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! Mood Debuff
 
! Mood Debuff
 
! Immunity Speed
 
! Immunity Speed
! Thought
 
 
|-
 
|-
 
! [[Thoughts#Exhaustion|Rested]]
 
! [[Thoughts#Exhaustion|Rested]]
 
| >= 28%
 
| >= 28%
 
| ''None''
 
| ''None''
| 100%
+
|100%
|
 
 
|-
 
|-
 
! [[Thoughts#Exhaustion|Drowsy]]
 
! [[Thoughts#Exhaustion|Drowsy]]
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| {{--|6}}
 
| {{--|6}}
 
| {{Bad|x96%}}
 
| {{Bad|x96%}}
| I haven't slept in a while. It's hard to keep focus.
 
 
|-
 
|-
 
! [[Thoughts#Exhaustion|Tired]]
 
! [[Thoughts#Exhaustion|Tired]]
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| {{--|12}}
 
| {{--|12}}
 
| {{Bad|x92%}}
 
| {{Bad|x92%}}
| I'm so tired. I just want to lay down and rest for a few minutes...
 
 
|-
 
|-
 
! [[Thoughts#Exhaustion|Exhausted]]
 
! [[Thoughts#Exhaustion|Exhausted]]
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| {{--|18}}
 
| {{--|18}}
 
| {{Bad|x80%}}
 
| {{Bad|x80%}}
| I'm so exhausted I can barely stand. My eyelids have lead weights on them. Let me sleep...
 
 
|}
 
|}
  
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* This gene reduces sleep so much that a pawn wouldn't get drowsy - it would take 45.47 hours awake to do so.  
 
* This gene reduces sleep so much that a pawn wouldn't get drowsy - it would take 45.47 hours awake to do so.  
 
**At this point, setting an all anything schedule will provide more work time than a 24 hour schedule. A pawn with low sleep could sustain a 53.03hr cycle, (45.47 hr awake) + (7.56 hr sleep) without getting drowsy. The awake time % is still the same, but less time is spent walking to bed.
 
**At this point, setting an all anything schedule will provide more work time than a 24 hour schedule. A pawn with low sleep could sustain a 53.03hr cycle, (45.47 hr awake) + (7.56 hr sleep) without getting drowsy. The awake time % is still the same, but less time is spent walking to bed.
 
== Disabling rest need ==
 
There are three ways to disable a pawn's need for rest entirely:
 
* The [[Circadian half-cycler]] {{RoyaltyIcon}} implant disables the rest need at the cost of -15% consciousness.
 
* The [[Genes#Sleep|Never sleep]] {{BiotechIcon}} gene disables the rest need but carries high complexity and genetic inefficiency.
 
* The [[Body mastery]]{{AnomalyIcon}} trait held by some [[Creepjoiner]]s.{{AnomalyIcon}} disables the rest need.
 
* The [[Void touched]] {{AnomalyIcon}} condition disables the need for both rest and comfort, but can only be obtained after [[Endings#Embrace_the_void|embracing the void]].
 
  
 
== Comparison tables ==
 
== Comparison tables ==

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