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* [[megascarab cocoon]] | * [[megascarab cocoon]] | ||
* [[spelopede cocoon]] | * [[spelopede cocoon]] | ||
+ | * [[chopped polux stump]] (only redirect to ''chopped stump'', add images and description there) | ||
+ | * [[smashed polux stump]] (only redirect to ''chopped stump'', add images and description there) | ||
+ | * [[Mech Repair Speed]] | ||
+ | * [[Subcore Encoding Speed]] | ||
===Stubs=== | ===Stubs=== | ||
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The following pages (ordered by ''Modification date'') only have a maintenance category defined and lack a content category: | The following pages (ordered by ''Modification date'') only have a maintenance category defined and lack a content category: | ||
− | {{#ask: [[:+]] [[Modification date::> | + | {{#ask: [[:+]] [[Modification date::>11 August 2022 11:23:08]] |
| limit = 500 | format = template | template = Page category check | link = none | | limit = 500 | format = template | template = Page category check | link = none | ||
| named args = yes | | named args = yes | ||
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{{Main|Template:File category check}} | {{Main|Template:File category check}} | ||
The following files (ordered by ''Modification date'') don't have a file category set: | The following files (ordered by ''Modification date'') don't have a file category set: | ||
− | {{#ask: [[File:+]] [[Modification date::>10 | + | {{#ask: [[File:+]] [[Modification date::>10 December 2022 01:53:28]] |
| limit = 500 | format = template | template = File category check | link = none | | limit = 500 | format = template | template = File category check | link = none | ||
| named args = yes | | named args = yes | ||
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* '''Deathrest building default text:''' A default spiel for every deathrest building covering the shared mechanics of deathrest buildings. How they bond, connection distance, deathrest capacity limitations, bonding etc. Ideally it can be placed in a template ala [[Template:Apparel_Social_Impact_Note]] so it can standard across all pages and updated all at once. | * '''Deathrest building default text:''' A default spiel for every deathrest building covering the shared mechanics of deathrest buildings. How they bond, connection distance, deathrest capacity limitations, bonding etc. Ideally it can be placed in a template ala [[Template:Apparel_Social_Impact_Note]] so it can standard across all pages and updated all at once. | ||
* ''Lifestage and gendered names for animals:'' Lots of animals have different names at different life stages e.g. a baby [[cat]] is called a [[kitten]]. They need to be documented in the intro of the page, bolded for their first use as with the animal name, and ideally a redirect to the page from the alternate names. Some are complete, but not all. Similarly, some names are gendered - in RW, the [[cow]] species has female [[cow]]s and male [[bull]]s. These should be included similarly - afaik these are all done, but any missing ones noticed while adding the lifestages should be added. - [[User:Harakoni|Harakoni (Wiki Moderator)]] ([[User talk:Harakoni|talk]]) 12:21, 18 March 2023 (UTC) | * ''Lifestage and gendered names for animals:'' Lots of animals have different names at different life stages e.g. a baby [[cat]] is called a [[kitten]]. They need to be documented in the intro of the page, bolded for their first use as with the animal name, and ideally a redirect to the page from the alternate names. Some are complete, but not all. Similarly, some names are gendered - in RW, the [[cow]] species has female [[cow]]s and male [[bull]]s. These should be included similarly - afaik these are all done, but any missing ones noticed while adding the lifestages should be added. - [[User:Harakoni|Harakoni (Wiki Moderator)]] ([[User talk:Harakoni|talk]]) 12:21, 18 March 2023 (UTC) | ||
− | |||
== Updates and maintenance needed on the Wiki == | == Updates and maintenance needed on the Wiki == | ||
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* Some have additional effects [[Ancient lamp]] is a perpetual light source, [[ancient bed]] is a bed. | * Some have additional effects [[Ancient lamp]] is a perpetual light source, [[ancient bed]] is a bed. | ||
* Some spawn in specific places or in specific patterns - e.g. [[ancient lamp]]s in complexes, mechstrider bits only on the starting map, [[ancient nav beacon]] in the shape and presence of a landing pad, war walker parts together etc. | * Some spawn in specific places or in specific patterns - e.g. [[ancient lamp]]s in complexes, mechstrider bits only on the starting map, [[ancient nav beacon]] in the shape and presence of a landing pad, war walker parts together etc. | ||
− | * Some are copies/variants of existing things e.g. [[ancient nav | + | * Some are copies/variants of existing things e.g. [[ancient nav beacons]] and [[Ship landing beacon]] |
* Some are quest related or are interactable: [[Ancient terminal]]s, [[Ancient exostrider midsection]], [[Ancient enemy terminal]], [[Ancient comms console]] | * Some are quest related or are interactable: [[Ancient terminal]]s, [[Ancient exostrider midsection]], [[Ancient enemy terminal]], [[Ancient comms console]] | ||
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|} | |} | ||
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| [[File:ex.png|24px]] || [[Meditation Focus Gain]] {{RoyaltyIcon}} || Stats_Pawns_General.xml (Royalty) | | [[File:ex.png|24px]] || [[Meditation Focus Gain]] {{RoyaltyIcon}} || Stats_Pawns_General.xml (Royalty) | ||
|} | |} | ||
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== Version/1.4.3704 == | == Version/1.4.3704 == | ||
Line 1,162: | Line 572: | ||
* [[Version/1.4.3541|1.4.3541]] - Fix: Sites where the only player pawns are mechs inside drop pods will auto-remove. | * [[Version/1.4.3541|1.4.3541]] - Fix: Sites where the only player pawns are mechs inside drop pods will auto-remove. | ||
* [[Version/1.4.3541|1.4.3541]] - Fix: Mech debris can spawn on the anima tree. | * [[Version/1.4.3541|1.4.3541]] - Fix: Mech debris can spawn on the anima tree. | ||
+ | * [[Version/1.4.3541|1.4.3541]] - Fix: Emancipated slaves that are drafted stay drafted. | ||
* [[Version/1.4.3541|1.4.3541]] - Fix: A colony mech that is abandoned at a tile will still consume bandwidth. | * [[Version/1.4.3541|1.4.3541]] - Fix: A colony mech that is abandoned at a tile will still consume bandwidth. | ||
Line 1,192: | Line 603: | ||
* [[Version/1.4.3530|1.4.3530]] - Fix: Archonexus quest allows taking mechanoid weapons with you to a new colony. | * [[Version/1.4.3530|1.4.3530]] - Fix: Archonexus quest allows taking mechanoid weapons with you to a new colony. | ||
* [[Version/1.4.3530|1.4.3530]] - Fix: Psychically bonded pawns in the same caravan still get "psychic bond distance" mood malus in some circumstances. | * [[Version/1.4.3530|1.4.3530]] - Fix: Psychically bonded pawns in the same caravan still get "psychic bond distance" mood malus in some circumstances. | ||
+ | * [[Version/1.4.3530|1.4.3530]] - Fix: Removing passion-adding genes doesn't revert effect. | ||
== Version/1.4.3529 == | == Version/1.4.3529 == |