Editing Rhinoceros leather
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− | {{ | + | {{Define|Leather |
− | + | | always haulable = true | |
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| color = (150,150,150) | | color = (150,150,150) | ||
− | | commonality = 0. | + | | commonality = 0.0625 |
+ | | def name = Rhinoceros_Leather | ||
| default color = (150,150,150) | | default color = (150,150,150) | ||
− | | label = | + | | default color two = (150,150,150) |
+ | | description = Leather made from the skin of a rhinoceros. | ||
+ | | draw gui overlay = true | ||
+ | | graphic class = Graphic_Single | ||
+ | | graphic path = Things/Item/Resource/Cloth | ||
+ | | label = rhinohide | ||
+ | | path cost = 15 | ||
+ | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
+ | | selectable = true | ||
+ | | stack limit = 75 | ||
+ | | thing class = ThingWithComponents | ||
+ | | armor - blunt factor = 2.0 | ||
+ | | armor - electric factor = 4 | ||
+ | | armor - heat factor = 1.7 | ||
+ | | armor - sharp factor = 2.5 | ||
+ | | beauty base = -30 | ||
+ | | insulation - cold factor = 0.89 | ||
+ | | insulation - heat factor = 0.89 | ||
+ | | market value base = 6 | ||
+ | | market value factor = 1.29 | ||
+ | | max hit points base = 100 | ||
}} | }} | ||
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− | {{ | + | {{Info|'''Rhinohide''' is produced when a [[Overview#cook|cook]] butchers a [[rhinoceros]] at a [[butcher table]].}} |
− | [[ |