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− | {{ | + | <includeonly>''Main Article: [[Psychite tea]]''</includeonly> |
− | | name = | + | <noinclude>{{stub}} |
− | | | + | {{Define|Drug |
− | | description = A fragrant tea | + | | def name = PsychiteTea |
− | + | | label = psychite tea | |
− | | | + | | description = A fragrant tea which can be drank to induce a weak euphoric effect. Very easy to produce, but be wary of addiction. |
− | | | + | | work to make base = 7 |
− | + | | market value base = 14 | |
− | + | | mass = 0.05 | |
− | + | | max hit points base = 50 | |
− | | mass | + | | flammability base = 1.0 |
− | | | + | | stack limit = 400 |
− | + | | preferability = NeverForNutrition | |
− | | flammability = 1 | ||
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| max num to ingest at once = 1 | | max num to ingest at once = 1 | ||
− | | | + | | joy kind = chemical |
− | + | | deterioration rate base = 6 | |
− | + | | tech level = neolithic | |
− | + | | joy offset = 0.40 | |
− | + | | drug category = Social | |
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− | | drug category = | ||
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| rest offset = 0.1 | | rest offset = 0.1 | ||
− | | min tolerance to addict = 0. | + | | addictiveness = 0.02 |
+ | | min tolerance to addict = 0.10 | ||
| pain factor = 0.9 | | pain factor = 0.9 | ||
− | | rest fall factor = 0. | + | | rest fall factor = 0.9 |
− | | mood offset = 12 | + | | mood offset = 12 |
− | + | }}</noinclude> | |
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− | === | + | <includeonly> |
− | Psychite tea | + | {|class = "wikitable c03" |
+ | |- | ||
+ | !colspan="2" scope="col" style="text-align: left" | Drug info | ||
+ | |- | ||
+ | |Addictiveness || {{#show: Psychite tea | ?addictiveness | link=none }}% | ||
+ | |- | ||
+ | |Market value || ${{#show: Psychite tea | ?Market Value Base | link=none }}.00 | ||
+ | |- | ||
+ | |Hit points || {{#show: Psychite tea | ?Max Hit Points Base | link=none }} | ||
+ | |- | ||
+ | |Work to make || {{#show: Psychite tea | ?Work To Make Base | link=none }} | ||
+ | |} | ||
+ | {|class = "wikitable c03" | ||
+ | |- | ||
+ | !colspan="2" scope="col" style="text-align: left" | Drug effects | ||
+ | |- | ||
+ | |Mood || +{{#expr:{{#show: Psychite tea | ?Mood Offset | link=none }}}} | ||
+ | |- | ||
+ | |Joy || +{{#expr:100*{{#show: Psychite tea | ?Joy Offset | link=none }}}}% | ||
+ | |- | ||
+ | |Pain || x{{#expr:100*{{#show: Psychite tea | ?Pain Factor | link=none }}}}% | ||
+ | |- | ||
+ | |Rest || +{{#expr:100*{{#show: Psychite tea | ?Rest Offset | link=none }}}}% | ||
+ | |- | ||
+ | |Tiredness || x{{#expr:100*{{#show: Psychite tea | ?Rest Fall Factor | link=none }}}}% | ||
+ | |} | ||
+ | </includeonly> | ||
− | + | <noinclude> | |
+ | Psychite tea is a tea made at a [[fueled stove]] or [[electric stove]] using 4 [[psychoid leaves]] with requirement of minimum 2 Cooking skill. It provides a simple +12 mood buff as well as slightly reduces pain and tiredness. Production of this drug gives skill points in Intellectual. | ||
+ | To produce it, a player should [[research]] Psychoid Brewing first. | ||
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− | === | + | === Comparison === |
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− | [[ | + | It is as cost-efficient as [[flake]], which requires the same materials to make but is more potent. Its minor research requirement makes it good for starting off, especially for tribes, and it can be rapidly produced. |
− | + | It is significantly less addictive than other varieties of psychite with only 2% chance to be addicted per drink, and it is rather safe, too; a colonist can drink one every 1 days and 8 hours without getting addicted. | |
− | == | + | === Version history === |
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− | + | In Beta 19 it was renamed from Psychoid pekoe. | |
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− | {{ | + | {{nav/drugs}} |
− | + | </noinclude> |