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== Summary == | == Summary == | ||
− | Relics are chosen through the ideoligion creation screen: either at the beginning of your game, or possibly later on if the [[Ideoligion#Fluid ideoligions|Fluid Ideoligion]] option is chosen | + | Relics are chosen through the ideoligion creation screen: either at the beginning of your game, or possibly later on if the [[Ideoligion#Fluid ideoligions|Fluid Ideoligion]] option is chosen. |
Relics are revered by your [[ideoligion]], so pawns of that ideoligion will receive buffs accordingly: | Relics are revered by your [[ideoligion]], so pawns of that ideoligion will receive buffs accordingly: | ||
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** [[Gladius]], [[Longsword]], [[Elephant tusk]]: 2 | ** [[Gladius]], [[Longsword]], [[Elephant tusk]]: 2 | ||
** [[Thrumbo horn]], [[Eltex staff]],{{RoyaltyIcon}} [[Monosword]],{{RoyaltyIcon}} [[Zeushammer]],{{RoyaltyIcon}} [[Plasmasword]],{{RoyaltyIcon}} [[Persona monosword]],{{RoyaltyIcon}} [[Persona zeushammer]],{{RoyaltyIcon}} [[Persona plasmasword]]{{RoyaltyIcon}}: 3 | ** [[Thrumbo horn]], [[Eltex staff]],{{RoyaltyIcon}} [[Monosword]],{{RoyaltyIcon}} [[Zeushammer]],{{RoyaltyIcon}} [[Plasmasword]],{{RoyaltyIcon}} [[Persona monosword]],{{RoyaltyIcon}} [[Persona zeushammer]],{{RoyaltyIcon}} [[Persona plasmasword]]{{RoyaltyIcon}}: 3 | ||
− | * | + | * [[Psychic animal pulser]], [[psychic soothe pulser]], [[psychic shock lance]], [[psychic insanity lance]]. Each artifact has a relic chance of 5. |
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The items will be renamed with randomly generated name and stuffable items will have a random stuff type chosen. Both can be specified by the player during ideoligion creation. | The items will be renamed with randomly generated name and stuffable items will have a random stuff type chosen. Both can be specified by the player during ideoligion creation. | ||
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==== Inert relics ==== | ==== Inert relics ==== | ||
− | Dedicated relic items, or items that serve no other purpose than to act as relics. All inert relics are [[ | + | Dedicated relic items, or items that serve no other purpose than to act as relics. All inert relics are [[stuffable]] and have the same stats. They only differ in stuff options and texture. |
General stats: | General stats: | ||
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* HP: 200 | * HP: 200 | ||
* Beauty: 1 | * Beauty: 1 | ||
− | * Market Value: | + | * Market Value: 5000 |
* Stack limit: 1 | * Stack limit: 1 | ||
* Stuff count: 100 (Defined, but seemingly not used) | * Stuff count: 100 (Defined, but seemingly not used) | ||
− | * Tech level: | + | * Tech level: Archotech |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | ! colspan='2' | Type !! Stuff options | + | |- |
+ | ! colspan='2'| Type !! Stuff options | ||
|- | |- | ||
! [[File:RelicInertCup.png|48px]] !! Chalice | ! [[File:RelicInertCup.png|48px]] !! Chalice | ||
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{{Stub|section=1|reason=Needs: Acquisitions strategies, type and selection analysis/strategies, analysis/strategies for getting relics from multiple ideos, value balance of using relic weapons vs enshrining them.}} | {{Stub|section=1|reason=Needs: Acquisitions strategies, type and selection analysis/strategies, analysis/strategies for getting relics from multiple ideos, value balance of using relic weapons vs enshrining them.}} | ||
− | === Legendary weapon farming === | + | === Legendary persona weapon farming === |
− | + | {{Royalty|section=1}} | |
+ | As [[persona weapons]] cannot be crafted, acquiring sufficient numbers in high [[qualities]] can be very difficult. This is further complicated when persona traits can cause some high quality options to be rejected. [[Fluid ideoligion]] allow for farming of legendary persona weapons and solves this issue. | ||
# Create a fluid ideoligion at game start. | # Create a fluid ideoligion at game start. | ||
− | # Select three weapons | + | # Select three persona weapons, monoswords and zeushammers are suggested. A legendary eltex staff also has some merit. |
# Perform the quests to retrieve the relics. | # Perform the quests to retrieve the relics. | ||
− | # Reform the ideoligion | + | # Reform the ideoligion |
− | + | # Repeat steps 2 to 4 until you have enough legendary persona weapons to equip your colonists. | |
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== Version history == | == Version history == | ||
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* [[Version/1.3.3087|1.3.3087]] - Pawns no longer [[electric smelter|smelt]] relics, to avoid accidental mishaps. | * [[Version/1.3.3087|1.3.3087]] - Pawns no longer [[electric smelter|smelt]] relics, to avoid accidental mishaps. | ||
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[[Category:Items]] | [[Category:Items]] |