Editing Smoke launcher
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{{Infobox main|weapon | {{Infobox main|weapon | ||
| name = Smoke launcher | | name = Smoke launcher | ||
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| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 4 | | skill 1 level = 4 | ||
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| weaponTags = GrenadeSmoke | | weaponTags = GrenadeSmoke | ||
| thingSetMakerTags = | | thingSetMakerTags = | ||
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}} | }} | ||
{{Info|The '''smoke launcher''' fires smoke bombs that explode on impact, covering a small area with [[smoke]] equal to a 5x5 square without corners, regardless of item quality.}} | {{Info|The '''smoke launcher''' fires smoke bombs that explode on impact, covering a small area with [[smoke]] equal to a 5x5 square without corners, regardless of item quality.}} | ||
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== Summary == | == Summary == | ||
{{Stub|section=1|reason=With new gas mechanics, this is necessary. Also check if quality affects new gas mechanics}} | {{Stub|section=1|reason=With new gas mechanics, this is necessary. Also check if quality affects new gas mechanics}} | ||
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− | + | == Analysis == | |
+ | Smoke launchers are useful when disarming turrets, since the smoke can totally prevent them from locking on. Since the smoke blocks line-of-sight, you don't need to directly blanket the turret with smoke - as long as there is smoke between you and the turret, the turret will not lock on. By inching closer with a smoke launcher, you can approach safely. Continuously firing smoke at a turret can keep it blinded indefinitely - allowing others to safely destroy it or handle other threats. This is far easier to do with a smoke launcher than a [[smokepop pack]] due to the latters limited number of charges. | ||
− | Smoke | + | Smoke is also useful in preparing for a melee rush. By reducing the accuracy of ranged weapons your melee fighters will find it safer to charge in, without making your melee pawns give up a [[shield belt]] or better armor as with the [[jump pack]]{{RoyaltyIcon}} or [[locust armor]].{{RoyaltyIcon}} Once you've closed with an enemy, the smoke grenadier can either continue to put down smoke, retreat, or engage using the weapon and any [[body part weapons]] in melee. |
− | + | Smoke launchers deal no damage to pawns or structures, even on direct hits. Therefore, they are a purely support weapon, useful for pawns with low combat skills who would otherwise not contribute much. As with other launchers, pawns with the [[trigger-happy]] trait can fire it much faster with essentially no downsides due to the forced miss radius. | |
− | Smoke launchers | ||
− | Smoke | + | Smoke launchers of all [[quality|qualities]] are functionally identical, except for their melee damage and {{AP}} and their market value.{{Check Tag|Verify|Does quality have any effect with the new gas mechanics}} |
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=== Training === | === Training === | ||
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== Melee quality table == | == Melee quality table == | ||
− | {{Weapon | + | {{Weapon Quality Table/Melee}} |
== Version history == | == Version history == | ||
* [[Version/1.1.0|1.1.0]] - Added | * [[Version/1.1.0|1.1.0]] - Added | ||
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{{Nav|weapon|wide}} | {{Nav|weapon|wide}} | ||
[[Category:Equipment]] [[Category:Weapons]] [[Category:Industrial Weapons]] | [[Category:Equipment]] [[Category:Weapons]] [[Category:Industrial Weapons]] | ||
[[Category:Ranged Weapons]] [[Category:Single-Shot Weapons]] [[Category:Launchers]] | [[Category:Ranged Weapons]] [[Category:Single-Shot Weapons]] [[Category:Launchers]] |