Editing Psychic insanity lance
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+ | <onlyinclude> | ||
{{infobox main| | {{infobox main| | ||
− | | name = Psychic insanity lance | + | |name = Psychic insanity lance |
− | | image = Psychic_insanity_lance.png|Psychic insanity lance | + | |image = Psychic_insanity_lance.png|Psychic insanity lance |
− | | description = | + | |description = One-use artifact that drives any character into a berserk state from any distance - even through walls. |
− | | type = | + | |type = Artifact |
− | + | |marketvalue = 500 | |
− | + | |hp = 80 | |
− | | marketvalue = | + | |flammability = 0 |
− | | hp = 80 | + | |mass base = 0.5 |
− | | flammability = | ||
− | | mass base = 0.5 | ||
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}} | }} | ||
− | {{Info|A | + | </onlyinclude> |
+ | {{Info|A psychic insanity lance is a two-use artifact that can be equipped by pawns in the Utility slot. Once said pawn is drafted, it can be used to target any pawn on the map, even through walls, and the target will instantaneously go [[Mental break#Berserk|berserk]].}} | ||
− | + | Psychic Insanity lances can be purchased from Exotic Goods Traders or found in [[ancient shrine]]s. | |
− | Psychic | ||
− | == | + | == Usage == |
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− | + | Useful for making pesky [[triple rocket launcher]]/[[longsword]] raiders annihilate their companions. | |
− | + | == Version history == | |
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− | + | Prior to 1.2 it was a single-use artifact that could not be carried, and had to be activated by selecting a colonist, then right-clicking the artifact and selecting 'Activate' manually. | |
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[[Category:Artifact]] | [[Category:Artifact]] | ||
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