Editing Repair probe
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{{Biotech}} | {{Biotech}} | ||
{{infobox main| | {{infobox main| | ||
− | | name = | + | | name = Remote shielder |
| image = Health item prosthetic.png | | image = Health item prosthetic.png | ||
| type = Medical Items | | type = Medical Items | ||
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| tradeTags = | | tradeTags = | ||
}} | }} | ||
− | '''Repair | + | '''Repair probe'''s are [[artificial body parts]] added by the [[Biotech DLC]]. |
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
{{Stub|section=1|reason=Order of operations}} | {{Stub|section=1|reason=Order of operations}} | ||
− | Each repair probe increases | + | Each repair probe increases repair speed by {{+|33%}}. Can be installed up to 6 times. Each probe additively stacks. |
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=== Installation === | === Installation === | ||
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== Analysis == | == Analysis == | ||
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Repair probes use a valuable [[nano structuring chip]]. Making a repair probe should be weighed against making [[mechlord suit|mechlord]] [[mechlord helmet|armor]], a [[wastepack atomizer]], or your own [[war queen]]. Making a mechlord suit, in order to have 2 [[centipede]]s, is most likely better than having 1 centipede repaired 33% faster. The advanced components could also be used for [[bionics]]. If you have a surplus of chips and components, then repair probes are ultimately a buff to your mechanitor. | Repair probes use a valuable [[nano structuring chip]]. Making a repair probe should be weighed against making [[mechlord suit|mechlord]] [[mechlord helmet|armor]], a [[wastepack atomizer]], or your own [[war queen]]. Making a mechlord suit, in order to have 2 [[centipede]]s, is most likely better than having 1 centipede repaired 33% faster. The advanced components could also be used for [[bionics]]. If you have a surplus of chips and components, then repair probes are ultimately a buff to your mechanitor. | ||