Editing Quality
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{{Stat|description = An item's quality is how well-made it is.}} | {{Stat|description = An item's quality is how well-made it is.}} | ||
− | + | {| {{STDT| sortable left}} style = 'float: right; margin-left: 1em' | |
− | + | ! Quality !! Beauty<br>Factor !! Comfort<br>Factor !! Protection<br>Factor !! Insulation<br>Factor !! Melee Damage<br>Factor !! Ranged Accuracy<br>Factor !! Market Value<br>Factor !! Deterioration Rate<br>Factor | |
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− | {| {{STDT|sortable | ||
− | ! Quality !! Beauty<br | ||
|- | |- | ||
− | + | |Awful || style="text-align:center;" | -0.1 || style="text-align:center;" | 0.40 || style="text-align:center;" | 0.4 || style="text-align:center;" | 0.7 || style="text-align:center;" | 0.4 || style="text-align:center;" | 0.7 || style="text-align:center;" | 0.4 || style="text-align:center;" | 2 | |
− | | -0. | ||
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− | + | |Shoddy || style="text-align:center;" | 0.1 || style="text-align:center;" | 0.70 || style="text-align:center;" | 0.7 || style="text-align:center;" | 0.8 || style="text-align:center;" | 0.7 || style="text-align:center;" | 0.8 || style="text-align:center;" | 0.6 || style="text-align:center;" | 1.5 | |
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− | + | |Poor || style="text-align:center;" | 0.5 || style="text-align:center;" | 0.85 || style="text-align:center;" | 0.85 || style="text-align:center;" | 0.9 || style="text-align:center;" | 0.85 || style="text-align:center;" | 0.93 || style="text-align:center;" | 0.8 || style="text-align:center;" | 1.25 | |
− | | 0. | ||
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− | + | |Normal || style="text-align:center;" | 1 || style="text-align:center;" | 1 || style="text-align:center;" | 1 || style="text-align:center;" | 1 || style="text-align:center;" | 1 || style="text-align:center;" | 1 || style="text-align:center;" | 1 || style="text-align:center;" | 1 | |
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|- | |- | ||
− | + | |Good || style="text-align:center;" | 1.5 || style="text-align:center;" | 1.1 || style="text-align:center;" | 1.1 || style="text-align:center;" | 1.05 || style="text-align:center;" | 1.1 || style="text-align:center;" | 1.05 || style="text-align:center;" | 1.2 || style="text-align:center;" | 0.85 | |
− | | 1. | ||
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− | + | |Superior || style="text-align:center;" | 2 || style="text-align:center;" | 1.2 || style="text-align:center;" | 1.3 || style="text-align:center;" | 1.1 || style="text-align:center;" | 1.2 || style="text-align:center;" | 1.1 || style="text-align:center;" | 1.5 || style="text-align:center;" | 0.75 | |
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− | + | |Excellent || style="text-align:center;" | 3.5 || style="text-align:center;" | 1.3 || style="text-align:center;" | 1.5 || style="text-align:center;" | 1.15 || style="text-align:center;" | 1.35 || style="text-align:center;" | 1.2 || style="text-align:center;" | 2 || style="text-align:center;" | 0.63 | |
− | | 1. | ||
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− | + | |Masterwork || style="text-align:center;" | 5 || style="text-align:center;" | 1.4 || style="text-align:center;" | 1.7 || style="text-align:center;" | 1.2 || style="text-align:center;" | 1.45 || style="text-align:center;" | 1.35 || style="text-align:center;" | 3 || style="text-align:center;" | 0.51 | |
− | | 1.45 || 1. | ||
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− | + | |Legendary || style="text-align:center;" | 10 || style="text-align:center;" | 1.5 || style="text-align:center;" | 2.1 || style="text-align:center;" | 1.25 || style="text-align:center;" | 1.55 || style="text-align:center;" | 1.5 || style="text-align:center;" | 6 || style="text-align:center;" | 0.4 | |
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|} | |} | ||
− | + | Some crafted items have a '''quality''' level, which affects their stats and is determined by the crafter's relevant [[skills|skill]]. | |
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− | + | When an item requiring a quality is finished, the quality is randomly determined using a standard distribution with a standard deviation of 1.25 quality levels and a mean of approximately one quality level per three skill levels. (Note that while every skill level typically increases the mean by one-third of a quality level, the jumps from levels 16 to 17 and 19 to 20 are twice as large as all others.) | |
− | + | {{clr}} | |
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− | + | If a crafted or built item has Excellent or above quality, a piece of random artwork will be engraved on it. It does not affect beauty beyond quality bonuses. | |
