |
− | [[Category:Drug]] [[Category:Social Drug]] | + | [[Category: Social Drug]] |