Editing Smoke launcher

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Smoke is also useful in preparing for a melee rush. By reducing the accuracy of ranged weapons, your melee fighters will find it safer to charge in, without making your melee pawns give up a [[shield belt]] or better armor as with the [[jump pack]]{{RoyaltyIcon}} or [[locust armor]].{{RoyaltyIcon}} Once you've closed with an enemy, the smoke grenadier can either continue to put down smoke, retreat, or engage using the weapon and any [[body part weapons]] in melee.
 
Smoke is also useful in preparing for a melee rush. By reducing the accuracy of ranged weapons, your melee fighters will find it safer to charge in, without making your melee pawns give up a [[shield belt]] or better armor as with the [[jump pack]]{{RoyaltyIcon}} or [[locust armor]].{{RoyaltyIcon}} Once you've closed with an enemy, the smoke grenadier can either continue to put down smoke, retreat, or engage using the weapon and any [[body part weapons]] in melee.
  
Smoke launchers deal no damage to pawns or structures, even on direct hits. Therefore, they are a purely support weapon. As accuracy is not important for smoke to function, smoke launchers are useful for pawns with low combat skills. These pawns would otherwise contribute little to combat. Like with other launchers, pawns with the [[trigger-happy]] trait can fire it much faster with essentially no downsides due to the forced miss radius.
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Smoke launchers deal no damage to pawns or structures, even on direct hits. Therefore, they are a purely support weapon. The smoke launcher usually ignores accuracy. Thus, they are useful for pawns with low combat skills, who would otherwise not contribute much to combat. As with other launchers, pawns with the [[trigger-happy]] trait can fire it much faster with essentially no downsides due to the forced miss radius.
  
 
=== Training ===
 
=== Training ===

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