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− | + | The following table shows the probabilities per skill level. You can squeeze extra x0.02-x0.08 of market value by deconstructing and retrying until the most likely quality, but this is only worth it for valuable low-work furniture and only if using a mod such as QualityBuilder, otherwise the extra walking will easily decimate the profit. | |
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{| {{STDT| sortable center}} style = 'width: auto' | {| {{STDT| sortable center}} style = 'width: auto' | ||
Line 162: | Line 41: | ||
! data-sort-type='number' | Skill level | ! data-sort-type='number' | Skill level | ||
! Awful | ! Awful | ||
+ | ! Shoddy | ||
! Poor | ! Poor | ||
! Normal | ! Normal | ||
! Good | ! Good | ||
− | ! | + | ! Superior |
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! Excellent | ! Excellent | ||
! Masterwork | ! Masterwork | ||
! Legendary | ! Legendary | ||
− | + | ! Avg. Value | |
− | ! Avg. Value | ||
|- | |- | ||
− | ! 0 Barely heard of it | + | !0 Barely heard of it |
− | | | + | | style='background:#8F7' | 74.74% || style='background:#CF8' | 18.13% || style='background:#FC7' | 5.96% || style='background:#F86' | 1.06% || style='background:#D66' | 0.10% || style='background:#D66' | 0.01% || style='background:#D66' | - || style='background:#D66' | - || style='background:#D66' | - || x0.47 |
|- | |- | ||
− | ! 1 Utter beginner | + | !1 Utter beginner |
− | | | + | | style='background:#8F7' | 65.54% || style='background:#CF8' | 22.95% || style='background:#FC7' | 9.23% || style='background:#F86' | 2.02% || style='background:#D66' | 0.24% || style='background:#D66' | 0.02% || style='background:#D66' | - || style='background:#D66' | - || style='background:#D66' | - || x0.50 |
|- | |- | ||
− | ! 2 Beginner | + | !2 Beginner |
− | | | + | | style='background:#8F7' | 55.31% || style='background:#CF8' | 27.16% || style='background:#FC7' | 13.38% || style='background:#F86' | 3.58% || style='background:#D66' | 0.52% || style='background:#D66' | 0.04% || style='background:#D66' | - || style='background:#D66' | - || style='background:#D66' | - || x0.53 |
|- | |- | ||
− | ! 3 Basic familiarity | + | !3 Basic familiarity |
− | | | + | | style='background:#8F7' | 44.72% || style='background:#8F7' | 30.05% || style='background:#CF8' | 18.12% || style='background:#FC7' | 5.95% || style='background:#F86' | 1.06% || style='background:#D66' | 0.10% || style='background:#D66' | 0.01% || style='background:#D66' | - || style='background:#D66' | - || x0.58 |
|- | |- | ||
− | ! 4 Some familiarity | + | !4 Some familiarity |
− | | | + | | style='background:#8F7' | 34.46% || style='background:#8F7' | 31.08% || style='background:#CF8' | 22.95% || style='background:#FC7' | 9.23% || style='background:#F86' | 2.02% || style='background:#D66' | 0.24% || style='background:#D66' | 0.02% || style='background:#D66' | - || style='background:#D66' | - || x0.63 |
|- | |- | ||
− | ! 5 Significant familiarity | + | !5 Significant familiarity |
− | | | + | | style='background:#CF8' | 25.26% || style='background:#8F7' | 30.06% || style='background:#CF8' | 27.16% || style='background:#FC7' | 13.38% || style='background:#F86' | 3.58% || style='background:#D66' | 0.52% || style='background:#D66' | 0.04% || style='background:#D66' | - || style='background:#D66' | - || x0.68 |
|- | |- | ||
− | ! 6 Capable amateur | + | !6 Capable amateur |
− | | | + | | style='background:#CF8' | 17.55% || style='background:#CF8' | 27.17% || style='background:#8F7' | 30.05% || style='background:#CF8' | 18.12% || style='background:#FC7' | 5.95% || style='background:#F86' | 1.06% || style='background:#D66' | 0.10% || style='background:#D66' | 0.01% || style='background:#D66' | - || x0.74 |
|- | |- | ||
− | ! 7 Weak professional | + | !7 Weak professional |
− | | | + | | style='background:#FC7' | 11.51% || style='background:#CF8' | 22.95% || style='background:#8F7' | 31.08% || style='background:#CF8' | 22.95% || style='background:#FC7' | 9.23% || style='background:#F86' | 2.02% || style='background:#D66' | 0.24% || style='background:#D66' | 0.02% || style='background:#D66' | - || x0.81 |
|- | |- | ||
− | ! 8 Employable professional | + | !8 Employable professional |
− | | | + | | style='background:#FC7' | 7.13% || style='background:#CF8' | 18.13% || style='background:#8F7' | 30.06% || style='background:#CF8' | 27.16% || style='background:#FC7' | 13.38% || style='background:#F86' | 3.58% || style='background:#D66' | 0.52% || style='background:#D66' | 0.04% || style='background:#D66' | - || x0.88 |
|- | |- | ||
− | ! 9 Solid professional | + | !9 Solid professional |
− | | | + | | style='background:#F86' | 4.16% || style='background:#FC7' | 13.39% || style='background:#CF8' | 27.17% || style='background:#8F7' | 30.05% || style='background:#CF8' | 18.12% || style='background:#FC7' | 5.95% || style='background:#F86' | 1.06% || style='background:#D66' | 0.10% || style='background:#D66' | 0.01% || x0.95 |
|- | |- | ||
− | ! 10 Skilled professional | + | !10 Skilled professional |
− | | | + | | style='background:#F86' | 2.28% || style='background:#FC7' | 9.23% || style='background:#CF8' | 22.95% || style='background:#8F7' | 31.08% || style='background:#CF8' | 22.95% || style='background:#FC7' | 9.23% || style='background:#F86' | 2.02% || style='background:#D66' | 0.24% || style='background:#D66' | 0.02% || x1.02 |
|- | |- | ||
− | ! 11 Very skilled professional | + | !11 Very skilled professional |
− | | | + | | style='background:#F86' | 1.39% || style='background:#FC7' | 6.69% || style='background:#CF8' | 19.35% || style='background:#8F7' | 30.50% || style='background:#CF8' | 26.21% || style='background:#FC7' | 12.27% || style='background:#F86' | 3.13% || style='background:#D66' | 0.43% || style='background:#D66' | 0.03% || x1.08 |
|- | |- | ||
− | ! 12 Expert | + | !12 Expert |
− | | 0. | + | | style='background:#D66' | 0.82% || style='background:#F86' | 4.66% || style='background:#CF8' | 15.71% || style='background:#8F7' | 28.81% || style='background:#8F7' | 28.81% || style='background:#CF8' | 15.71% || style='background:#F86' | 4.66% || style='background:#D66' | 0.75% || style='background:#D66' | 0.07% || x1.15 |
|- | |- | ||
− | ! 13 Strong expert | + | !13 Strong expert |
− | | 0. | + | | style='background:#D66' | 0.47% || style='background:#F86' | 3.13% || style='background:#FC7' | 12.27% || style='background:#CF8' | 26.21% || style='background:#8F7' | 30.50% || style='background:#CF8' | 19.35% || style='background:#FC7' | 6.69% || style='background:#F86' | 1.26% || style='background:#D66' | 0.13% || x1.22 |
|- | |- | ||
− | ! 14 Master | + | !14 Master |
− | | 0. | + | | style='background:#D66' | 0.26% || style='background:#F86' | 2.02% || style='background:#FC7' | 9.23% || style='background:#CF8' | 22.95% || style='background:#8F7' | 31.08% || style='background:#CF8' | 22.95% || style='background:#FC7' | 9.23% || style='background:#F86' | 2.02% || style='background:#D66' | 0.26% || x1.29 |
|- | |- | ||
− | ! 15 Strong master | + | !15 Strong master |
− | | 0. | + | | style='background:#D66' | 0.15% || style='background:#F86' | 1.38% || style='background:#FC7' | 7.15% || style='background:#CF8' | 20.08% || style='background:#8F7' | 30.71% || style='background:#CF8' | 25.60% || style='background:#FC7' | 11.63% || style='background:#F86' | 2.87% || style='background:#D66' | 0.41% || x1.36 |
|- | |- | ||
− | ! 16 Region-known master | + | !16 Region-known master |
− | | 0. | + | | style='background:#D66' | 0.09% || style='background:#D66' | 0.93% || style='background:#FC7' | 5.41% || style='background:#CF8' | 17.15% || style='background:#8F7' | 29.61% || style='background:#CF8' | 27.87% || style='background:#FC7' | 14.30% || style='background:#F86' | 3.99% || style='background:#D66' | 0.66% || x1.44 |
|- | |- | ||
− | ! 17 Region-leading master | + | !17 Region-leading master |
− | | 0. | + | | style='background:#D66' | 0.05% || style='background:#D66' | 0.61% || style='background:#F86' | 3.99% || style='background:#FC7' | 14.30% || style='background:#CF8' | 27.87% || style='background:#8F7' | 29.61% || style='background:#CF8' | 17.15% || style='background:#FC7' | 5.41% || style='background:#F86' | 1.02% || x1.52 |
|- | |- | ||
− | ! 18 Planet-known master | + | !18 Planet-known master |
− | | 0. | + | | style='background:#D66' | 0.03% || style='background:#D66' | 0.39% || style='background:#F86' | 2.87% || style='background:#FC7' | 11.63% || style='background:#CF8' | 25.60% || style='background:#8F7' | 30.71% || style='background:#CF8' | 20.08% || style='background:#FC7' | 7.15% || style='background:#F86' | 1.54% || x1.62 |
|- | |- | ||
− | ! 19 Planet-leading master | + | !19 Planet-leading master |
− | | 0. | + | | style='background:#D66' | 0.02% || style='background:#D66' | 0.24% || style='background:#F86' | 2.02% || style='background:#FC7' | 9.23% || style='background:#CF8' | 22.95% || style='background:#8F7' | 31.08% || style='background:#CF8' | 22.95% || style='background:#FC7' | 9.23% || style='background:#F86' | 2.28% || x1.72 |
|- | |- | ||
− | ! 20 Legendary master | + | !20 Legendary master |
− | | 0. | + | | style='background:#D66' | 0.01% || style='background:#D66' | 0.15% || style='background:#F86' | 1.38% || style='background:#FC7' | 7.15% || style='background:#CF8' | 20.08% || style='background:#8F7' | 30.71% || style='background:#CF8' | 25.60% || style='background:#FC7' | 11.63% || style='background:#F86' | 3.29% || x1.84 |
|} | |} | ||
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